In this in demonstration I go over the process of designing my TECHStyle jacket.
Tools - Autodesk Sketchbook Pro 5
Old-school Graphire 3
- Have a Sci-fi feel to its design and a fun feel without being over the top
- Design a jacket that has a specific pouch to carry mobile devices
- A hood with a mesh vent that allow user to wear headphone on the out of the hood
Step 1: Getting the Idea
* select the 2B pencil - This is my personal option you can also used the default pencil or one of the many other drawing tools available in sketchbook
Image 1 - I begin my design process by cutting the page into 4 section then roughing out some thumbnail ideas. The thumbnails all look messy, this is deliberate as I do not want them to have one lock in form or idea.
Image 2 - I create a new layer and begin working out some idea for the mesh vent for the hood.(Im thinking pharaoh head wear meet space helmet)
Image 3 - Next i setup the template to overlay my idea on.
Step 2: Roughing Out the Ideas
* 2B Pencil
image 4 - continue setting up and adjusting the template layer. Create a new layer to sketch out and work out ideas.
image 5 - Using the 2B pencil with a light opacity i start roughing out idea over the template layer. Referencing to the thumbnail layer for references.
image 6 - Now hide the template layer squint your a bit eyes .This blurs the image so you can be seen from a different point of view.
image 7 - I have made adjustments to the design.
image 8 - Turn on template layer and start working on the back design.
image 9 - Turn off template layer and check the sketch.
Step 3: Working on Figure View & Adding Tone
image 9 - Sketch out a basic figure form (Stick figure)
image 10 - Add a new layer an begin roughing out the outfit design over the figure (Remember to refer to the thumbnails sketch)
image 11 - Turn on the hidden layer an check the design.
* Select maker
image 12 - Add a new layer and place it behind the sketch. Using the marker tool and a grey tone build up layer of light and dark. use the erase tool to remove greys from such area as the face and creating highlights.
image 13 - Duplicate the sketch layer and with a 2B pencil begin darkening the outing and adding definition to the sketch.
Step 4: Adding Color
image 14 - With the outline layer on return to the grey tone layer. With the eraser tool start cleaning the sketch and removing the grey
*(Tip Switching on lock transparency acts like a mask so only color area will be effected)
image 15 - Duplicate the Grey sketch and play around with color.
Step 5: Finial Staged
image 16 - Pick the marker tool to Color the front and back design. Using the eraser tool to remove and add hightlights
image 17 - Bring all three Sketched elements into a single layer. To begin finalising the layout.
Final image - Put the finial touch by Adding all necessary background elements such as texts, background style, etc
And that concludes this design process.
Thanks for reading.
Runner Up in the
Dream It, Draw It, Wear It Contest