Don't believe the hype! In its simplest form Augmented Reality or Computer-Mediated Reality can be achieved using any live input source connected to a computer, such as any webcam. This tutorial will show you how to put together some libraries for visual augmentation (using Processing + OpenCV) and open up a world of new possible worlds.
A video feed contains a lot of information in its pixels so we will use simple color tracking from OpenCV for our augmentation. We will use Processing since it is versatile and developed.
Step 1: Download Processing.
Follow instructions at https://processing.org/download/
Step 2: Download OpenCV for Processing:
Link is here:
CV stands for Computer Vision! So we can sound fancy.
Step 3: Download ToxicLibs for Processing
Link is here:
This will help us with our visuals and the physics-behavior of the visuals. Any other libraries you like for visuals might also allow interesting combinations!
Step 4: Integrate sketches
It may be useful to play with what OpenCV offers you in the example sketches, particularly the ones using live input. I used BlobDetection to get the Pixels from the incoming video stream and triangulated the blob to create a planar mesh.
See Attached Files for the code used.
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