Speedball Basics/ Equipment

About: i build custom paintball guns from scratch including one i drew up from scratch and im going to start on a Barret .50cal

This instructable will include things like Mask, Gun, hopper and co2
I will soon come out with one on tactics for speedball and tactical paintball

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Step 1: The Mask

I would recomend this mask because it has a very wide field of vision and it has a thermal lenses

Step 2: The Gun

This is the gun I have It is pretty water resistant has a lot of accesory's and has semi 3 burst, 6 burst, and full auto up to 13 balls per second with a stock board

Step 3: The Hopper

For this gun I would highly recommend this hopper because it is reliable loads faster then the gun so you don't hafto worry about chopping balls. Also if the hopper breaks it is a well known brand so many paintball fields will have parts for it.

Step 4: The Power Behind You're Balls!

For the CO2 or air I would recomend CO2 because It is steady until it runs out when air It steadilly goes down as you use it because it is psi and as the psi goes down The force goes down. But it's all up to preferance

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    12 Discussions


    11 years ago

    This is a great Instructable, but you need to add a main image of the final project to the intro step. Please do that and leave me a message when you have so that we can publish your work. Thanks!


    9 years ago on Introduction

    Look, for all the people who want a GOOD guide to speedball, the one i'm working on now will be AMAZING in my opinion ;) .

    1 reply

    9 years ago on Introduction

    Your gun is a poor choice and co2 is too, for a cheap entry gun look more along the lines of a Proto SLG (Hpa/Nitro only) mayby a Ion (Co2 is accepted but not recomended).

    air is batter then c02 and it is much more consistant and the regulator keeps it from stedily going down and a lot of high performance guns cant use co2 becase it will ruin the orings


    10 years ago on Step 4

    You need to read more about the way gasses work. N2O or Compressed air will ALWAYS give you better average performance, until the pressure in the bottle drops below the operating pressure of your marker. Typically this is between 250psi and 850psi. CO2 pressure constantly changes with temperature, the speed you are shooting, as well as several other factors. Yes a decent compressed air bottle will cost about $100 or more, but if you play with any kind of frequency it is well worth it. I use a Dark Impulse and a Black Magic Autococker, and I can play almost a full day with either gun, off a single fill on my 48ci 4500psi bottle. Normally I go through 1-3 cases of paint on an average day of play.


    10 years ago on Introduction

    Seriously, there are no names to these products, and CO2 shouldn't be used for speedball, as fast shooting causes most markers to freeze up.


    10 years ago on Step 4

    Actually, you have in backwards dude. CO2's output pressure drops as you get low on it. HPA or Nitro has the regulator on it that keeps a constant output pressure of about 850 PSI until you completely run out. Plus the HPA/Nitro tanks have the pressure gauge so you know if you need to fill up or not before your match starts. Running out of air during match is a pain.


    10 years ago on Introduction

    Ok I dont mean to be mean but this is the worst instructable I have ever read. This is laiden with false facts. -The Eggy hopper is horrible and breaks -The gun your using is an entry level speedball gun and really isnt that good, You could get a better gun for around the same price as it was -CO2 Is NOT A GOOD SOURCE PROPELLANT -CO2 doesnt keep a constant shooting velocity and has huge spikes up and down not to mention if the liquid CO2 gets into your gun its going to quickly expand and ruin your solenoid -CO2 is to cold to use in Electronic guns and causes damage to the electronic components