Introduction: Fishing Hook | SelfCAD
Create a fishing hook in the program SelfCAD
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Step 1: 3D Sketch
We will start creating Hook with the 3D Sketch tool
Step 2: Spline Sketch
Draw a hook using a Spline Sketch. Set Smoothness 5.
Step 3: Circle Sketch
Remove the selection from the hook. Choose Circle Sketch with number of edges 32. After that, in Dropdown Precision Settings put a check mark for Snap To Grid Vertices.
Step 4: Circle
Draw a small circle as a slide
Step 5: Follow Path
Select a circle with the hook and use Follow Path. Notice: that first you should select an Profile and then the path by which the form will be created.
Step 6: Set Values for Follow Path
1. Press on Preview button to see changes in your workspace.
2. Set Taper-95.
3. End path 100.
4. Confirm Settings.
Step 7: Fill Polygons
Select your finished hook and apply Fill Polygons
Step 8: Delete Profiles
Select all profiles and delete them
Step 9: Rotate
Turn the hook vertically using the Rotate.
Step 10: 3D Sketch
Choose 3D Skethc to continue creating the hook
Step 11: 3D Sketch Value
Choose 2 Points Arc with snap to Grid Vertices and draw a shape like on a slide
Step 12: Line Sketch
Use Line Sketch and finish drawing
Step 13: Revolve
Select a profile and use Revolve. Press Revolve Around Edge.
Step 14: Revolve
Confirm the action
Step 15: Rotate
Rotate the shape 90 degrees using Rotate
Step 16: Scale - 1
Select a Scale and set the value as on a slide
Step 17: Scale - 2
Repeat the scale and set the value as on the slide
Step 18: Сreate a Profile
Turn on Edge mode, activate Loop selection in Settings.
Select the edges as in the third step and use keyboard shortcut Ctrl + C
Step 19: Сopy Profile
1 - use Copy offsets
2 - set values Size and Position
3 - indicate the number of copies
4 - press copy
Step 20: Scale Top Profile
Select a profile as on a slide and use Scale
Step 21: Loft - 1
Select all profiles and use Loft
Step 22: Loft - 2
Set the value as on a slide
Step 23: Alignment Objects
Use Move to arrange objects as on a slide
Step 24: Create Torus
Select 3D Shapes and create Torus
Step 25: Rotate Torus
Use Rotate to rotate the torus.
Step 26: Scale Torus
Use Scale and set the value
Step 27: Move the Torus to Other Objects
Use Move and align torus with other objects
Step 28: Union
Select all objects
use Stitch & Scoop and select option Union
Step 29: Decorate Hook
Use material to decorate the Hook
Step 30: Finish