Introduction: Team Fortress Guide: Engineer
You found our little ol' good Bull ridin' Texan funny? Well I can tell ya' mate that this guy knows alot more than I know,and trust me,he can calculate the math out of your tiny little brain.Here at MANN CO. we take care for our customers,actually we don't really care that much (Don't tell to anybody),because as my father Billious Hale said "Do I care for my people working there? Ha! Heck no!" so we do what my father sayed long time ago. I'm SAXTON HAAAAAAAAALE!!! and this is the first gameplay tip in well...uhm...my? no,no,no...her? Nah...they're game??? Yea,they're game,TF2!
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Step 1: Step 1: Class Overview
The Engineer is a soft-spoken, amiable Texan with an interest in all things mechanical. He specializes in constructing and maintaining Buildings that provide support to his team, rather than fighting at the front lines, making him the most suitable for defense. The Engineer's various gadgets include the Sentry Gun, an automated turret that fires at any enemy in range, theDispenser, a device that restores the health and ammunition of nearby teammates, andTeleporters that quickly transport players from point A to point B.
Because the Engineer's ingenious devices are under constant threat from explosives and devious enemy Spies, a good Engineer must keep his gear under a watchful eye and under repair with his Wrench at all times. When the Engineer needs to get his hands dirty, his trio of generic yet capable weapons, along with the assistance of his helpful hardware, make him more than capable of holding his own in a fight. If need be, the Engineer can even pick up and haul constructed buildings to redeploy them in more favorable locations. While usually viewed as a defensive class, the Engineer has a selection of high-tech weapons that allow him to destroy projectilesor to build faster-deploying, more damaging Sentry Guns, which give him great utility at the front lines too. His Teleporters are also a key point in any offensive team's success, allowing slower, heavier classes to reach the frontlines quicker. The Engineer is voiced by Grant Goodeve in the game, and by Nolan North in the short filmExpiration Date.
Step 2: Step 2: How to Build Stuff
To build something press the upper 4 near the letters or scroll with your mouse till' you find the Construction PDA (the litthe things with many buttons).
Start by selecting 1 2 3 or 4 from the numbers above the letters.
To build something look wherever you want and press left click on your mouse.
Try holding down your LEFT CLICK to build things faster! Release LEFT CLICK when the Building no longer has the Toolbox under it.
You need metal to build stuff. Most Engineers forget to build the Dispenser first,then to build the Sentry and the Teleporter if they start far from the ally base.
Move buildings by pressing RIGHT CLICK,to rotate it press RIGHT CLICK again.
All buildings can be upgraded to LEVEL 3,try hitting them with your Wrench by pressing the 1 key above the letters or scroll until you find the wrench. (NOTE: In the bottom right corner you have your metal,when it reaches 0 you cannot upgrade it,go near a dispenser to gain more metal,or visit a nearby ally base)
Also,build your Dispenser right next to your Sentry so that it may be easy to go there instead of getting killed on sight running on the battlefield.
Step 3: Step 3: Enemies to Avoid
TO AVOID AT ALL COSTS:
Heavy with Medic healing or Ubercharging (Red metal or blue metal with yellow eyes guys,they're invincible for 8 seconds so they take zero damage)
Soldiers (they have Rocket Launchers...)
Demomans (Has stickybomb launcher that can remotely detonate by the Demo at a very long distance,keep your eyes open for tiny spiked balls,hit them with your shotgun by pressing 2 )
AND THE WORST OF ALL....
THE SPY!!! 0_0
He can disguise as YOU! He can backstab you at any moment,and can destroy everything you have by using a short-circuit device called THE ELECTRO-SAPPER (I can say that before Spy was well the Spy he was an french electrician,a very well-paid one).
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