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It needs power. I got it to run about 3 hours off a battery, but that's not much
Haha! It's a secret. Sometimes it works sometimes it doesn't :P thats why I never published it.
Looks awesome :) I always love seeing peoples take on my designs.
You do :)
Very cool! I'm honestly sure what % it blocks. Certainly it looks normal white when the lights are off, but diffuses the light really nicely when they're on. let me know what you discover!
Haha! It never worked well. I Think if you direct your browser to thelightclock.local/game then you can find it? It isn't very good :P
Hey man, somewhere you have to define SEC_PER_HOUR as 3600. Just do it at the top of the sketch and I think you should be ok :)
Try using this library for NTPhttps://github.com/chrismelba/NTP
The code is all open source so you can add anything you want! If you do, please make a pull request so that I can add it to the main code-base :)
You can try. The clock draws about 10W at full brightness, though as low as 2 or 3 on lower brightness settings. You could get a big battery and give it a shot.
Yeah, it takes a 3.3v signal and converts it to a 5v signal for the ws2812bs to read. At least that's the theory
Hmm, it's meant to be in there if you're powering the LED strip from 5v power, as in theory the signal should be the same voltage as the power source. If you're powering the LEDs off 3.3v, or if it's just working anyways, then I guess it's not needed! I've never tried without using it to be honest.
The Light Clock MiniView Instructable »
The Light Clock (IoT)