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  • Alexjcgdf commented on vandenbrande's instructable ARDUINO AIRSOFT TIME BOMB GAME12 months ago
    ARDUINO AIRSOFT TIME BOMB GAME

    First of all: FANTASTIC TUTORIAL!!!! I have constructed my time bomb to play airsoft and absolutely EVERYBODY loves it, and I you that gave the instructions.So, I found a flaw on the code that happens for the Sabbotage game type. I created a game of total time 4 hours with a bomb explosiong in 30 minutes. So you activate the bomb and had to hold the position for 30 minutes. the other team could go there and desactivate the bomb and goes on and on like that. The problem was when we activated the bomb on the last 5 minutes of the game. So the counter on that situation went to the bomb timer as expected. When the bomb was about to explode, the other team managed to invade with a granade (smart guys...) and were able to desactivate the bomb which should lead the game to be over considering ...

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    First of all: FANTASTIC TUTORIAL!!!! I have constructed my time bomb to play airsoft and absolutely EVERYBODY loves it, and I you that gave the instructions.So, I found a flaw on the code that happens for the Sabbotage game type. I created a game of total time 4 hours with a bomb explosiong in 30 minutes. So you activate the bomb and had to hold the position for 30 minutes. the other team could go there and desactivate the bomb and goes on and on like that. The problem was when we activated the bomb on the last 5 minutes of the game. So the counter on that situation went to the bomb timer as expected. When the bomb was about to explode, the other team managed to invade with a granade (smart guys...) and were able to desactivate the bomb which should lead the game to be over considering that the game total time was already over. However, what appeared on the LCD was a bunch of numbers like 776577:99338:31, the bomb continued to blink and the game never ended. It looks like a bad division or something like that. Do you know what should be? have you ever the same situation? you can make a quick test: create a game of 1 minute with 1 minute bomb, when you start you wait 50 seconds and activate the bomb. After wait 30 seconds and desactivate the bomb. Suggestions?Thanks one more time.Alex Gomes

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