Introduction: Minecraft Custom Mobs for Vanilla Part 2

About: Hey everyone! Hope your all doing really well! I thought it might be a good time for an update! I'm not sure if you've noticed but I changed my username! My old one was gammerguy (Yes, I know I spelled gamer w…

So in my last instructables I explained how you could make your own mobs hold and wear items along with dropping the item they were holding. Also PRO DR MR BOB posted in the comments that there is a website that makes it easier to use commands in minecraft. (but you still should use command blocks) Here's the link I hope you enjoy Minecraft Commands Easy

Next up in part two I will show you how to make your mobs have enchantments, potion effects and ride other entities. Get Ready!

Step 1: Enchants!

Let's begin with this:

/summon Skeleton ~ ~ ~ {Equipment:[{id:276,tag:{ench:[{id:16,lvl:2}]}}]}

id:' is wrapped inside 'Equipment:', so it is used here to specify an Item ID (276 is a Diamond Sword)

'tag:' is strange; it's used to list extra tags for the item used, in this case I added...

'ench:' is the enchantment tag, working like usual (exact same structure as before). NOTE: The 'id:' in the ench tag is for ENCHANT IDs ONLY!

...And that covers it! You can now spawn a skeleton with an Enchanted Diamond Sword! You want more? Okay, we'll get to that, don't you worry ;D!

NOTE: You can only use the following commands in command-blocks, they're too long for chat!
/summon Skeleton ~ ~ ~ {Equipment:[{id:276,tag:{ench:[{id:16,lvl:2}]}},{},{id:300,tag:{ench:[{id:0,lvl:2}]}}]}

...Try to keep-up, we're getting quite complicated already here:

This will spawn a normal skeleton with an Enchanted (Sharpness 2) sword, and Enchanted (Protection 1) Leather Pants/Trousers.

All of this is within the main 'Equipment:' tag we saw earlier, and each item (the pants, and sword) can be seen listed within the main tag like so:
[ {id:276,tag:{ench:[{id:16,lvl:2}]}}, {}, {id:300,tag:{ench:[{id:0,lvl:2}]}} ]

and that's how you apply enchantment to your mob's hand held items and armor.

Step 2: Riding Entities!

So riding entities is another tag like "Equipment" however it is somewhat simpler. Start by summoning a mob any mob (unfortunately I don't think riding the Ender Dragon works but you can try) with the command

/summon Skeleton ~ ~ ~

then add whatever equipment you want and enchant it then add effects then we come to riding other entities.

/summon Skeleton ~ ~ ~ {Riding:[{id:"Bat"}]}

I made a mob that had an enchanted (sharpness 5) golden hoe that was riding a bat using the command

/summon Skeleton ~ ~ ~ {Equipment:[{id:294,tag:{ench:[{id:16,lvl:5}]},Riding:{"Bat"}

They can even ride on boats that are riding on skeletons!

Thanks again for checking this instructables out, it really means a lot to me :) If you have any questions just post in the comments. In my next instructables I will show you how to make a Tnt Force Field so check that out if you want to. BAAIIIIII