3-circuits Labyrinth on Your Own - Find the Lost Ring Instructable Series




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Intro: 3-circuits Labyrinth on Your Own - Find the Lost Ring Instructable Series

Hello, and welcome to my second Instructable in a series of a few that'll give you the basics to bring planet Earth back into the synchronised Ring of Worlds that spreads over so many dimensions*.

In this Instructable, we'll look at how to draw a 3-circuits Human Labyrinth - the smallest type of labyrinth one can use for the Lost Sport, used to learn the rules and basics of this game. More specifically, and since some of us have to make do with little to no help from anyone in areas or countries that are not so familiar with Alternate Reality Games, we'll see how to draw one on your own in about 30 minutes - that time can get significantly lower if you've got help from a friend and draw the labyrinth often for training purposes.

As usual with Instructables, don't forget that I can't be held responsible for any damage that might occur to yourself - training for the Lost Sport is not very likely to result in maiming, massive bleeding and the likes unless you decide to play in the middle of traffic or on a railroad track. So, supposing you've found a safe place to train (in a street forbidden to cars, in the recess area of the school, wherever you have a hard surface for a ground and permission of the owner of the area), let's get started - to the next step, Batman !

*No, I'm not serious and I don't really believe all this. This is part of The Lost Ring, an alternate reality game that demands a minimum of suspension of disbelief ; if you're interested in the concept and don't really know where to start, try this site. If you want to bring yourself up to speed with the Lost Ring game, go there

Step 1: The Equipment !

In order to draw a 3-circuits labyrinth, you're going to need a few simple, yet essential items :

- A big brick - I used a block of concrete the workers at the high-school where I teach left behind ;
- String ;
- Chalk - I used a whole box for 3 3-circuits labyrinths, including a failed attempt ;
- Patience, patience, patience - Don't rush things, skip steps, take your time to read directions again if you don't understand them fully ;
- Water and a broom to correct your mistakes, should you make any ;
- A flat area of tarmac/concrete/deserted parking lot - whatever is safe for you to train and is readily available.

Are you all set ? Then let's move on, so we can start make people wonder what the hell you're drawing on the ground.

Step 2: The Upper Half of the Circuits

If you'll look at this sketch of a 3-circuits labyrinth, courtesy of the the "How to run a 3-circuits labyrinth" animation by Weezel , you'll notice that the upper halves of the circuits all look the same. Indeed, they're all half circles drawn around the same center. Since this is the easiest part of the whole design, let's take it out of the way !

First, choose a point on the ground and mark it with an "X" : this is the center we're going to use for all the upper halves. Next, take a big step from that point, and mark the length of that step : that'll be the radius for the initial half-circle, as well as the width of all the other circuits* - called "R". Drop one of the angles of the brick on the "X", slide the necessary amount of twine under it to be able to reach to where the half-circle should be, position the chalk there, and...Get drawing ! It's about the same as using a drawing compass, only on a bigger scale. Just make sure the twine has enough "tension" that the chalk remains at the same distance from the center and your half-circle doesn't get wobbly.

Done with your first half-circle ? Then let's continue with the second, third and fourth one - their radius being respectively "Rx2", "Rx3" and "Rx4". See ? Easy ! Just keep adjusting the length of twine, still making sure the brick holds it correctly in place, and be careful that the ends of the half-circles are at least kind of aligned with each other - it'll be important later.

Done here ? Then let's move on to the tricky parts of the design :)

*Even though these measurements are not optimal in terms of running time for world records, keep in mind that this labyrinth is for learning - therefore, I tried to put the emphasis on comfort of use for runners and walls instead of focusing on potential performance. Do feel free to make it smaller for faster performances !

Step 3: The Lower Half of the Circuits

This is were things get a little tricky when, in your enthusiasm, you don't take the time to return to your notes and see what you should do next. This is also how I failed my previous attempts at making a decent labyrinth for this Instructable...Let's try to spare you from making the same mistake, and let's take another look at the 3-circuit labyrinth sketch from the animation.

While the upper halves of the circuits were all centered around the same point, the curves that connect each circuit to the next are all centered around a different point.

- Part 1 is centered around the tip of the 1st half-circle you drew. It stops under the tip of this same first half-circle, and then the wall continues in a straight line in the direction of the "X". The same goes for parts 3 and 4.

- Part 2 is centered around the tip of the 2nd half-circle you drew, opposite to parts 1, 3 and 4 and stops in alignment with its center. The same goes for part 5.

- Part 6 is centered around the tip of part 3 - but trace it only once you're done extending part 3 into alignment with the "X" ! Otherwise, your design'll be off.

Sounds complicated ? Then take your time to re-read the instructions and see how everything fits before going fot the twine and chalk. Once we're done with all the hard work, let's move on to the final steps !

Step 4: The Core Diamond

What I call the "core diamond" of the labyrinth is that central part with which you can do whatever you like. At this point, some of it is finished already because of connecting walls : let's wrap it up !

If you've followed the Instructable through so far, at least one of the sides of the diamond should be done - that's part 6. All you need to do to finish it is :
- continue drawing the half-circle started with part 2 ;
- draw a quarter-circle centered around the "X" and to its left ;
- draw a quarter-circle centered around the tip of the outer wall (at the exit).

Voila  ! Decorate to your heart's content. You're almost done - there's only one step left before you can start running your labyrinth !

Step 5: Prettify !

Just one single stroke of chalk on the floor is good for designing, but depending on the surface you'll be playing, it might not be enough. Actually, it's most likely not going to be enough and after all, you have a whole box of chalk to use, right ? So go over the lines, make them more obvious, more thick, use different colors like I did, and...You're done ! Get yourself a blindfold, stop 10 people in the street and you're good to go ! Again, this flash animation from Weezel will help you figure out how to play the Lost Sport and how Runners and Walls should move during the game. The new world record for the 3-circuits labyrinth is only 14 seconds away !

I'd like to take the time to thank, in this final step, some of my students : Noura and Laurissia along with their brothers and sisters Noelie, Axel and Mouna for helping thickening the lines of the labyrinth for the pictures, as well as Maryline, Morgane and Amelie for playtesting this labyrinth so enthusiastically. And Brice, one of our Phys.Ed. teachers, for explaining the pedagogical interest of such a game for pupils age 11 and up !



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      18 Discussions

      Sorry for the double post, but --

      On re-reading your 'ible, I've realized that we did something very similar to this to prototype a labyrinth my mom was using in one of her garden designs. We used this method. It worked out really well.


      9 years ago on Introduction

      hmm i see, i think u should make it larger, more complicated, with walls, a ceiling (for all the cheaters out there), and of course to spin it all off a pack of hungry wolves to hunt him down if he doesn't make it out :D

      2 replies

      Reply 9 years ago on Introduction

      Tempting, isn't it ;) I considered that for some time but then realized it'd actually be a little less of a hassle to grow walls out of plants than to build brick walls. Do you know where I can find wolves though ?

      That is a good question, actually ! Here are some of my reasons, if you're interested. - As you might notice from the above pictures and the Instructable itself, there's a geometry/mathematics dimension to drawing such mazes that I find interesting, and judging by the reactions of my pupils they find it interesting too. It's always a good thing to put something that one learns at school in a different light : I'm not sure they considered that one could use geometry to draw mazes very often - and I do plan on showing them how to draw Nazca-like figures on the school's recess area ground next year. - This Instructable is part of a series of Instructables about the Lost Ring ARG. Alternate Reality Games are pretty much a niche pasttime in several countries - I'm all too aware of that as I live in France, where sometimes I believe I'm on my own as far as such games are concerned. Publishing ARG-related Instructables is, to me, a good way to share one of my passions with people around the world and maybe attract new players (who knows, maybe even in my country !). - Finally, I'd like to point to the fact that even if the Instructable is about drawing with chalk in the parking lot, the point of drawing such a maze is not to look at it, but instead to play the "Lost Sport". This game has two main inconvenients : setting it up can take a while, and finding players can be tricky (people are often shy when offered to play something new). If this Instructable can help with the former inconvenient, that sure makes my day !


      Reply 10 years ago on Introduction

      A maze features several possible paths with only one leading to the exit. A labyrinth features only one path that, of course, takes you to the exit.