Introduction: VHDL Verilog Space Shooter
I must warn you that this project was made for specific board. It was developed and tested for Digilent Nexys 4 Spartan 3E board. Game is displayed via VGA protocol and only works in 640x480 resolution.
Program is made with some very common components like: RAM, Gyro sensor, Negative edge founder, Prescaler, Timer, Counter, PS2 Controller, Shift register, VSYNC and HSYNC (for VGA display), Random generator and Barrel shifter. There are also components I programmed, components like: Enemy, User ...
Step 1: Digilent Nexys 4 Spartan 3E Board
Here is photo of nexys displaying life and score.
Pressing middle button on the board makes player shoot misiles. Tilting board left/right makes player move left or right on the screen.
Step 2: Circuit Board
Here is the picture of a project as a circuit board (Download Circuit.pdf for better resolution).
For more info and source code please check my Github link.