My Knex Crossbow History

I first had this up as slideshow, but the forums seem to be a better place for it.1st picture (Crossbow V1) This is a picture from the first crossbow i made and if you look at the other crossbow you can see that this one is a predecessor of it.This one however is a bit harder to fire with, since you need to lower your crossbow right after firing, or get smacked in the face by an arrow bouncing back :PIt can get about 80 to 100 feet(if fired well ofcourse) and it could be seen as a light version ofthe other crossbow. It can make a hole in a piece of cardboard (from a box)If instructions are needed, I will post an Instructable.2nd picture(Crossbow V2) already has instructions posted. Actually won a prize with it too :DIt fires 120-150 feet, also depending on wind like most arrows would do. Goes through straight through cardboard.Instructions: https://www.instructables.com/id/Big-Powerful-Knex-Crossbow/3rd picture (Crossbow V3 aka Ballista ) No instructions posted, because there was not enough difference between V2 and V3 and is a bit on the heavy side :PIt has enormous power, but due to having a trigger it didn't fire further then V2.Explodes small plastic boxes, CD's, obliterates red connector of the arrow if fired straight into a wall.4th picture (Crossbow V4) never got finished because it was way too heavy and therefore it was nearly impossible to find a good handle for it. Had a good time dismanteling it....Not much to mention about this one, since it never fired.5th picture (Crossbow V5 "Reaper") is nearly complete and is fully functioning.It uses 4 rubberband strings to do the damage. It also has a new trigger system so that it can hold the full power of the 4 rubberband strings.Its topic is here: https://www.instructables.com/forum/Crossbow-V5-Reaper/Instructions are here: https://www.instructables.com/id/Reaper-Crossbow/6th picture A smaller, more piece efficient crossbow, although not as powerful as the Reaper, it is compact and easier to use.

Posted by Wicky 10 years ago  |  last reply 9 years ago


I won!

I posted this topic before, but I don't think anybody saw it (instructables glitch?)From wendsday to saterday i went to a resort named 7 springs in champion, Pennsylvania. I was there for a national competition called technology student association (aka TSA). This competition was states, for I already went to regionals.I won 1st place in Electrical Applications, which is basically your knowledge of electronics (you take a test) and you have to create a circuit on a bread board, along with creating a schematic. I tell you, this was almost a joke. Questions on the test are like --| C---- what is that a symbol of? And what does IC stand for?The breadboard challenge was even easier. They gave you a breadboard, a 9 volt battery, a lightbulb, and some wires. The challenge was to make a circuit (and schematic) that light up the lightbulb whenever you touch the probes to the right spots. Like you know those question and answer things at science fairs where if you line up the right question with the right answer? That's basically it.I also won 1st place along with a couple of my friends for a medical challenge where we gave a presentation on alzheimer's disease. Not much to explainMe and my friends also won 3rd in another thing, I can't remember (I get my trophy on wensday because they didn't have enough trophies for the whol group). I think it was in agriculture and biotech where we talked about biofuels.Me and my friend got 6th in a challenge where they give you a random technology topic and they give you 10 minutes to prepare (no computers) and then you have to give a speach.Me and my friends got 10th in a thing called tech bowl where they give your random questions and you are in direct competition wire people nexy to you (you have a buzzer).Me and my friends got 9th place in a challenge where we talked about the enviroment (specificaly ozone depletion);)does anybody know where this came from, I'm pretty sure I saw it at TSA (I just remember a yellow wrapped transformer at an angle in a box with a phone and it's all in a box)http://blog.makezine.com/archive/2008/04/send_an_sms_to_save_your.html#comments.

Posted by guyfrom7up 10 years ago  |  last reply 10 years ago


Arduino Workshop Nottingham UK

More information at www.nottinghack.org.uk Arduino-Sundae - An all day workshop from 11am 3rd October 2010 Station Street Nottingham. £40 - Includes Oomlout Arduino Budget Pack. An introduction to Arduino for beginners. Step by step introduction to working with the Arduino prototyping board and an introduction to microprocessors in general. In addition to on-screen step-by-step instruction, experienced hackers will be there to help you. Includes an Arduino Kit or bring your own for a discount. A day filled with Arduino using the www.oomlout.co.uk Budget Arduino Kit (included in the cost of the workshop or buy and bring your own for a discount).  Schedule for the day: 11:00 - Settle in get your kit open it up and have a play around meet others etc  11:30 - "Hello World" Arduino 101 basic Arduino introduction including setting up external LEDs, Motors and sensors etc  12:30 - Show n' Tell - Arduino-Projects-Show-Case a number of projects including - Drawbot, Arduino Tank, 3D Printer RepRap, Addressable lights and many more (bring one too if you like) will be available for inspiration, discussion and tuition.  13:30 Lunch (bring your own or pop to a local place we are very central)  1400 - Use the pool of parts to try your own project. Helpful and experienced hackers want to help you learn more and will circulate to answer your questions. At Nottinghack there are no stupid questions.  16:00 - Close (but your welcome to stay until 18:00 then we'll probably go for a coffee or beer). Have a think about what you'd like to learn. We have a few suggested projects to help people who aren't sure and there will be lots or electronic bits n' bobs to help you get stuck in. Make sure you bring your laptop and download the Arduino Open Source environment and install it before the workshop http://www.arduino.cc... The cost of the workshop is only £40 including the Oomlout Budget Pack for Arduino and a day of tuition and hands on help. If you already have an Arduino and the required equipment the cost is £20 only.

Posted by ChickenGrylls 8 years ago  |  last reply 8 years ago


Water Tunnel Testing (photos)

I'm starting a new topic so I can edit it later with more content.I went with some friends to a different lab section that was also playing with the tunnel (my official turn is on Friday).Things put in:1. PVC tube -- to show detachment of a cylinder2. Golf Ball -- to show how dimples create turbulence and keep flow attached longer3. Tennis Ball -- to show how fuzz acts almost like golf ball dimples4. Porsche 9115. Atlantis Space Shuttle6. Porsche 911-turbo (or possibly a 935 or 993 -- can't remember)7. Chain Mail Cube -- wtf? why did someone make that?8. Surf Board Fin9. Optimus Prime10. Unknown Porsche (I just can't remember what it was)11. Batting Cage BallThe pump was set to 3.55 inches per second. So for a 1/64 scale model (for the cars) - that's just under 13mph equivalence (in water).My camera had a low battery -- so the shutter was slower than normal. I'll get fresh batteries and a tripod on Friday I'll have some better pictures (hopefully).As for what I'm bringing in... Still don't know -- but I think I am going to do a comparison of apples and oranges :PVideos of the 911, 911turbo, unknown porsche and of the overall tunnel in operation ;)Update November 3rdItems Tested:1. Plastic Cone (with hole in top)2. Apple3. Eyeglass Case4. Obligatory Altoids Tin5. Plastic Water Bottle6. Highlighter Cap7. Reverse Gear from a manual gearbox (Nissan)8. Pen Cap thing9. Rubber Duck10. Nerf Dart (velcro top)11. Batman Shield (this was really cool)12. Welded Plate13. Golf Ball14. Guitar Bar15. Wing FoilAgain, it was set to 3.55 inches per second. I couldn't find an orange on campus (weird considering I'm in central Florida :P). So I'd say an orange is kinda like a golf ball :PThe Bat Shield video is very cool - if you watch just one of them, make it the bat shield ;)

Posted by trebuchet03 12 years ago  |  last reply 12 years ago


Some advices on "self switcher circuit between battery & AC-DC ADAPTER power sources"

To put it shortly, I have small 12V 10A solar system (panels, car battery,  PWM charger, LEDs, car radio, car lighter (used for usb phone chargers etc) backed up with 12V 3A AC-DC adapter. They share common "ground" and outs connected in parallel but I dont want it to draw any power from AC adapter unless PWM controller shuts down power when battery gets empty. Anything below 500mah is neglible. I dont understand much about relays or microchips perhaps a relay design would be simpler and more efficient... So I tried to design a circuit with TIP33 transistor(because i found that it supports 10A continuous draw). but apparently it needs like 2V (max3) as Base-emitter voltage. if so, i need to add something between R1 and Adapter +12V and R4 and battery12V to reduce voltage to 2 volts... I have 3 questions 1st: is there any more efficient and relatively simple way to drop voltage withoutt leds? otherwise i will just use them as both indicators and voltage droppers since current will be lower than 20mah. 2nd: i am not sure if R2 and zener diode would be enough to let T2 draw all the current to keep TIP33 off while battery is on. perhaps i should remove R2 as well? 3rd: Since PWM and adapter both have reverse voltage and overload protection im planning to put a single diode to deny unnecessary current flow on R3 from battery.(i already removed the second one from design just before i write this here). i am thinking about putting resistor values to let only 30ma run there. Would that diode overheat while running on AC or drop voltage from adapter too much? R3=440 R1+R2=160 R4=anything depends on the T2(sth simple to handle 15-20mah C-E)

Asked by sailorondatea 5 years ago  |  last reply 5 years ago


new knex gun coming out acctualy it out now name: morretti SR-4

The gun that can shoot better than Gorkems sniper ,and looks much cooler. here is a linkpic 1 ,2 ,3 ,4,and 5 are all old now. 1st pic is the gun it will be ,sorry it's such a small pic they don't have any bigger ones. ) : 2nd pic is a close up of the scope kinda dark sorry. 3rd pic is it with the new butt/stock ,and for grip.4th pic is tit with a new barrel that still needs work ,and the for grip is a better color.5th pic I added a bi-pod it can fold up it's awesome its not fragile ether!6th pic it now shoots gray rods and can shoot through hardly damp shoe boxes from 15 ft away ,and normal card board at 3 ft. away. and it has a new bi-pod taking inspiration from (knex sniper rifle)s bi-pod it works great now I got my sister to shoot it and she hates knex guns.7th pic It has a newer stronger bi-pod ,and a clip flap. 11th pic just a speciall thing you can add to make it reely beastly it still shoots just as good like that wich is awesome. I now added a flap to close up the mag and changed the front sight. Breaking news I got it to shoot 50ft ,7in. without aiming up I think its the best gun ever.More breaking news I got it to shoot 64 ft. and 5 in. by aiming it up at a 40* angle ,but you won't want to do that it is allot more fun to shoot something 15-20 ft. away without aiming up.It also shot in to an apple and 2 layers of bubble rap not to big of a deal. The mag uses 4 decapitated gray connectors ,or 2 orange connectors because you get two if you use orange connectors. It can use two square plates the size of a yellow rod from corner to corner ,and 2 triangle ones the size of a yellow rod on the biggest side.

Posted by the_burrito_master 11 years ago  |  last reply 8 years ago


beat him or let him mercy? Answered

Ill start out saying that i can really pack a punch, when i was in 3rd grade these two kids were throwing rocks out me i charged at them planing to tackle him, the other one ran, but he held up fist so i lost control of myself so i just speared him them punched him 2 or 3 times in his solar plexus which he imddelyty was passed out so moved to his face and it took three or 4 techers to just get me off him, took 7 to calm me down, i promised never to do that to anyone ever again unless i was threatend, well these guys got me so angry that they even made other people, friends and other graders ignore me because the other people thinks its true, they did not threaten me fyi, so i dont know what to do they even made a person hit me  but me and him r kinda chill right now/ we keep r distance, but he was talking about my clothes and mocking me saying that i got from dollar general and then i said " well things all even out because you got your parents from ebay" then he said all no you did not just go there and he did cause it, but he turned AROUND TO EVEN MAKE SURE A TEACHER WAS NOT LOOKING AND PUNCHED MY RIGHT IN ME ADOMENAL i was getting ready to pounce back but remeberd my promise but didnt  but ill just get to the main point today coming back from the feild trip i had to use the restroom well the only one was the one on the bus, so i went there, not knowing i was being followed, and when i was their he/she blocked the door so i could get the door open so i was trapped there for (thankly to god) for only 10 minutes because the teacher came looking for me. but i think it was gage, who is APPERNLTY my friend and hes been really rude to me lately and to all my friends just because i dont just talk to him (i try to be nice to many people but they just talk smack about me sometime) so he even admitted and no i will not tell a teacher.

Asked by DELETED_JAZ97 8 years ago  |  last reply 8 years ago


I have something here that needs fixing ASAP

Well I have this Gigatube stereo that I am borrowing from a family member. That site in the link isn't very descriptive, 55 watts per main channel..lol. We have the higher end model (they made different models of the gigatube series at the time of purchase, btw that pocket too).Apparently from sitting up in our attic here not being used (yes it was in it's original box however), it appears to have developed a leak in the left sub's chamber. You can hear it when you turn it up anywhere past volume 10, but if I push on the plexi-glass, it stops making a vibrating sound, and it sounds fine from there.I tried tightening up the 6 screws around the plexiglass plate, underneath the front cosmetic plate (they're actually better designed than it looks from the picture, and produce some of the cleanest notes I've heard from a stereo of it's size). Anyways, that didn't fix things, and being they screw into plastic, I did not want to over tighten anything.Just today I took the screws out and the plate literally just fell off the speaker (if I didn't explain before, the plexi-glass seals around the front, allowing you to see the sub, but it bounces the bass back up the tube and it comes out there, from the looks of it, it's a 3rd type bandpass box). It looks like JVC glued these things on with something hard and flaky like superglue or something similar.So here I am now, and I'm wondering what I should use to glue it back on so it makes a TIGHT seal, I have a squeeze tube of this Clear silicone transparent adhesive sealant, would this be suitable? I found this tube after my father handed me a tube of caulking and I told him only a fool would use caulking on a sub, especially one of these pups.Sorry for the long, long, long post as usual, but I like to try to explain everything up front so I can get a answer sooner without having to wait for replies to "what is that" or lack of specifications, whatever. There's some pictures to enjoy below, don't worry I'm not bugging you guys for nothing :P

Posted by Punkguyta 10 years ago  |  last reply 10 years ago


Float Your Boat Challenge

<br /> [BCITSA YouTube Chanel] Recently, the BCIT Student Association (BCITSA) hosted a 2-day 'Float Your Boat' competition for the Marine Engineering Students at the Marine Campus in North Vancouver. Contestants were supplied with ‘surprise’ materials to construct their vessels with; materials included plastic garbage bags, popsicle sticks, bamboo skewers, aluminum foil, string, plastic party cups and tape. Teams of 2-3 were given an hour to become acquainted with the surprise materials, then design and construct a sea-worthy vessel. Boats were then raced in heats on the indoor pool, using human-powered fans for wind, to determine who had the fastest time. Prizes were awarded for: Fastest Boat, Most Creative Team and Best Overall Design, all donated by local businesses. I attended just to check out the scene, but the event was also covered by local news media and has since been broadcast on stations in Metro Vancouver, as well as printed publications. Pretty awesome for a low-budget student association! And there's more, the BCITSA has a history of hosting awesome events for students, such as: 3rd Annual Flying Extravaganza, where students at the Aerospace Campus in Richmond, BC "construct planes from everyday office supplies, with the winners chosen based on the distance they can safely land their lego pilots. Additional prizes go to those with best design and best crash." CTV News coverage (youtube video) Engineering Week, hosted at the BCIT Main Campus in Burnaby, BC, where electronic, mechanical and civil engineers compete in tower building, catapult destruction and racing CO2 powered cars, all made from everyday office supplies. As well as the competition Engineering Students brought along projects they have been working on to share with their fellow students, there was even a real live Angry Birds game being played. CityTV News coverage (youtube video) Facebook photos Aside from a much needed break from studies, challenges like these put on by the BCITSA pushes students use creative solutions learned in class with hands-on problem solving, turning academics into tangible results.

Posted by mikeasaurus 7 years ago  |  last reply 7 years ago


Desktops of Oct & Nov - Creative Patch Addition

Want to get another patch? Last months desktop wallpaper thread did excellent, it would seem you loved the idea of getting some patches for your work. This month I am going to ask you to work harder for your patches! I want to encourage your creativity, so dig out one of your best digital photos, whip open photoshop, or show off a great new interface. All unique, creative and personal desktop screenshots will get a patch! Unique, creative and personal means we are looking for something new and fresh, not just a wallpaper grabbed off deviant art! Whether its a custom interface, or a home made wallpaper, just something that is unique to you. This month I have a couple of home made wallpapers to show off, I created both of these from scratch. By scratch I mean I actually cut up those bits of card, and glued those bits of marble. Both wallpapers were then accented and grunged up in photoshop. I then used geektool to match the type already on the card to make the date and time blend in. Tinkertool adds a few extras, including the modded dock, and menu bar items. Little Snitch runs in the menu bar, keeping an eye on what programs are doing. 3rd screen has a picture of my Fiance - as always :D 4th pictures shows my crazy screen set up! What are you waiting for? Post your most creative desktop set up, and claim you patch! Be sure to explain any fancy programs you have running also. To take a picture of your desktop on a windows machine use the printscreen key on your keyboard, Open up paint, Edit, Paste and then save this as a png. then upload this onto Instructables. To take a screenshot on a mac use the apple key, Shift and 3. This will save the picture to your desktop then you can upload it to Instructables. To take a screenshot in Ubuntu go to Applications>Accessories>Take screenshot. If this doesn't work blame Lithium Rain ;-) PS, I know this is like 28 days late, but I have been busy (I get married on the 7th of Nov!), also doing a joint two month edition means I will be able to check back and dish out patches!

Posted by gmjhowe 9 years ago  |  last reply 8 years ago


Paper Airplane Contest (Closed)

In hopes of seeing more paper airplanes and innovative designers on Instructables.com, I have decided to host a mini-contest. My goal is to stimulate the paper airplane channel and encourage more paper airplane builders to post their innovative designs.  Performance Requirements: Entered paper airplanes must meet or exceed these requirements: Stability at all operation speeds A minimum range of 30 feet Durability to fly 30 feet or more after 15 flights Use of less than 15 pieces of tape in construction Use of less than 5 pieces of 8.5 by 11 inch (A4) paper in construction Prizes: For this contest I will award the publishers of the top 3 paper airplanes* one patch each. By default, these patches will be medals (1st place, Patch with Gold Medal image; 2nd Place, Patch with Silver Medal image; 3rd Place, Patch with Bronze Medal Image). If the winners of the patches would like a different image, there will be a 24 hour period between the announcement of the winners and the awarding of the patches. During this time, the user would need to send me a private message with their desired picture. *Multiple entries are allowed. To keep the distribution of patches wide, each entrant can only win one prize. How To Enter: To enter this contest, you must send me a private message with your instructable's URL included. I will then put the link and author's name onto a list on this topic as "Entries". Judging: For this contest, I have decided that I will judge all the planes myself based on abilities. I have decided this way because I believe judging on performance rather than shape is a more objective approach. The contest begins Friday, December 10, 2010 and end Monday, January 10, 2011. Entries must be published before Tuesday, January 4, 2011. From January 4 to January 10, I will be judging all entries. I will announce the winners of the contest on Tuesday, January 11, 2011 and issue them their prizes Wednesday, January 12, 2011. Entries:   wat.: "Hammerhead Glider" (https://www.instructables.com/id/Hammerhead-Glider/) legoman111: "Blizzard" (https://www.instructables.com/id/the-blizzard-paper-airplane/)

Posted by OrigamiAirEnforcer 8 years ago  |  last reply 8 years ago


Laptop Display Upgrade to Touch?

I wish to upgrade my Laptop Display from Non Touch to Touch. I did a bit of research on the internet, but am unable to find a proper answer. Is it possible? I would love to migrate from half HD non touch display to full HD touch display (even IPS). But here in India, I'm unable to find it in this config for 15.6" size (atleast, not cheaply). I have found one display which has a few things common with my old display. Both have TFT with LED Backlight, same size, aspect ratio, resolution and no of pins. Old Display: 15.6 inch TFT with LED Backlight (Non touch) (16:9). Resolution: 1366 x 768. 40 Pins. Part Number: B156XW04V5 Datasheet: https://www.olimex.com/Products/OLinuXino/A20/A20-LCD15.6/resources/B156XW04V5.pdf Cost: ₹5000 ($75 approx) Proposed New Display: 15.6 inch TFT with LED Backlight (Touch) (16:9). Resolution: 1366 x 768. 40 Pins. Part Number: B156XTT01 Datasheet: http://www.datasheetspdf.com/datasheet/download.php?id=923648 Cost: ₹12500 ($180 approx) Would I need to change LVDS cable as well? Existing LVDS Cable: Part Number: P5LJ0 Datasheet: http://www.s-manuals.com/pdf/motherboard/compal/compal_la-7221p_r1.0_schematics.pdf Here are the answers to some questions you might have: 1. Laptop is Acer Aspire TimelineX 5830TG. 2. My Laptop did not have any variant with 1080p display or touch display. 3. The old display is slightly cracked. Hence I need to change it anyway. 4. The top flap, display mounting brackets and bezel are damaged too. And the laptop is 5 years old and am unable to get the replacement parts. Hence I am planning on building a new housing for the new display, in any case. (Suggestions in this regard are also welcome) So a bit of variation in physical dimensions is not a problem. 5. Motherboard is Intel i5 2410M with Intel 3000 graphics processor. Graphics Card is Nvidia 540M. (I couldn't find supported resolutions on official websites, but according to 3rd Party websites, both should support 1080p) 6. I have some experience with Electronic Disassembly and Assembly. 7. I can do soldering, but I'm not very good at it. Hence, would like to avoid it, if possible.

Asked by dcthelord 2 years ago  |  last reply 2 years ago


Spark.io NOV Build Night @ Cairo Hackerspace : Introduction to The Internet of Things (IoT)

Introduction to The Internet of Things (IoT) Cairo Hackerspace always used to introduce the latest cutting-edge technology to Egypt and sharing this knowledge with everyone since 2009. Arduino/open-hardware workshops since 2010 , the first open source 3d printer , the first 3d printing services and workshops , Virtual Reality workshops and different workshops in other areas of life. THIS month we are introducing for the first time in Egypt a new promising trend in technology that involves everyTHING around us , everyONE and every AREA in our life from agriculture, manufacturing, arts, business, technology, education to health and environment . It is called “ The Internet of Things ! ” In this Practical course you will learn : -What Is Internet of Things? -What can the Internet of Things Do for Us? -IoT around us -Issues Around IoT -IoT enabling technologies and Architecture -IoT opportunities in Egypt for startups and entrepreneurs -Getting started with IoT using Spark Core Cairo Hackerspace IoT competition : 1st place : Spark Maker Kit *worth 99$ 2nd place: Spark Core *worth 39$ 3rd place: Surprise! *worthless!! *Gifts are supplied by Spark.io and Instructables About Spark Core: https://www.spark.io/ Registration: http://goo.gl/forms/OjfVDjGGan Prerequisites: Laptop. Registration policy: We are applying first-come-first serve basis , therefore early registration is encouraged. The course maximum attendees is 10 persons. The Course will be REPEATED for TWO WEEKS to give everyone a chance to attend , our registrar will respond to you within one week to confirm your final date. Time: 2 days course: -Early reg.: 20/11/2014 from 5:00 pm till 8:00 pm , 21/11/2014 from 2:00 pm till 6:00 pm. -1st repeat : 27/11/2014 from 5:00 pm till 8:00 pm , 28/11/2014 from 2:00 pm till 6:00 pm. -2nd repeat: 4/12/2014 from 5:00 pm till 8:00 pm , 5/12/2014 from 2:00 pm till 6:00 pm. Place: Cairo Hackerspace ,Townhouse building, 2nd floor Address : 10 Nabrawy Street, off Champollion Street, Downtown Cairo, Egypt Contact: Email: cairohackerspace@gmail.com

Posted by ToutHackAmon 4 years ago


Who are your favorite builders/makes your favorite guns?

Alright I know there are tons of other contests and things that are similar all relating mainly to skill so I decided to mix it up a little and ask for more opinion than anything. Who are your favorite builders or at least make you favorite guns? They don't have to be the best guns. This means you don't really need to be a knexpert (although your chances increase) to be "nominated". By the way just for the fun of it to show popular builders I'll add one's avatar after they have been "favorited" 5 times or more. ( I know I won't be right away or maybe not at all but I do want this topic to pass through the filter easier) Alright don't be offended if you're not on here it doesn't mean you aren't good in my eyes. In no particular order... Dsman- Well we are sort of friends in a way so I do look forward to what he makes. We are sort of rivals in a way.Extreme Builder- He's got quite a few innovative designs. He is one of the few people I wanted to take the exact mech or gun and make it.I_am_Canadian- I guess I like him more as a person than for his knex but the combination just overall makes him a favorite.Trauts- Another fellow replicator and that's what I'm all about...mostly.Uh I can't think up any others right now so give me a while. I'd like to say I respect all those who used parts or ideas from my guns for theirs ;pBakenbitz- Well he made the mech that inspired EB's full auto mech. He also made the BBKWG which I find a great gun to compete against for highest rating...if my ratings didn't get attacked by jealous people.P.S. There is no limit...well don't go over board. I'd say pick around 4-6. Don't forget to give a reason why.Oh and my name is TheDunkis like The Dunkis. If anything you capitalize the D in Dunkis. You can address me just as Dunkis when you talk to me as I use The just to emphasize that I'm the only Dunkis. But when you mention me in 3rd person use The Lol and there is your long lesson on how to use my name.

Posted by TheDunkis 10 years ago  |  last reply 9 years ago


GoPro Scuba Cylinder Mount

Hi there, I'm new here. I've recently found an entry-level 3D online modelling software, Tinkercad and have been Tinkering ever since. I'm into scuba diving and I've long wanted to design a GoPro mount for the cylinder to give a 3rd person view of me while I'm swimming about enjoying life underwater. (Think a less-sexy Lara Croft!) I wanted to run it past you guys to see what you think. I've attached 2 screenshots, because as you can see, the mount I've designed is collapsible, to save space in my GoPro bag. I've done the maths (Pythag) so each side is perfectly lengthed to create a right-angled triangle, with the hypotaneuse (long edge) is facing down my body, towards my feet, so that the camera view won't be obstructed. I've used a Pythag triple, so the arms measure 3", 4", 5". This was done for 2 reasons: a) It was easier to desine using these measurements and b) I don't want it sticking too far up from my cylinder so that it doesn't catch on wildlife/coral/divers. As this is my first GoPro mount that I've designed, I've had to go on deimensions I've found online for the actual hinges. I've settled on approx 3mm for each prong as well as the gap in between. I have actually shaved off .25mm from the middle prong of the 3-pronged-hinge, and left the 2-pronged-hinge at 3mm for the gap and prongs. I'm going to get the pieces 3D-printed by a local service I've found on 3DHubs.com, either in ABS plastic or in resin, though I'll probably go for ABS as it seems to be a bit more hard-wearing, even if it's not so detailed. In terms of mounting it to the tank, I will use 2 headstraps, with the over-the-top strap removed from each one and glue the plastic bits of each of them together, at the correct length of course. I would join them using a seperate piece of plastic and either a hot glue gun, superglue or even some sort of epoxy, whatever lasts longest in prolonged exposure to seawater. I would probably place it nearer the top of the tank, near to where the strap of the BCD jacket goes round it. Does anybody have any advice for me in terms of the design from a functional point of view as well as from whether they think it would actually get a good shot on the camera please? I look forward to your feedback, good or bad!

Posted by JackIsted 2 years ago  |  last reply 2 years ago


GoPro Scuba Cylinder Mount

Hi there, I'm new here. I've recently found an entry-level 3D online modelling software, Tinkercad and have been Tinkering ever since. I'm into scuba diving and I've long wanted to design a GoPro mount for the cylinder to give a 3rd person view of me while I'm swimming about enjoying life underwater. (Think a less-sexy Lara Croft!) I wanted to run it past you guys to see what you think. I've attached 2 screenshots, because as you can see, the mount I've designed is collapsible, to save space in my GoPro bag. I've done the maths (Pythag) so each side is perfectly lengthed to create a right-angled triangle, with the hypotaneuse (long edge) is facing down my body, towards my feet, so that the camera view won't be obstructed. I've used a Pythag triple, so the arms measure 3", 4", 5". This was done for 2 reasons: a) It was easier to desine using these measurements and b) I don't want it sticking too far up from my cylinder so that it doesn't catch on wildlife/coral/divers. As this is my first GoPro mount that I've designed, I've had to go on deimensions I've found online for the actual hinges. I've settled on approx 3mm for each prong as well as the gap in between. I have actually shaved off .25mm from the middle prong of the 3-pronged-hinge, and left the 2-pronged-hinge at 3mm for the gap and prongs. I'm going to get the pieces 3D-printed by a local service I've found on 3DHubs.com, either in ABS plastic or in resin, though I'll probably go for ABS as it seems to be a bit more hard-wearing, even if it's not so detailed. In terms of mounting it to the tank, I will use 2 headstraps, with the over-the-top strap removed from each one and glue the plastic bits of each of them together, at the correct length of course. I would join them using a seperate piece of plastic and either a hot glue gun, superglue or even some sort of epoxy, whatever lasts longest in prolonged exposure to seawater. I would probably place it nearer the top of the tank, near to where the strap of the BCD jacket goes round it. Does anybody have any advice for me in terms of the design from a functional point of view as well as from whether they think it would actually get a good shot on the camera please? I look forward to your feedback, good or bad!

Posted by JackIsted 2 years ago  |  last reply 2 years ago


Paper Airplane Contest 10 (Closed)

After several of my contests drew no entries last year, I decided to give the community a break and wait a while before hosting another contest. As a result, this contest has come 6 months after its closest predecessor began. In addition, the requirements for aircraft have been greatly relaxed. Requirements: 1. Aircraft Requirements: Ability to fly at least 10 feet Aircraft must be named 2. Instructable Requirements: 1 page strictly devoted to materials required in construction 1 page explaining how to fly the aircraft The instructable's license must be: "Attribution Non-commercial Share Alike (by-nc-sa)" This sentence and link must be displayed on your entry's intro page: “This instructable is an entry in Paper Airplane Contest 10.” Prizes: For this contest I will award the publishers of the top 5 paper airplane instructables* one patch each. Each patch will feature its respective aircraft. The first place winner will also receive one 1 year Instructables.com Pro membership. The second place winner will also receive two 3-month Instructables.com Pro memberships. The third place winner will also receive one 3-month Instructables.com Pro membership. Prize Distribution: 1st Place: 1 Patch One Instructables 1 Year Pro Membership 2nd Place: 1 Patch 2 Instructables 3 Month Pro Memberships 3rd Place: 1 Patch 1 Instructables 3 Month Pro Membership   *Multiple entries are allowed. To keep the distribution of patches wide however, each entrant can only win one patch. How to Enter: To enter this contest, you must send me a private message entitled “My Paper Airplane [Your Member Name Here]” with your instructable's URL included. I will then put the link and author's name onto a list on this topic under "Entries". Judging: I will judge entries based on aircraft performance, and quality and presentation of its instructable. The contest begins Monday, March 12, 2012 and ends Friday, April 20, 2012. Entries must be published between these two dates. From April 20 to April 22, I will be judging all entries. I will announce the winners of the contest on Monday, April 23, 2012 and issue them their prizes Tuesday, April 24, 2012. Entries: e=mc^2: The Bat Bot1398: The Breeze abraham_no_chiz: The Lightning Bullet OfficerZawOoKoSCPD911: The Mighty Falcon Results: OfficerZawOoKoSCPD911: The Mighty Falcon Bot1398: The Breeze abraham_no_chiz: The Lightning Bullet e=mc^2: The Bat

Posted by OrigamiAirEnforcer 6 years ago  |  last reply 6 years ago


Stuck programming AVR or ARDUINO based 3 axis bipolar stepper controller. Answered

Hello, I am writing a program to control 3 axis bipolar stepper motors using the atmega8 and other hardware (L293). I am facing a mental block for the part of the program where I must switch the 4 outputs for any bipolar stepper motor. I guess the program would explain the problem better. I can do this, but some innovative idea would be good. I am also adding the circuit for the controller for reference.  /* 3-Axis Bipolor stepper motor controller. Takes 5 inputs *  based on: *  1) PD1 - Enable X axis *  2) PD2 - Enable Y axis *  3) PD3 - Enable Z axis *  4) PC4 - Step *  5) PC5 - Direction (Clockwise if 1) *  Gives 12 outputs for motor control, defined as: *  1) PC0 - MX-D *  2) PC1 - MX-C *  3) PC2 - MX-B *  4) PC3 - MX-A *  5) PD4 - MY-D *  6) PD5 - MY-C *  7) PD6 - MY-B *  8) PD7 - MY-A *  9) PB0 - MZ-C *  10) PB1 - MZ-B *  11) PB2 - MZ-A *  12) PB3 - MZ-D * *  The uC reads the dir and step for each axis. Whenever step is *  given a high pulse, step sequence is incremented (or decremented) *  by one, depending on the direction pin's state. * *        Author: Pranav Sharma *        Date: April 3rd, 2012 *********************************************************** */ #define STEP_SEQ half_step_seq #define STEP_PIN PINC&0b00010000 #define DIR_PIN PINC&0b00100000 #define X PIND&0b00000010 #define Y PIND&0b00000100 #define Z PIND&0b00001000 int dir=0; int currentx=0; int currenty=0; int currentz=0; int currentstep=0; boolean enx=false; boolean eny=false; boolean enz=false; void setup(){   DDRB=0B00001111;    //B0-B3 Outputs   DDRC=0B00001111;    //C0-C3 Outputs   DDRD=0B11110000;    //D4-D7 Outputs   PORTB=0;                                                                               //IS THIS NEEDED??   PORTC=0;   PORTD=0; } byte half_step_seq[]={   B1010,   B1011,   B1001,   B1101,   B0101,   B0111,   B0110,   B1110 }; void loop(){   if(STEP_PIN)   {     DIR_PIN?dir=1:dir=-1;     if(X){       currentstep=currentx+dir;       currentx=currentstep;       enx=true;     }     else if(Y){       currentstep=currenty+dir;       currenty=currentstep;       eny=true;     }     else if(Z){       currentstep=currentz+dir;       currentz=currentstep;       enz=true;     }       byte stepbyte=STEP_SEQ[currentstep];         if(enx){       //step currentx time the x motor     }     else if (eny){       //step currenty time the y motor     }     else if(enz){       //step currentz time the z motor     }     enx=false;     eny=false;     enz=false;   } }

Asked by pro2xy 6 years ago  |  last reply 6 years ago


Paper Airplane Contest 2 (Closed)

In hopes of seeing more paper airplanes and innovative designers on Instructables.com, I have decided to host a second mini-contest. My goal is to stimulate the paper airplane channel and encourage more paper airplane builders to post their innovative designs. Requirements: 1. Aircraft Requirements: • Stability at all operation speeds • A minimum glide range of 30 feet (9.144 meters) • Durability to fly 30 feet or more after 15 flights • Use of less than 15 inches (0.381 meters) of tape in construction • Use of less than 5 pieces of 8.5 by 11 inch (A4) paper in construction • Ability to carry at least 6×100mg toothpicks • Provisions for landing gear and/or skids 2. Instructables Requirements: • 1 page strictly devoted to materials required in construction • 1 page explaining how to fly the aircraft • The instructable's license must be: "Attribution Non-commercial Share Alike (by-nc-sa)" • The sentence and link (see below) publicly indicating the instructable’s acceptance into this contest The sentence which must be displayed on your intro page: “This instructable is an entry in Paper Airplane Contest 2 (Instructable URL).” Prizes: For this contest I will award the publishers of the top 5 performing paper airplanes* one patch each. The first place winner will also recieve a 3 month Pro membership. By default, these patches will be medals (1st place, Patch with Gold Medal image and 3 month Pro membership; 2nd Place, Patch with Silver Medal image; 3rd Place, Patch with Bronze Medal Image; 4th Place, Patch with 4th Place lettering; 5th Place, Patch with 5th Place lettering). If the winners of the patches would like a different image, there will be a 24 hour period between the announcement of the winners and the awarding of the patches. During this time, the user would need to send me a private message with their desired picture. *Multiple entries are allowed. To keep the distribution of patches wide however, each entrant can only win one prize. How To Enter: To enter this contest, you must send me a private message entitled “My Paper Airplane [Member Name Here]” with your instructable's URL included. I will then put the link and author's name onto a list on this topic under "Current Entries". Judging: For this contest, I have decided that I will judge all the planes myself based on abilities. I have decided this way because I believe judging on performance rather than shape is a more objective approach. The contest begins Friday, January 14, 2011 and ends Monday, February 14, 2011. Entries must be published before Friday, February 11, 2011. From February 11 to February 14, I will be judging all entries. I will announce the winners of the contest on Tuesday, February 15, 2011 and issue them their prizes Wednesday, February 16, 2011. Current Entries:

Posted by OrigamiAirEnforcer 8 years ago  |  last reply 8 years ago


Last Call: Core77 Greener Gadgets Competition

Final reminder: the deadline for the Core77 Greener Gadgets Competition is coming up on the 15th!It's a great match with our Green Year 2009 theme, and run by the awesome folks at Core 77. Note that there's nothing to stop you from entering your Green Gadgets winning design into some of our later Green contests on Instructables, and vice versa. This is your last week to submit your designs, so get cracking!Official blurb:In association with CEA, Core77 is proud to announce the launch of this year's Greener Gadgets Design Competition 2009, challenging designers to create the next generation of greener gadgets. Once again, finalists will be JUDGED LIVE at the Greener Gadgets Conference, this year slated for February 27th in New York City. Prize money is $3000 for 1st Place, $1000 each for 2nd and 3rd Places.We were thrilled with the response from last year's competition, and in addition to the prize money, winners, finalists, and several notables received an incredible amount of press from magazines and websites around the world. Since this year's competition will also incorporate public online voting during the 2-week period before the conference, top designs will be receive unprecedented media attention. This is an amazing chance to use design to contribute positively, and to show the potential of sustainable design practice, so we encourage all designers to get in the game!Deadline is January 15th, 2009. Here's what you need to get started:OverviewThis year's Greener Gadgets Conference will take place on February 27, 2009 in New York City. (http://www.greenergadgets.com). As part of the event, Greener Gadgets has once again partnered with Core77 to generate outstanding design innovations for greener electronics. This design competition challenges established design firms, emerging designers, and design students to come up with new and innovative solutions to address the issues of energy, carbon footprint, health and toxicity, new materials, product lifecycle, and social development. The top 50 entries will be published on the web for voting and commenting, and top finalists will be showcased live at the Greener Gadgets Conference for judging by an expert panel. Awards will be given out at the end of the conference program, and winners will be showcased on Core77.com, GreenerGadgets.com, CE.org, and Inhabitat.com.Design BriefWe invite designers to explore the concept of "Greener Gadgets." Designs should seek to minimize the environmental impact of consumer electronic devices at any stage in the product lifecycle. Areas of sustainability to consider include:1. Energy2. Materials / Lifecycle / Recycling3. Social & Educational DevelopmentParticipants are encouraged to consider their designs as part of the entire product ecosystem, and should think as holistically as possible. Designers may choose to focus their entries on a particular area of human enterprise (learning, playing, communicating, etc.), or a particular context (work, home, school, etc.), a particular material, or a specific device. Entries may also seek to create new paradigms for products and services.Ultimately, we are looking for "great gadgets" of the greener kind.All rules, registration and schedule at the site. URL: http://www.core77.com/greenergadgets/

Posted by canida 10 years ago  |  last reply 10 years ago


Paper Airplane Contest 3 (Closed)

In hopes of seeing more paper airplanes and innovative designers on Instructables.com, I have decided to host a third mini-contest. My goal is to stimulate the paper airplane channel and encourage more paper airplane builders to post their innovative designs. For this contest, the specification is for a stunt plane. Requirements: 1. Aircraft Requirements: • Ability to perform a loop, wingover and/or a Cuban eight • Durability to fly at least 15 flights • Use of less than 15 inches (0.381 meters) of tape in construction • Use of less than 5 pieces of 8.5 by 11 inch (A4) paper in construction 2. Instructables Requirements: • 1 page strictly devoted to materials required in construction • 1 page explaining how to fly the aircraft • The instructable's license must be: "Attribution Non-commercial Share Alike (by-nc-sa)" • This sentence and link must be displayed on your entry's intro page: “This instructable is an entry in Paper Airplane Contest 3 (https://www.instructables.com/community/Paper-Airplane-Contest-3-Open/).” Prizes: For this contest I will award the publishers of the top 5 performing paper airplanes* one patch each. The first place winner will also receive a 3 month Pro membership. These patches will be medals (1st place, Patch with Gold Medal image and 3 month Pro membership; 2nd Place, Patch with Silver Medal image; 3rd Place, Patch with Bronze Medal Image; 4th Place, Patch with 4th Place lettering; 5th Place, Patch with 5th Place lettering). *Multiple entries are allowed. To keep the distribution of patches wide however, each entrant can only win one prize. How To Enter: To enter this contest, you must send me a private message entitled “My Paper Airplane [Member Name Here]” with your instructable's URL included. I will then put the link and author's name onto a list on this topic under "Current Entries". Judging: For this contest, I have decided that I will judge all the planes myself based on abilities. I have decided this way because I believe judging on performance rather than shape is a more objective approach. The contest begins Monday, March 14, 2011 and ends Friday, April 8, 2011. Entries must be published before Friday, April 8, 2011. From April 8 to April 11, I will be judging all entries. I will announce the winners of the contest on Tuesday, April 12, 2011 and issue them their prizes Wednesday, April 13, 2011. Entries: ATTILAtheHUNgry: (https://www.instructables.com/id/Worlds-best-Paper-Airplane-simple-and-sturdy/) heavyfire88: "The Outsider" (https://www.instructables.com/id/Ready-for-the-competition-The-Outsider/) Results: 1st Place: heavyfire88: "Outsider" (https://www.instructables.com/id/Ready-for-the-competition-The-Outsider/) 2nd Place: ATTILAtheHUNgry: "Havoc*" (https://www.instructables.com/id/Worlds-best-Paper-Airplane-simple-and-sturdy/) *Unofficial name

Posted by OrigamiAirEnforcer 7 years ago  |  last reply 7 years ago


Use old ipad as always-on wall mounted family organiser/info center

Hey everyoneI was looking at a bunch of instructables today for making a Magic Mirror, and I love the idea of making one. Could be a good info hub in my kitchen potentially, but then I figured that as much as I like the idea of building one, 1) I'm a little limited on time currently, and 2) I have an iPad (3rd gen, first one that got the retina screen) that really doesn't see much use now.So I figured that might be a good starting point until I have more time to build something from scratch, specially since it's touchscreen which is ideal for adding stuff to lists or amending things etc.I'm not worried about it being a mirror, but basically I want it to meet the following (approx) criteria:1) To remain with the screen always on - (think you can just set it to never lock in settings and this would do that?)2) To ideally be widget based content, to include such things as:WeatherA family based calendar (that individual calendars on other devices can link to preferably) Reminders Imminent events (for say the next 3 things in the calendar perhaps)Shopping listNow after some searching I can see there are quite a few family organiser type apps, but having gone through a bunch of them I can't quite find anything that suits quite what I had in mind because of the following sort of issues I've encountered:App needs to be on newer version of iOS (can't update this ipad to 10 or higher - it's forever to be on 9.x)Apps don't have weather and/or aren't widget based (or pleasing to the eye)Apps are for the iPhone not iPad, so don't look great.Don't let you change the interface/layout.So I've got tired of looking for the right app for this after setting up different accounts on loads of apps then finding they're not to my liking for one reason or another, and am wondering more if there's something like a web based tool that would give this sort of customisable functionality, or something I could install on my local network (even on my nas since that can run apps & services etc (synology diskstation)) that will give a local web page that the ipad could maybe just permanently display/interact with on safari or something?Grateful to hear what people would suggest for accomplishing what I want for this project. Maybe there's an existing app that can display modular/custom content, which would be ideal since it would keep the touch screen input for stuff like shopping lists etc?I'm going to mess about with Magic Mirror anyway and see what I can do with that, but appreciate any cool suggestions on different tools to try.Thanks! :)

Posted by Mr Joshua 10 months ago  |  last reply 10 months ago


Roof deck over synthetic membrane: water intrusion?

Oops, so I posted this in Outdoors before I found Home. Double posting is irritating but it's kind of relevant to both... I'm new to the forums here (long time reader, infrequent poster), if I just committed a major faux pas, gimme a heads up and I'll take one of these down! Anyway, so the back door of my 3rd floor apartment opens on to what amounts to a raised back yard; the only problem is that this "back yard" is the roof of a 2 story addition to the brownstone I live in, and I'd rather not put my foot through a very expensive roof. I've been looking into decking, and right now my plan is a contact-only solid frame all the way around the perimeter of the roof, with a lip extending over the edge of the roof (to supply stability without puncturing the membrane) connecting to the actual frame of the deck which would of course be placed over the top of the brick walls of the building. From there I was going to face the deck with synthetics, probably with struts placed along the horizontal struts of the roof connected to both the upper deck and sub-deck cross bracing (depending on what materials I use/can afford and their relative strength). My hope is to find a way to make the deck in modular pieces that can be removed for when the roof inevitably needs to be resurfaced. So basically it would be large squares (or irregular shapes, whatever) that would sit on top of the struts/cross bracing with the help of a few screws and provide the deck surface. What I'm worried about is water intrusion at the contact points, such as around the edge of the roof and on top of the studs in the middle of the roof. I know synthetics are much more resistant to this type of failure than older materials, but are they impervious? Where do the pros put contacts so water doesn't leak into the floor below? Even if you minimalize it, the deck will have to come into contact with the roof at some point, or you've found some fancy new way of building I'd love to hear about. A few other thoughts are footprint: the building is an 1890 Richmond row house, could this be done with a small enough profile to increase the value of the property without damaging the "drive by" value? (I was picturing an iron railing to keep the project semi period, and this roof actually connects to the big hulking wooden fire escape, so it wouldn't be marring a virgin landscape) Also, do you think any building codes in the country would allow L bracing and big old bolts to hold the structure of the deck together instead of end-nailing the boards? It would make removal for roof work a lot easier. For the corners, would it be better to miter the ends at 45 and run a bolt through the two of them, end nail an L joint or use a thick metal l bracket and a few bolts to hold the joint together? That was kind of an intense post, I'm just looking to shoot the breeze a little bit with anyone who has any thoughts. Everybody always has their perfect way of doing things, on such a big, high pressure job (if this goes south I'd be poor AND homeless!) I want to really chew on the idea a little bit first. Thanks to anyone who actually read this far!

Posted by Macadaciouse 10 years ago  |  last reply 10 years ago


Paper Airplane Contest 5 (Closed)

Although my previous PAC4 competition failed to attract any entries, I have decided to reboot it—with relaxed specifications. Paper Airplane Contest 5 (PAC5) takes a step back, decreasing the minimum range requirement by 10%, and the decreasing the longevity requirement by 33%. I specifically designed this contest to appeal to the concerns of those who analyzed the specifications of PAC4. For this contest, the specification is again for a long range plane. Requirements: 1. Aircraft Requirements: • Ability to fly at least 50 feet from a launch height of 5 feet or higher • Durability to fly at least 20 flights • Provisions for landing gear and/or skids (not required for flying wings) • Use of less than 8 inches of Scotch tape in construction • Use of less than 3 pieces of 8.5 by 11 inch (A4) paper in construction • Usage of glue or wood (excluding toothpicks) is prohibited • Aircraft must be named 2. Instructables Requirements: • 1 page strictly devoted to materials required in construction • 1 page explaining how to fly the aircraft • The instructable's license must be: "Attribution Non-commercial Share Alike (by-nc-sa)" • This sentence and link must be displayed on your entry's intro page: “This instructable is an entry in Paper Airplane Contest 5 (https://www.instructables.com/community/Paper-Airplane-Contest-5/)” Prizes: For this contest I will award the publishers of the top 5 performing paper airplanes* one patch each. However, unlike previous contests, each patch will feature its respective aircraft, rather than medals. The first place winner will also receive a 3 month Instructables Pro membership. *Multiple entries are allowed. To keep the distribution of patches wide however, each entrant can only win one prize. How to Enter: To enter this contest, you must send me a private message entitled “My Paper Airplane [Member Name Here]” with your instructable's URL included. I will then put the link and author's name onto a list on this topic under "Entries". Judging: For this contest, I have decided that I will judge all the planes myself based on abilities. I have decided this way because I believe judging on performance rather than shape is a more objective approach. The contest begins Friday, May 27, 2011 and ends Thursday, June 30, 2011. Entries must be published before Thursday, June 30, 2011. From July 1 to July 3, I will be judging all entries. I will announce the winners of the contest on Tuesday, July 5, 2011 and issue them their prizes Wednesday, July 6, 2011. Entries: DJ Radio: "Super Bullet" (https://www.instructables.com/id/The-Super-bullet-Possibly-the-fastest-paper-air/) The Skinnerz: "Goose" (https://www.instructables.com/id/Goose-Paper-Glider/) heavyfire88: "The 50 Calb." (https://www.instructables.com/id/The-50-Calb/) Results: 1st Place: “heavyfire88”: “The 50 Calb.” (https://www.instructables.com/id/The-50-Calb/) 2nd Place: “DJ Radio”: “Super Bullet” (https://www.instructables.com/id/The-Super-bullet-Possibly-the-fastest-paper-air/) 3rd Place: “The Skinnerz” “Goose” (https://www.instructables.com/id/Goose-Paper-Glider/)    

Posted by OrigamiAirEnforcer 7 years ago  |  last reply 7 years ago


Escape from Berkeley (by any non-petroleum means necessary)

Now that Convert your Honda Accord to run on trash has won the Craftsman Workshop of the Future Contest, it's prepped to race to Mexico for a chance of winning $10,000.00!Our friends at The Shipyard and ALL Power Labs are running Escape from Berkeley (by any non-petroleum means necessary), the premier alternative-fuels road rally, for the second year in a row. Last year they escaped from Berkeley and fled to Vegas; this year they're running for the boarder.The directions are laid out for you, all you need to do is get to work. Will you be there? If so, be sure to document your alternative fuel project on Instructables!A road race to Mexico, no fuel allowed.June 12-16, 2009Berkeley, CA - "Escape from Berkeley (by any non petroleum means necessary)" is a road rally of alternatively powered vehicles from Berkeley, California to the US-Mexican Border. Part engineering problem, part artistic opportunity, the rally challenges contestants to start their "engines" on something other than petroleum based fuel, and by any means necessary, cause their "vehicles" show up at the border five days later - using only fuels/power/motive force scavenged for free along the route.Last years inaugural race took us from the DIY oasis of ALL Power Labs in Berkeley, CA, to the consumptive excess of Las Vegas, Nevada. Returning to compete for the second running of the race will be 1st Place Rally Winner Jack McCornack from Cave Junction, OR and Runner Up Wayne Keith from Springfield, AL. Registration for new racers is now open. Interested racers should write jim@allpowerlabs.org.All types of vehicles are welcome. All schemes for non-petroleum based transport are encouraged. In short, everything is permitted - just as long as your "fuel" is from a non-petroleum based source, your acquisition of it does not require money, and you start the race with no more than 10kwh of it on board. The full field of power generation and conversion is open for scavenging and creative power hacking.DARPA had a Grand Challenge. . . the rednecks a Cannonball Run. . . and the Auto X prize is still a year away. So in the meatime, NASA scientists and junkyard fabricators will go head-to-head in a no holds barred battle of engineering prowess and creative excess. Hanging somewhat in the balance are bragging rights for saving the world. That, and a grand prize of $10,000.Schedule:June 12th - Race begins at ALL Power Labs in Berkeley, CA. End and overnight in Parkfield, California, the Earthquake capital of the world.June 13th - 2nd leg start at Parkfield. End and overnight at El Mirage dry lake.June 14th - Day off at El Mirage dry lake for landspeed trials. Some EFB racers to run speed trials.June 15th - 3rd leg start at El Mirage. End at Salton Sea, California State Recreation Area.June 16th - 4th leg start at Salton Sea. End at the beach where the fence goes into the ocean at the Border Fields State Park, US Mexico Border."Some entries will arrive at the start line with extreme technical innovation. Others will arrive with only creative excess. The best entries, as well as the likely winners, will need to arrive with both." - Jim MasonNew York Times article on last year's race.

Posted by StumpChunkman 9 years ago  |  last reply 9 years ago


June is "I Made It" Challenge Month! Win a Pro Membership!

Attention! This contest has ended. Thanks to all the winners and to all the people who make projects off of the site! June is "I Made It" Challenge Month! Every day in June, Instructables is giving away a 3 month pro membership to one lucky user who has made the project described in an Instructable, and posted a photo of their version in the comments or someone who has posted a slideshow of their version of an Instructable. Why?  Because authors love to see their creations given new life!  There's nothing better than seeing how someone else followed your Instructable and made something awesome.  And if you try out a project, this is a great way to share what worked for you, and what work-arounds or changes you made.  Instructables is all about sharing your knowledge, so we'd like to reward you for taking the extra effort to show everyone what you've done. How do I win? It's easy - we randomly pick one winner each day from "I Made It" comments left on original Instructables or slideshows posted around the site. Have you already posted your version of an Instructable in comments or in a slideshow?  Have you seen some really great examples someone else has posted?  Link it here to be sure we've got it on our list!  The challenge starts on June 1, so if you haven't already left an "I Made It!" comment or posted a slideshow, you've got more than a full month to make something from the site.  Linking to your version here isn't necessary, but means we won't accidentally miss it. I'll randomly pick one winner each day, and post the link here for you to check out.  If you win, we'll send your coupon via PM within a couple of days. Good luck and happy "I Made It" Challenge Month! Winners: June 1st: Nickodemus for Make a Tree from Jewelry Wire June 2nd: EVM for Personalized Guess Who June 3rd: jmeowmeow for Checkpoint Charlie Hat June 4th: Geekmandude for Pocket Drunken Robot June 5th: warrnie7 for 5-minute Chocolate Cake June 6th: Mary GaGo for How to Create a Money Lei June 7th: Timothymh for Genuine chainmaille from pop tabs June 8th: HarreBar for Twisted Spoke Bicycle Wheel Lacing June 9th: Thoraxe for Quality Duct Tape Wallet June 10th: Owl Box  for Treadmill Desk June 11th: rillianswillow for Sew A Where The Wild Things Are Hat June 12th: andydrumer12  for Invisible Book Shelf June 13th: shobley for Twitter Mood Light June 14th: Kirbsome! for LED Throwies June 15th: shadowman2 for Marshmallow Gun June 16th: janamorrisova for TuTu Crazy June 17th: Hoaxinmi for Liquor Lamp June 18th: Loox for Harry Potter Wands June 19th: garette10 for Harry Potter Wands June 20th: violetkitty for Harry Potter Wands June 21st: dsaavedra for How to make playdough June 22nd: Quazakafor for USB Hard Drive June 23rd: Tyman210 for  Circuit Board Wallet June 24th: Laxap for Fur Your Laptop June 25th: Jumbo Ninja for Cupcake Cones June 26th: NerdofSteel for 12v Battery Hack June 27th: nemaster203 for NES PC June 28th: bell017 for Bean Bag Sofa June 29th: fastback570 for Bike Painting Tips June 30th: Hivoltage for Concrete Countertops  

Posted by frenzy 8 years ago  |  last reply 8 years ago


On iPhone iOS 10 Safari how do you bulk erase ALL bookmarks not in a subfolder w/o having to reset the whole phone?

I'm using Safari on the iPhone 6 with iOS 10 and am looking for a way to erase ALL bookmarks (and only the bookmarks) that are not in a subfolder, without having to reset the whole phone, or having to delete or reset the rest of the data on the iPhone or other applications. Just Safari. Over the past few years I evidently accumulated several thousand bookmarks on Safari on my iPhone.  I never created any folders, so they are all directly in the top level "Favorites". I can find no buttons in Safari to bulk move them all into a subfolder or delete them, the only way I have found so far is to go into edit mode and individually delete each one by tapping the red minus sign, which takes forever.  Especially if you have like 8000 bookmarks.  WTF. I looked it up on the Web and all I'm seeing are older threads saying that to clear all your bookmarks in bulk, you have to reset the data for your entire iPhone.  That would be a nightmare, as I have settings and data for hundreds of other apps and e-mail that I cannot afford to lose or redo. I don't have the countless hours that would be needed to back up my phone, wipe it, and then restore it. I also found a couple of 3rd party tools that claimed to be able to wipe out the bookmarks, but in the details they all seem to be variants of the above wiping out the phone, the only difference being that these tools just use their own method to back up and restore the phone - it's still the same time consuming and invasive kludge. As a workaround I tried turning on iCloud to sync iOS Safari bookmarks to the browsers on my Windows 10 PC, hoping if I then delete them on the PC, that iCloud will delete them from Safari on my iPhone. I turned on iCloud syncing for Safari on my iPhone, and I turned on iCloud syncing for my browser on my PC (I actually tried it for several browsers - IE, Chrome AND Firefox). After a few days(!) all the bookmarks from my iPhone eventually appeared in the bookmarks on my PC, but when then tried deleting or editing the bookmarks in my browsers, the changes did NOT appear on the iPhone. Rather, any changes I made to the bookmarks on my PC were overwritten by what's on the iPhone the next time iCloud synced.  In fact, I started to see many duplicates appearing in my PC's bookmarks, and the folders and bookmarks were all out of order.  What's more, any date information that was preserved for each bookmark on my PC was reset to the date/time of sync.  I often go to my Favorites folder in Windows and sort by Date Modified, so now that is gone.  WTF. But back to the main question, how do you bulk clear out all the bookmarks in Safari on the iPhone without affecting any other apps or settings on the device?  It would be nice if Apple supported the concept of a "Select All" button in iOS (this would be useful in lots of places!) As is I am ready to just quit using Safari and find another browser (alas not Chrome because it just crashes constantly since iOS 10).  Any help appreciated.

Asked by madscijr 1 year ago  |  last reply 1 year ago


New Interactive Collaboration Page & UI (Instructabook - social ible)

Bricobart has proposed a collaboration contest, read more: here. I guess it would be great to introduce the less-noticed collaboration feature of instructables.  Problem: I think one of the main reasons why the collaboration feature is ignored is because it's difficult to use. Difficult in a way that two or more ible members are having a hard time exchanging ideas through email. Emails are are slow and bulky compared to social networking. Also one of the problem with collabs is that the people who contributed to the write-up doesn't show-up on the credits. My Experience: My former classmate and I had the same problem. We both did the same thing, e-mailing. It also took us hours to finish a write-up. Months after my first collab another friend of mine encouraged me to do another collab, this time with the help of Facebook. The chat and group feature of FB blended perfectly with instructable's collab feature. Proposal: I think that it would be good to have a new social collaboration feature in ibles without using Facebook as a seperate medium for planning and for discussing ideas. ____________________________________________ Concept: The concept includes a designated page for social ible collaboration. The page has six main parts, the six main parts are the following. 1st.) Proposal Page: Imagine this as the forum page, it's divided into all the possible channel categories. People can post ideas of their dream project (like starting a new thread in forums).  2nd.) Find Partners: The project proposal threads are now being viewed by fellow ible members (members willing to discuss and build the project). The project proposal thread should have a "COUNT ME IN" button. Those who wants to join the project should press the "COUNT ME IN" button. 3rd.) Discussion Page: Now that you have found fellow ible members who are willing to build the proposed project, it's now time to close the thread. The thread's status is switched to "In Progress", the "COUNT ME IN" button is now greyed-out. During the discussion, collab members are redirected to a new page, the private discussion page. This page should look like a private group of Facebook. In this page, you can share photos, videos, ideas with one another. You can post on the group's wall and comment on the posts. Notifications shall be sent automatically to the "you page" once a member posts something on the group page. We need to know if everyone is ready to build the project. Once everyone has checked the "I'm Ready" check box, the project advances to the next step. *The discussion page can be accessed by fellow collab members anytime.  4th.) Write-up/ Editing Stage: This is where the traditional instructable text-editor comes in. This time with the presence of a  live chatbox, similar to FB. The chat box should also have a "upload/ attach an image" feature.  5th.) Add Contest: bricobart's idea comes in here. Collab members can join regular and special contests (collab contests). 6th.) Publish: The collab members can now publish the guide! Credits should be given to the collab members. Ex. Designer:_____, Builder:_____ , Programmer:_____, etc..... ______________________________________ I hope this helps. If the idea is too blurry, just tell me. I'll make a HTML-PHP dummy page of how it looks like. 

Posted by ASCAS 4 years ago  |  last reply 4 years ago


Acer laptop, what mother board does it use?

 I have a acer aspire 5542, And would like to know the mother broad it uses Thanks for your help Brand Acer Model Aspire 5542 Operating system Windows 7 Home Premium 64 Bit Processor / Graphics AMD Athlon II Dual-Core M300 2.00 GHz ATI Mobility Radeon HD 4200 Series Memory 4 GB Dual-Channel DDR2 SDRAM 667 MHz Hard drive SATA 500 GB HDD 5400 rpm Display / Resolution 15.6-inch HD 1366×76 resolution high brightness Acer CineCrystal TFT LCD, 16:9 aspect ratio, 8 ms response time, 60% color gamut Removable Storage 8X DVD-Super Multi double-layer drive Wireless Support Atheros AR5B93 Wireless Network Adapter 802.11 n, b, g Communications Broadcom NetLink Gigabit Ethernet, HDAUDIO Soft Fax Modem with SmartCP, Acer Video Conferencing with Integrated Acer Crystal Eye Webcamer featuring 640×480 resolution, Bluetooth 2.1 Input Devices Full-size keyboard including number pad, Synaptics touchpad with Multi-Gesture support Power 6-cell Li-ion with up to 3 hours of battery life Accessories Extra battery, external USB floppy, extra AC adapter Security software/features Acer Backup Manager1, Acer Bio-Protection1, Acer eRecovery Management, McAfee® Internet Security Suite 2009 Trial, MyWinLocker®, Nortonâ„¢ Online Backup Other Software Acer Arcadeâ„¢ Deluxe featuring Acer CinemaVisionâ„¢ and Acer ClearVisionâ„¢ technologies, Acer Crystal Eye, Acer GridVistaâ„¢, Acer Launch Manager, Adobe® Flash® Player, Adobe® Reader®, EarthLink®1, eSobiâ„¢, Google Toolbarâ„¢, Microsoft® Works with Office Home and Student 2007 Trial, NetZero®, NTI Media Makerâ„¢, Oberon GameZone, WildTangent® Memory card reader Media Card Reader supporting SD, MMC, RS-MMC, MS, MS Pro, xD Accessible memory slots 2 slots Maximum Memory Expansion Up to 4 GB Ports Headphone/speaker/line-out jack with S/PDIF support, Microphone-in jack, Line-In jack, Ethernet (RJ-45) port, Modem (RJ-11) port, DC-in jack for AC adapter Additional Ports None Audio Dolby®-optimized surround sound system with two built-in stereo speakers, Optimized 3rd Generation Dolby Home Theater® audio enhancement, featuring Dolby® Digital Live, Dolby® Pro Logic® IIx, Dolby® Headphone, Dolby® Natural Bass, Dolby® Sound Space Expander, Dolby® Audio Optimization, Dolby® High Frequency Enhancer technologies10, True 5.1-channel surround sound output High-definition audio support S/PDIF (Sony/Philips Digital Interface)11 support for digital speakers, MS-Sound compatible Built-in microphone ENERGY STAR Qualified Energy Star 5.0 Weight 6.16 lbs (2.8 kg) with battery Dimension 15.1 x 9.9 x 1.03 to 1.5 inches, 383 x 250 x 26 to 37 mm Thinness 1.03 to 15 inches, 26 to 37 mm Network Card Broadcom NetLink Gigabit Ethernet, HDAUDIO Soft Fax Modem with SmartCP PC Card Slot None Webcam Acer Crystal Eye Webcamera featuring 640×480 resolution Multimedia and Entertainment Acer Arcadeâ„¢ Deluxe featuring Acer CinemaVisionâ„¢ and Acer ClearVisionâ„¢ technologies, Acer Crystal Eye, Adobe® Flash® Player, NTI Media Makerâ„¢, Oberon GameZone, WildTangent® Warranty Limited 1-year and 90 day warranty options available depending on country, 1-year limited warranty on primary battery. Optional HP Care Pack Services extended warranty

Asked by andreblue 7 years ago


Walking LED Billboard

Hi Instructable Members! I was hoping someone can help me with a project for a business, which in turn will help others with their businesses or give ideas to other members. In this down economy, we need all the help we can get and rather than ask for a handout out from the government it is up to each and everyone of us to make our own way. Okay, enough of the preaching, let's get a teaching! My request is for information on constructing a internally lit, walking billboard. This is to advertise a walking tour business that I would like to start, but it could also be used to advertise other businesses. If you do a quick search on YouTube, you'll see a couple examples of what I'm talking about. Usually these models are pretty big and quite heavy, or should I say, heavier than they ought to be. I've seen them up close and have spoken to guys paid to carry them around here in Las Vegas. I'm told that they are constructed from sheet metal and plexiglass, weigh about 30lbs without the battery and aren't that comfortable. I wanted to make my units lighter and more comfortable, especially since I'll be the one wearing it all day. To do so, I've done a little research and have come up with some of the components to do this. Harness: I plan to use a military backpack frame called a Molle Frame. This is used as an internal structure to hold backpacks. It has several attachment points and is molded to follow the counter of the back. I have already purchased this harness along with the shoulder straps and hip harness. It is quite rugged and I'm sure it hold up to a 100 lbs in equipment. Though I hope my sign will weigh less than 10 lbs. Brace: To attach the billboard to the harness, I'd like to manufacture an aluminum brace. This brace would be constructed from aluminum bar stock and bent in such a way to hold the sign upright. It would be attached to the Molle harness by drilling holes through the aluminum bars and attached via nuts, bolts and washers. Cross braces will be attached to give the brace rigidity. Billboard Construction: (this is where I need help) Rather than making a "light box" from sheet metal, my idea would be to use Coroplast (a plastic type cardboard, typically used in mail containers like the post office uses. These can be found in sheets up to 1" thick. This could be used for the construction of a lightweight "light box" and then covered with black vinyl sheets or even spray painted. A rigid sign poster frame can then be attached to this box to hold a white opaque acrylic sheet. Then the advertisement can be place onto this sheet and then covered by a 3rd clear sheet to protect the advertisement. A quick note: This light box would have and internal skeleton, made of aluminum braces to attach to the brace and support the coroplast "light box" as well as the advertisement frame. Electrical component: (again, help is needed) I'm envisioning using led rope, or leds along the back side of the box to cast out enough light to illuminate the advertisement. Also I failed to mention that along the top of this light box, the front side has to be lit, as it will extend about a foot above my head to advertise toward the people i'm walking toward to. Please search "walking billboards" in YouTube and you'll see what I mean. http://www.youtube.com/watch?v=-n2RwBbTdjk&feature;=related My unit won't nearly be as large, as I do have to be mobile and be able to maneuver inside casinos without knocking anyone over. So if you choose to accept this mission, I'd greatly appreciate it. Any ideas will be taken under advisement and if they seem to be doable and cost effective, I'll put up the results as a LED Walking Billboard Instructable - Let the creativity flow and the designing begin! Sincerely, ~Elric Leano

Posted by elricleano 7 years ago


"Battle of the Best" Semi Auto Blowback Pistol Contest!

Blue Mullet is proud to present his first knex contest! It will consist of only blowback semi automatic pistol variants. Players will compete in using my mechanism to create a Pistol modeled after a real life firearm, a Desert Eagle, Glock, Sig ETC. Any projects entered in must be in working condition, blowback and all. _________________________________________________________________________ HOW TO ENTER BUILDING CONTEST: Step 1) You must build the Semi Automatic Blowback Pistol and take a picture of it on the Instructable. *Not Here* Step 2) PM This account stating that you'd like to enter the contest, make sure to state what your pistol will be modeled after and your age. When these steps are completed and I see that you have built the gun, I will PM you back saying that you made it. CURRENT BUILDERS IN CONTEST: (AT LEAST 6 people need to be in the contest or it will be shut down. Unlimited can enter.) - - - - - - _________________________________________________________________________ HOW TO ENTER JUDGES POSITION: Step 1) PM this account stating that you'd like to be a judge. I will put you on the judge pre-list. Step 2) People *entered or not entered in the contest* will take one vote on who they want to be judge. The top three voted for people will be judges. JUDGES PRE LIST: (Only SIX can be entered in the judges Pre-list slots MAXIMUM). -FlyingFish10 - - - - - _________________________________________________________________________ RULES FOR BUILDERS: (Once you enter you will be staying in the contest, no backing out.) 1) There will not be any help from any other people on the sight. You are on your own. 2) Any cheating will get you kicked out of the contest. 3) You are NOT able to take anybody else's creations to add on your gun. 4) You are NOT allowed to ask for any help AT ALL. 5) You are ONLY ALLOWED to enter ONE pistol in the contest (So make it your best). 6) You are allowed to post pictures of your pistol to get peoples (The judges) attention. 7) You are NOT allowed to ask or beg at the Judges to put your pistol in first! 8) Any LATE work WILL NOT BE ACCEPTED INTO THE CONTEST! 9) The contest will go from Sun, jun 23 until July 7th. Thats two weeks. _________________________________________________________________________ RULES & ACCESSIBILITY FOR JUDGES: (Once you enter the judges slot there will no backing out). 1) A judge can change, add or remove builders rules if the three other judges also agree. 2) A judge can kick a player out of the contest if they are caught cheating. 3) A judge can NOT help builders whatsoever. 4) A judge can accept PM messages asking to enter the contest. 5) A judge can extend or decrease the time limit if all other judges agree. 6) A judge can not and will not boss any builder around. 7) If a judge helps a builder or if the builder tells the judge to vote for their pistol will result in both the builder and judge getting kicked out of the contest. 8) A judge can NOT enter the contest as both a builder and a judge. 9) The Judge can NOT enter in their pistol (If they build one). 10) During the Pre-list the pre-judge can ask other people to vote for them in becoming a judge. 11) A judge can change the prizes if all three agree. _________________________________________________________________________ CONTEST WINNING PRIZES: 1st place winner: Three patches, two subscriptions, and gets to choose what I build next. 2nd place winner: Two, patches, one subscription. 3rd place winner: One patch. _________________________________________________________________________ (ANYBODY CAN VOTE FOR THEIR FAVORITE JUDGE, EVEN WITHOUT BEING ENTERED IN THE CONTEST) When you'd like to vote for your Judge please PM this account, Blue Mullet. Not Blue Mullet 2. If you'd like to enter the builders position, follow the steps under "HOW TO ENTER BUILDING CONTEST" Any spam in comment section will be removed. More information coming soon!

Posted by Blue Mullet 5 years ago


Paper Airplane Challenge 1 (Closed)

This contest has been specifically drawn up for contenders of my previous contests, whom expressed interest in participating in further competitions. (However, it is by no means exclusive to them, anyone can enter!) Having already broken from tradition in name, I have decided to specify point values for the individual requirements too. The aim of this challenge is to design a paper airplane or family of paper airplanes that can fulfill three tasks. Requirements: 1. Aircraft Requirements: • Ability to: (A) fly at least 30 feet; (B) perform at least one full loop, wingover and/or half Cuban eight and fly a further 15 feet; and (C) carry at least four 100mg toothpicks (20 pts each; 60 pts total) • Up to three differently configured variants can be submitted to fill the A, B and C capabilities. Between variants there must be at least 40% commonality in construction (2 of 5 steps are identical). (5 pts) • Durability in each airframe to fly at least 20 flights (5 pts) • Use of less than 15 inches (0.381 meters) of tape in the construction of all aircraft  (5 pts) • Use of less than 6 pieces of 8.5 by 11 inch (A4) paper in the construction of all aircraft (5 pts) • Aircraft must be named (if there are multiple variations, identify each distinctly with names and/or designations) (5 pts) (This totals to 85 points possible for the aircraft.) 2. Instructable Requirements: • 1 page (not the intro page) strictly devoted to materials required in construction (4 pts) • 1 page explaining how to fly the aircraft (if there are multiple variants, illustrate how to fly each if necessary) (4 pts) • The instructables’ license(s) must be: "Attribution Non-commercial Share Alike (by-nc-sa)". Entries not wholly original must honor licensing agreements associated with the original publisher(s). (4 pts) • This sentence and link must be displayed on your entry's intro page: "This instructable is an entry in Paper Airplane Challenge 1." (3 pts) (This totals to 15 points possible for the aircraft’s instructable; 100 points possible for the entry as a whole.) Prizes: For this contest I will award the publishers of the top 3 paper airplane instructables* one patch each. Each patch will feature its respective aircraft. The first place winner will also receive one 1 year Instructables.com Pro membership. The second place winner will also receive two 3-month Instructables.com Pro memberships. The third place winner will also receive one 3-month Instructables.com Pro membership. Prize Distribution: 1st Place: 1 Patch One Instructables 1 Year Pro Membership 2nd Place: 1 Patch 2 Instructables 3 Month Pro Memberships 3rd Place: 1 Patch 1 Instructables 3 Month Pro Membership Bonuses: An extra 3 month Pro membership will be awarded to the designer of the most original, successful design. This bonus prize is not subject to the distribution limit below, and therefore, the top 3 contenders remain eligible to win. *Multiple entries are allowed. To keep the distribution of patches wide however, each contender can only win one prize. How to Enter: To enter this contest, you must send me a private message entitled “Challenge Entry Airplane [Your Member Name Here]” with your instructables’ URL(s) included. I will then put the link and author's name onto a list on this topic below, under "Entries". Judging: I will judge entries based on aircraft performance and the quality and presentation of its instructable. Aircraft will be analysed and scored based on the requirements and whether or not they have been met. The contest begins Friday, June 8, 2012 and ends Friday, July 13, 2012 July 27, 2012. Entries must be published between these two dates. From July 13 27 to July 16 30, I will be judging all entries. I will announce the winners of the contest on Tuesday, July 17 , 2012 July 31, 2012 and issue them their prizes Wednesday, July 18, 2012 August 1, 2012. Entries: bramblebee100: The Daredevil papercrafter408: The Delta-Fighter Results: First Place (Tie): bramblebee100: The Daredevil papercrafter408: The Delta-Fighter

Posted by OrigamiAirEnforcer 6 years ago  |  last reply 6 years ago


Maker Faire '08 this weekend, May 3-4

The San Mateo Maker Faire is coming up in just a couple of days! The Instructables crew will be there - will you?From the press release:Sebastopol, CA (March 19, 2008) - Last year, over 45,000 people from all across the country (and beyond) came to the Bay Area to celebrate the world's premier event for DIY (Do It Yourself) creativity - Maker Faire! This year, May 3rd and 4th, the event returns to the San Mateo Fairgrounds once again, for what will be the biggest and wildest Maker Faire yet! Put together by Make Magazine and Craft Magazine, Maker Faire celebrates things people create themselves - from electronic gizmos that would make James Bond jealous, to "slow made" foods and homemade clothes that would make Martha Stewart swoon. The event is a non-stop "wow-fest" where surprises and inspiration are as ubiquitous as the festival air."At the surface, Maker Faire is a fun event for people of all ages," explained Event Director Sherry Huss. "But more than just a weekend of creative entertainment, we want people to leave feeling inspired - "that they too can create things, express themselves, and engage the world around them. Our goal is to resuscitate the spirit of American innovation!"Named "Best Special Event" at the 2007 FOLIO FAME Awards, the 2008 Bay Area Maker Faire will put a special emphasis on "Green" living. There will be a huge exhibit featuring Farm Aid's Homegrown Village, a local farmer's market, Swap-O-Rama-Rama's giant used clothing swap, DIY workshops and fashion show, Bazaar Bizarre's crafts fair, a live Prius plug-in car conversion from Bay Area's Calcars.org, and much, much more.Along with the hundreds of Makers displaying their unique creations, specific event highlights from this year's Maker Faire include:Greg Leyh's 19 foot Tesla Towers - live performances dailyWedding Bells! "The Neverwas Haul," a self-propelled 3-story Victorian House, will host the first-ever Maker Faire weddingSaturday Evening Fire Spectacular (extended hours, 6pm - 10pm) - Power Tool Drag Races, Steampunk Spectacular, musical performances, The Flaming Lotus Girls, and moreElectronic Music Fest - an orchestra of musical toys, LIVE bands playing instruments you've never seen before, The Tarantulas Jug Band and much moreThe Life-Sized Mousetrap - a giant re-creation of the popular board gameLUNAR (Livermore Unit of the National Association of Rocketry) will help parents and children build and launch Estes-Cox rocketsThe Electric Giraffe - our huge, 17 foot tall, 1-ton walking robot giraffe will once again patrol the grounds of Maker FaireThe founders of ROBOEXOTICA present the "MindReadingMartiniMaker" and other award-winning cocktail-robotsEducational Robots - robotic demonstrations for two youth robotic competitions: FIRST LEGO League (5th through 8th grades) and FIRST Tech Challenge (7th through 12th grades)"Like Father Like Son" - a local father/son team will be converting a 1967 Honda S90 motorcycle into a state-of-the-art plug-in vehicle"ArtGolf" - the 3-hole artgolf course makes its Bay Area Maker Faire debut. Fore!The Village Blacksmith - new to this year's FaireDiet Coke & Mentos - Las Vegas' famed Bellagio can't match this DIY display - shows both daysThe Institute of the Future Pavilion - what will Maker Faire look like in 2018?Experimental Aviation - The Oshkosh Experimental Aviation Association (eaa.org) will be taking Maker Faire aviation to new heightsCyclecide Pedal Powered Bicycle RodeoMany more headlining activities to be added in the weeks ahead..."This is going to be the biggest and best Maker Faire yet," said Dale Dougherty, editor and publisher of Make magazine. "If you want to see the future of American innovation, this is the place to be."The Details:When: Saturday, May 3, 2008 (10am - 10pm) Sunday, May 4, 2008 (11am - 6pm)Where: The San Mateo County Event Center and Fairgrounds 2495 South Delaware Street, San Mateo, CAAdmission: Adults: $25/$20 in advance; Students (13-21): $15/$10 in advance; Youth (4-12): $10/$5 in advance; and children under 4 are freeFor the very latest information and updates, please visit: [www.makerfaire.com]

Posted by Patrik 10 years ago  |  last reply 10 years ago


QUICK: Ideas for getting drone out of tree! [EDIT: already got it down, but ideas are welcome!]

Ok, so I have built up my $400 FPV quadcopter, and just last night, I was able to get it in the air working flawlessly! I then proceeded to have fun with FPV on a small TV monitor. I quickly got the hang of it, and decided to venture up and around the back yard. However, there was one problem I have been neglecting, which of course, it bit my ass as you can tell from the title. From countless hours of debugging and stress-testing previous weeks to find the intermittent issue with the ESCs, I finally pinned down the issue and was able to reprogram the ESCs, as well as calibrate them properly. (turned out when I first built the quad many moones ago, I unknowingly entered programming mode in the past and changed stuff I had no intention to change!) So eventually, I punctured one of the cells on the battery, and did not realize until a few days ago. I found after close inspection that it was most likely due to a crash which dislodged the battery from the strap, and it scraped up against the video transmitter shielding and heatsink. I removed and discarded the damaged cell, so I was left with a 2S battery. It is BARELY enough to lift the quad. And very slowly at that. However, I could not wait for the new battery to come! I just HAD to fly it to see if I got it to work! :D So today, I have been practicing full-on FPV, and unknowingly flew above a tree. I thought I was next to our chicken house,  and was looking directly at it, hoping to land directly in front of it. However, I did not know I was as close as I was to the tree directly below me. By the time I saw it it in the mobius camera, a slammed the throttle as high as possible, but by that time it was too late. That stupid 2S battery that I have not bothered to replace just did not have the umph to pop the quad up into the air higher, and as it discharged to below 6.98V based on the video feedback data, and the quad just kept descending even at full throttle due to the voltage being too low to effectively power the motors. So there it went tumbling and got snagged on to a thin limb. I lost remote control, so I could not get it unstuck like I did before from a previous flight. But I still surprisingly had FPV working, with the minimOSD sending down GPS data and battery voltage level. So I get to watch the battery voltage trickle down 1 mv at at time. (Welp, time to pop the kettlecorn and watch the 2S battery progressively deep-discharge and get more damaged by the minute!) It did, however, rise back up to 7.4V unloaded (telling me that the internal resistance must be pretty high, so I would not to too bothered too much to throw away the 2S battery entirely!)  Nor did I bother to watch it to see how low and how long it will take to discharge below the safe limit. I packed up all monitor and ground gear to get it out of the cold. So here it stands; stuck real high. I have tried climbing up 14-18 feet onto the tree, but it was still a good 12 feet up. I tried a rope to the trunk and shook the hell out of the tree. The limb that the quad was stuck on did not move much, and the tree was dampening the vibrations too much, even after hitting a resonance peak (technically a harmonic of the resonant frequency), where I could clearly see 2 "standing waves" in the trunk, but that got tiring real quick,and the winter sun has set and things were getting darker by the minute. I did not budge the quad.  I eventually resorted to shooting the limb with a 22 rifle, and on the 3rd shot, I got it to fall down!!! .......... 3 feet, that is, until it got stuck on an even LARGER branch, and now it is really stuck on it. It is on its side on a small fork in the tree, and it is snagged on that now. I can't shoot the base of the branch to break it, because it is like 4 inches in diameter, and on the forked branch right where it is caught, the quadcopter is sitting directly on! If I shoot it, there is a good chance of hitting the quadcopter and destroying the lipo battery causing it to catch fire, or hit electronics or the camera with the beautiful 1080p HD footage of the crash! Again, shaking the tree violently does not do much to budge it. Perhaps someone in the community has an idea on how to knock it down? 

Asked by -max- 4 years ago  |  last reply 4 years ago


Game Design Team looking for help "Guardian"

Unity 3D: Game Engine Currently Seeking: Programmers, Animators, GUI Art, Concept Artist, 3D Modelers, Writers, Composers, and People with great ideas. All work Copyright © 2012 by Boundless Game Studios Written by Casey Williams Version # 1.00 Wednesday, January 11, 2012 Overall Game Information: “Guardian” is a third person view and first person view adventure game that will allow the player to play as a hero on a quest to find the truth of the evils in his land . But, with the help of his guardian that watches over him from above. The guardian will fuse into your weapon and guide you through the hero’s world and conquer evil. On the way you will discover special fragments of fallen stars in all different sorts of ways that can alter your blade, skills, and powers. Our game will run on Mac and PC computers. The game will be free to play. Plot: A Valenian boy named Swen meets his Guardian (Bounda) that will need his help to find a fallen Guardian who has gone corrupt and has fused with his own partner from Valenia to destroy both Swen’s and Bounda’s worlds. So, the myth of the Crescents are true to Swen’s people. They believe that everyone has someone watching over them from the moon. Guardians or Crescents are not supposed to leave their world and travel down to Valenia or fuse body/soul/ and mind with their partner. Features: The game will feature live action battles, treasure hunting, altering Swen’s main weapon with rare fragments of fallen Stars, renaming weapons, voice overs for characters, currency system, text on screen system, choice of being good or bad, orchestral music, books with short stories and valuable information, some magic, and more ideas to come.. Genre: The game is an action adventure fantasy game with cartoon style art. Target Audience: The game is for anyone of any age. No bad language or gore. A little violence. Views: Guardian will be in third person view and in first person as well. Game Scope: There will be at least 5-6 towns or more to explore. The world terrain will be separate from the town. Different zones will load the player to new terrain scene or towns. etc.. There will be 6-10 N.P.C.S each at least in a town that will have some purpose in the game. Filler N.P.C. will be added to. There will be a lot of different weapons like Swords, axes, bows, and a few unique ones. Timeline: This project has no set date to be finished at any certain time at the moment. Common And FAQ: What is Guardian about? “Guardian” is a computer game being developed by Boundless Game Studios © that has an adventure/fantasy genre with a toon style. It features a character name Swen who’s name can be changed by the player at the beginning of the game. Swen will have to embark on a great journey with some help from his guardian Bounda. A fallen guardian from the sky has fused with the person he/she sworn to protect. Now chaos has been let out in Swen’s world. Tell me about the setting and the feel of the game? The setting takes place in a vibrant and colorful world known as Valenia. Also, a few glimpses of Bounda’s unknown world Anaira. “Guardian” will give the player a feeling of adventure, curiosity, and a rush in battle. The game art will be beautiful. How is the combat in the game? The fighting in the game will have preset combinations like swinging your weapon left, right, vertical, down. If you press the attack button once there is only one attack action. Press multiple times and this will give you more attacks with Swen’s sword. There will be more special sword attacks. You will also be able to have 3 items/weapons equipped at a time. This does not include your sword but does for shields. So be careful what you equip. Player can target enemies. Who do I play as? The main character is Swen and you control his role in the game. Which is the hero. Dialogue? Yes the game will have scrolling text and possibly voice dialogue. The player will be able to pick 1-3 choices to reply back with. Does Swen talk? Not literally but he does through the choices you make. He does have sound effects though. How are the camera controls? The game includes a button that will give u a fast switch between camera views. Ex. 3rd person view to first person view. Camera view will adjust to enemies that are targeted. Use the mouse to use the rotating view or simply don’t press any buttons for a minute to auto switch to rotating view. What are the main features in the game? You know the cool stuff? The team would really like to focus on the gameplay, story, and all the cool places, items, or weapons to discovered. The main sword can be altered many times (shapes of blades) which will give that certain sword an effect like extra damage, fire, ice, more magic, and more. How about getting to name your sword? Tired of using your sword and want to shoot something with a bow? maybe a blow gun? Well switch to first person and fire away! Selling treasure. Reading books to find short stories or VALUABLE information. Don’t forget the easter eggs.. There will be more features listed in the future.This game will be free for everyone. Doesn't matter if your new or a veteran. You can come and go on the project. It will be fun to have a lot of people helping out. I am aware that people like seeing progress before they are willing to lend out a helping hand.I will make sure everything goes smoothly as possible. My team mates and I talk on Skype everyday. I feel its important to get to know everyone as well and working with them. I don't want this to be work. Lets have fun. Please do not post negative comments. I'm looking for people interested and not downers. Skewl made the 3d model of the blue bird. Skype: CaseySWilliams52 email : BoundlessgameStudios@gmail.com or kcwilliams52@hotmail.com Website: http://www.boundlessgamestudios.com/ Come by the site, register and tell us what you would like in the game, also see videos, pictures, talk about the game, or ask to be on Team Boundless. Thanks for reading. -Casey

Posted by BoundlessStudios 7 years ago  |  last reply 6 years ago


Im repurposing my atx power supply to be a bench Psu. I need help with code please?

In this project. I want to use an arduino mega, 2 lcds, and 6 acs712 current sensing modules and 2 Lm2596 dc step up/down module The set up I have in mind is like so; arduino is powered by ATX stand by power (IF possible) there is a push button which turns on the programing to start the monitoring and also grounds the ATX and GReen wire to supply power to all the rails. This set up will calculate Voltage and current printting them on the lcd's. The constant voltages will be printed on on lcd and the variable voltages on the other lcd. Ive written most of the code. I just want it to make sense. I've added a picture, which my project is based on.. the difference are, im not using I2c bus for lcd, im measuring current, and im printing info on two different lcds. thanks for the help. here is the code #include #define PWROK_PIN 4 // change to w.e pin i end up using connected to green? investigate #define PWRBTN 2 // closing push buttom connection makes it high #define PWRTRANS 6 /*-----( Declare objects )-----*/ // Variables will change: int PWRSTATE = HIGH;         // the current state of the output pin int buttonState;             // the current reading from the input pin int lastButtonState = LOW;   // the previous reading from the input pin // the following variables are long's because the time, measured in miliseconds, // will quickly become a bigger number than can be stored in an int. long lastDebounceTime = 0;  // the last time the output pin was toggled long debounceDelay = 50;    // the debounce time; increase if the output flickers // initialize the libr with the number of the intface pins double sensePinVthree = A0; double sensePinVfive = A1; double sensePinVfivesb = A2; double sensePinVtw = A3; double sensePinVrone = A4; double sensePinvrtwo = A5; //The current double sensePinIthree   = A6; double sensePinIfive   = A7; double sensePinIfivesb = A8; double sensePinItw  = A9; double sensePinIVrone = A10; double sensePinIVrtwo = A11; //setting up default or naming variables. double Voltsthree; double Voltsfive; double Voltsfivesb; double Voltstw; double VoltsVrone; double VoltsVrtwo; double Currentthree; double Currentfive; double Currentfivesb; double Currenttw; double CurrentVrone; double CurrentVrtwo; LiquidCrystal lcd(12, 11, 5, 4, 3, 2); LiquidCrystal lcd2(12, 10, 5, 4, 3, 2); //remove this if not working or glitchy void checkPowerOK(){   // when green is grounded   if (digitalRead(PWROK_PIN) == HIGH) {     lcd.setCursor(4, 1);     lcd.print("ON ");     lcd.setCursor(9, 3);     lcd.print("hello");   }   else if (digitalRead(PWROK_PIN) == LOW) {     lcd.setCursor(8,1);     lcd.print("OFF");   } } void togglePower(){ static unsigned long last_interrupt_time = 0; unsigned long interrupt_time = millis(); // If interrupts come faster than 200ms, assume it's a bounce and ignore if (interrupt_time - last_interrupt_time > 500) {    // set the power:   digitalWrite(PWRTRANS, PWRSTATE); //trans is pin 6 } PWRSTATE = !PWRSTATE; last_interrupt_time = interrupt_time;  } void setup() { analogReference (DEFAULT); pinMode(PWRBTN, INPUT); pinMode(PWRTRANS, OUTPUT); attachInterrupt(0, togglePower, RISING); digitalWrite(PWRTRANS, PWRSTATE);     lcd.begin(16, 4);   lcd2.begin(16, 2); // Print a message to the LCD. lcd.setCursor(0,0); //take this out if monitor buggy lcd.print("Bench PSU");// this code be fine lcd.setCursor(0,1); lcd.print("Monitor  V1.0"); lcd.setCursor(0,2); lcd.print("ICE"); lcd.setCursor(4,3); lcd.print("ROBOTICS"); lcd2.begin(16, 2); // replace with the date_time function lcd2.setCursor(0,0); lcd2.print("Hope 4 the best"); lcd2.setCursor(0, 1); lcd2.print("prep 4 the worst"); delay(3000); lcd.clear(); // wipes old message lcd.setCursor(5,0);  lcd.print("Building the Future"); lcd.setCursor(0,1); lcd.print("since   2014"); //Inset the time function somewhere in here lcd.clear(); lcd2.clear(); //lcd.createChar(0, blockChar);     Voltsthree=0; //setting my variables to Zero   Voltsfive=0;   Voltsfivesb=0;   Voltstw=0;   Currentthree=0; //Setting current to Zero on this Lcd   Currentfive=0;   Currentfivesb=0;   Currenttw=0;       VoltsVrone=0; // doing the same but for second lcd   VoltsVrtwo=0;     CurrentVrone=0;// same for current   CurrentVrtwo=0; } void loop () {checkPowerOK(); // check to see if power ok   Voltsthree = ((analogRead(sensePinVthree)) /218.0) *5; // or 7 aalso the 218.0 value will chaange to mine specific   if(Voltsthree <0){     Voltsthree=0;   }   Currentthree =(((analogRead(sensePinIthree)) / 212.0) -2.55) / 0.6666667;// why 0.667   if(Currentthree <0) {     Currentthree=0;   }   Voltsfive = ((analogRead(sensePinVfive)) /218.0) *5;   if(Voltsfive <0){     Voltsfive=0);   }   Currentfive =(((analogRead(sensePinIfive)) / 212.0) -2.55) / 0.6666667;// why 0.667   if(Currentfive <0) {     Currentfive=0;   }   Voltsfivesb =((analogRead(sensePinVfivesb)) /218.0) *5;   if(Voltsfivesb <0){     Voltsfivesb=0;   }   Currentfivesb =(((analogRead(sensePinIfivesb)) / 212.0) -2.55) / 0.6666667;// why 0.667   if(Currentfivesb <0) {     Currentfivesb=0;   }   Voltstw =((analogRead(sensePinVtw)) /218.0) *5;   if(Voltstw <0){     Voltstw= 0;   }   Currenttw =((analogRead(sensePinItw)) / 212.0) -2.55) / 0.6666667;// why 0.667   if(Currenttw <0){     Currenttw=0;   }     VoltsVrone =((analogRead(sensePinVrone)) /218.0) *5;   if(VoltsVrone <0){     VoltsVrone=0;   }   CurrentVrone =(((analogRead(sensePinIVrone)) / 212.0) -2.55) / 0.6666667;// why 0.667   if(CurrentVrone <0) {     CurrentVrone=0;   }     VoltsVrtwo =((analogRead(sensePinVrtwo)) /218.0) *5;   if(VoltsVrtwo <0){     VoltsVrtwo = 0;   }   CurrentVrtwo =(((analogRead(sensePinIVrtwo)) / 212.0) -2.55) / 0.6666667;// why 0.667   if(CurrentVrtwo <0) {     CurrentVrtwo=0;   }   //1st line   lcd.setCursor(0,0);   lcd.print("                "); //clear the line 1st line   lcd.setCursor(0,0);   lcd.print(Voltsthree);   lcd.setCursor(5,0):   lcd.print("V");   lcd.setCursor(7,0);   lcd.print(Currentthree);   lcd.setCursor(14,0);   lcd.print("A");     //2nd line   lcd.setCursor(0,1);                  // clear and print second line   lcd.print("                ");   lcd.setCursor(0,1);   lcd.print(Voltsfive);     lcd.setCursor(5,1);   lcd.print("V");   lcd.setCursor(7,1);   lcd.print(Currentfive);   lcd.setCursor(14,1);   lcd.print("A");     //3rd line   lcd.setCursor(0,2);           // clear line 3   lcd.print("                ");   lcd.setCursor(0,2);   lcd.print(Voltsfivesb);     lcd.setCursor(5,2);   lcd.print("V");   lcd.setCursor(7,2);   lcd.print(Currentfivesb);   lcd.setCursor(14,2);   lcd.print("A");     //4th line   lcd.setCursor(0,3);           // clear line 4   lcd.print("                ");   lcd.setCursor(0,3);   lcd.print(Voltstw);     lcd.setCursor(5,3);   lcd.print("V");   lcd.setCursor(7,3);   lcd.print(Currenttw);   lcd.setCursor(14,3);   lcd.print("A");     //1st line   lcd.setCursor(0,0);   lcd.print("                "); //clear the line 1st line   lcd.setCursor(0,0);   lcd.print(VoltsVrone.);   lcd.setCursor(5,0);   lcd.print("V");   lcd.setCursor(7,0);   lcd.print(CurrentVrone);   lcd.setCursor(14,0);   lcd.print("A");     //2nd line   lcd2.setCursor(0,1);                   // clear and print second line   lcd.print("                ");   lcd.setCursor(0,1);   lcd.print(VoltsVrtwo);     lcd.setCursor(5,1);   lcd.print("V");   lcd.setCursor(7,1);   lcd.print(CurrentVrtwo);   lcd.setCursor(14,1);   lcd.print("A");   }

Asked by icey.hood 3 years ago  |  last reply 3 years ago


assembly program

I have pic12f675. i have the neccessary asm and the header files.but i cannot compile it. please can you send me the hex file after compiling the program? as iam a student of class 8, idon't know how to compile. can you also send me the required steps? The required files are posted ;******************************* ;;LED FX.asm ;  11-3-2010 ;******************************* list p=12F629 radix dec include "p12f629.inc"   errorlevel -302 ; Dont complain about BANK 1 Registers during assembly __CONFIG _MCLRE_OFF & _CP_OFF & _WDT_OFF & _INTRC_OSC_NOCLKOUT  ;Internal osc. ;_MCLRE_OFF  - master clear must be off for gp3 to work as input pin ;**************************************************************** ; variables - names and files ;**************************************************************** temp1  equ 20h ; temp2  equ 21h ; temp3  equ 22h ; temp4  equ 23h ; jump  equ 24h ;jump value for table1 fadeUp  equ 25h fadeDwn  equ 26h sequences equ 27h sw_duration equ 28h testing  equ 29h ;**************************************************************** ;Equates ;**************************************************************** status  equ 0x03 rp1   equ 0x06 rp0   equ 0x05 GPIO   equ 0x05    status  equ 03h option_reg equ 81h   ; bits on GPIO     pin7  equ 0 ;GP0  LED C pin6   equ 1 ;GP1  LED B pin5  equ 2 ;GP2  LED A pin4  equ 3 ;GP3  Sw A  pin3  equ 4 ;GP4  Sw B pin2  equ 5 ;GP5  Sw C     ;bits     rp0   equ 5   ;bit 5 of the status register ;**************************************************************** ;Beginning of program ;****************************************************************   org  0x00   nop   nop   nop   nop   nop   SetUp bsf  status, rp0  ;Bank 1           movlw b'11111000'  ;Set TRIS  GP0,1,2 out   GP3,4,5 input   movwf TRISIO         ;    bcf  status, rp0  ;bank 0   movlw   07h          ;turn off Comparator ports         movwf   CMCON        ;must be placed in bank 0    clrf  GPIO         ;Clear GPIO of junk   call _memory   btfss gpio,5   ;SwA to: "record new sequence"    goto record     btfsc gpio,3  ;SwC removes attract sequence   goto $+.10    movlw 0FFh   bsf  status,rp0 ;select bank1   movwf EEDATA        bcf  status,rp0 ;select bank0   movlw .101   bsf  status,rp0 ;select bank1   movwf EEADR      bcf  status,rp0 ;select bank0   call  write     movlw .101   bsf  status,rp0     movwf EEADR           bsf  EECON1,0 ;starts EEPROM read operation storing result in EEDATA        movf EEDATA,w ;move read data into w   bcf  status,rp0      xorlw .8   ;look for 8 - for Attract mode   btfsc 03,2   goto Attract_Seq ;selected sequence will appear first   goto  Main         ;**************************************************************** ;* Tables    * ;**************************************************************** table1 addwf   PCL,F           ;02h,1  add W to program counter   retlw   .10     ;   retlw   .50         retlw   .30     ;   retlw   .50         retlw   .100     ;   retlw   .40  ; program starts at bottom of table   retlw   .10     ;   retlw   .50         retlw   .30     ;   retlw   .50         retlw   .60     ;   retlw   .10     ;   retlw   .50         retlw   .10     ;   retlw   .50         retlw   .100     ;   retlw   .20     ;   retlw   .50         retlw   .30     ;   retlw   .50         retlw   .70   retlw   .60     ;   retlw   .100     ;   retlw   .50         retlw   .100     ;   retlw   .50         retlw   .100     ;   retlw   .70     ;   retlw   .50         retlw   .30     ;   retlw   .50         retlw   .70     ;   table2 addwf   PCL,F           ;02h,1  add W to program counter   goto seq1     goto seq2     goto seq3     goto seq4     goto seq5     goto seq6     goto seq7     goto seq8     goto seq9     goto seq10   goto seq11       goto seq12  ;**************************************************************** ;* Delays    * ;**************************************************************** _xuS movwf temp2 _uS  movlw .10   movwf temp1   decfsz temp1,f   goto $-1      decfsz  temp2,f   goto  _uS    retlw  00   _ZuS movwf temp2   goto $+2   goto $+2    decfsz  temp2,f   goto  $-3    retlw  00  _xmS movwf temp2 _x  nop   decfsz  temp1,f   goto  _x   decfsz  temp2,f   goto  _x   retlw  00     ;5mS delay for increments in timing for "New Sequence"   _5mS movlw 05h   movwf temp2 _5  nop   decfsz  temp1,f   goto  _5   decfsz  temp2,f   goto  _5   retlw  00     _10mS movlw 0Ah   movwf temp2 _10  nop   decfsz  temp1,f   goto  _10   decfsz  temp2,f   goto  _10   retlw  00    _50mS movlw .50   movwf temp2 _50  nop   decfsz  temp1,f   goto  _50   decfsz  temp2,f   goto  _50   retlw  00   _100mS movlw .100   movwf temp2 _100 nop   decfsz  temp1,f   goto  _100   decfsz  temp2,f   goto  _100   retlw  00     _150mS movlw .150   movwf temp2 _150 nop   decfsz  temp1,f   goto  _150   decfsz  temp2,f   goto  _150   retlw  00       ;**************************************************************** ;* Sub Routines    * ;****************************************************************    _memory        movlw .48   movwf temp1   movlw 2Fh   movwf fsr   incf fsr,f   movlw 0FFh   movwf indf   decfsz temp1,f   goto $-4   retlw 00        ;SwB puts current sequence into EEPROM for turn on.      ;and puts "marker" in location 101      Attract   movf sequences,w ;put sequence number into w   bsf  status,rp0 ;select bank1   movwf EEDATA        bcf  status,rp0 ;select bank0   movlw .100   bsf  status,rp0 ;select bank1   movwf EEADR      bcf  status,rp0 ;select bank0   call  write   movlw .8   bsf  status,rp0 ;select bank1   movwf EEDATA      incf EEADR,1      bcf  status,rp0 ;select bank0   call  write    nop   goto $-1   ;Project must be turned off       ;Seq selected as Attract will be displayed when project turned on     Attract_Seq   movlw .100   bsf  status,rp0     movwf EEADR           bsf  EECON1,0 ;starts EEPROM read operation. Result in EEDATA        movf EEDATA,w ;move read data into w   bcf  status,rp0   movwf temp4   movf temp4,w      call table2    goto $-2    ;record new sequence - looks for "no switch pressed" for 1.25 seconds to exit   ;uses files 30h to 5Fh  (48 files)   ;three files per "step"   1st file = LEDs,  2nd = Off time, 3rd = on time   ;15 steps allowed - look for 5Dh   record btfss gpio,5  ;wait for release of button A   goto $-1   movlw 30h   movwf fsr   ;start storage at file 30h      ;look at keys being pressed - identifies 2 or 3 keys pressed together    _r1  clrf sw_duration _r1a call _5mS   incfsz sw_duration,1  ;5mS x 256 = 1.25seconds   goto $+2   goto Store  ;time out! store files 30h to 5Fh in EEPROM    btfss gpio,5  ;see if one or more Sw is pressed   goto $+5   btfss gpio,4   goto $+3   btfsc gpio,3   goto _r1a  ;no sw pressed create 2.5 sec timing        ;1,2,or 3 sw pressed     call _10mS  ;delay to detect 2 or 3 switches   incfsz sw_duration,1   goto $+2   goto Main    btfsc gpio,5  ;SwA   goto $+2   bsf  gpio,0  ;turn on LED A    btfsc gpio,4  ;SwB   goto $+2   bsf  gpio,1  ;turn on LED B    btfsc gpio,3  ;SwC   goto $+2   ;   bsf  gpio,2  ;turn on LED C        ;LEDs have been illuminated         movf gpio,w    movwf indf   ;w moved to fsr's file (30h+)       incf fsr,f     movf sw_duration,w ;off time!!   movwf indf   ;w moved to fsr's file (30h+)      incf fsr,f    clrf sw_duration       _r2  call _5mS   incfsz sw_duration,1       goto $+2   goto record  ;time out! keys pressed too long. Start again   btfss gpio,5   goto _r2   ;sw pressed   btfss gpio,4   goto _r2   ;sw pressed   btfss gpio,3   goto _r2   ;sw pressed          ;file empty. Put duration into file   movf sw_duration,w ;on time      movwf indf   ;w moved to fsr's file (30h+)       incf fsr,f     movlw 5Dh   xorwf fsr,w   btfss 03,2      goto $+2   goto Store  ;stop at 15 steps. store files 30h to 5Fh in EEPROM      clrf gpio    goto _r1          ;sequences:       ;seq1 Self-Programmed sequence    ;1St file:LEDs  2nd file:OFF time  3rd file:On time    seq1 bsf  status,rp0     clrf EEADR    bcf  status,rp0    bsf  status,rp0       bsf  EECON1,0 ;starts EEPROM read operation. Result in EEDATA        movf EEDATA,w ;move read data into w   bcf  status,rp0      movwf gpio   bsf  status,rp0   incf EEADR,1        bsf  EECON1,0 ;        movf EEDATA,w ;move read data into w   bcf  status,rp0    movwf temp4 ;this is OFF time. Store it   bsf  status,rp0   incf EEADR,1        bsf  EECON1,0 ;        movf EEDATA,w ;move read data into w   bcf  status,rp0    movwf sw_duration ;this is ON time   call _5mS   decfsz sw_duration,1   goto $-2   clrf gpio   call _5mS   decfsz temp4,f ;create OFF duration   goto $-2    bsf  status,rp0   incf EEADR,1        bsf  EECON1,0 ;        movf EEDATA,w ;move read data into w   bcf  status,rp0     xorlw 0FFh ;look for 0FFh - end of routine   btfss 03,2   goto $-31   retlw 00          ;seq2  chase right - very fast     seq2 bsf  gpio,0   call _100mS   bcf  gpio,0   bsf  gpio,1   call _100mS   bcf  gpio,1   bsf  gpio,2   call _100mS   bcf  gpio,2   call _100mS   clrf gpio   retlw 00     ;seq3  chase right     seq3 bsf  gpio,0   call _150mS   bcf  gpio,0   bsf  gpio,1   call _150mS   bcf  gpio,1   bsf  gpio,2   call _150mS   bcf  gpio,2   call _150mS   clrf gpio   retlw 00     ;seq4  chase right with off-delay at end     seq4 bsf  gpio,0   call _150mS   bcf  gpio,0   bsf  gpio,1   call _150mS   bcf  gpio,1   bsf  gpio,2   call _150mS   bcf  gpio,2   call _150mS    retlw 00     ;seq5  left right left right   seq5 bsf  gpio,0   call _150mS   bcf  gpio,0    bsf  gpio,2   call _150mS   bcf  gpio,2      retlw 00       ;seq6  middle on   middle off   seq6 bsf  gpio,1   call _150mS   bcf  gpio,1   call _150mS     clrf gpio     retlw 00         ;seq7  All on   all off   seq7 clrf gpio   call _150mS   decf gpio,f   call _150mS   clrf gpio       retlw 00     seq8 ;seq8  middle on then sides on      bsf  gpio,1   call _150mS   bcf  gpio,1   bsf  gpio,0   bsf  gpio,2   call _150mS   clrf gpio       retlw 00     ;seq9  police flasher  3 times left 3 times right   seq9 bsf  gpio,0   call _50mS   bcf  gpio,0   call _50mS   bsf  gpio,0   call _50mS   bcf  gpio,0   call _50mS   bsf  gpio,0   call _50mS   bcf  gpio,0   call _50mS    bsf  gpio,2   call _50mS   bcf  gpio,2   call _50mS   bsf  gpio,2   call _50mS   bcf  gpio,2   call _50mS   bsf  gpio,2   call _50mS   bcf  gpio,2   clrf gpio   call _50mS      retlw 00     ;seq10  random flicker   seq10 movlw .32  ;start at bottom of table   movwf jump   bsf  gpio,1   movf jump,w ;put table jump value into w   call  table1   call _xmS   bcf  gpio,1   decfsz jump,f   goto $+2   retlw 00  ;top of table found   movf jump,w ;put table jump value into w   call  table1   call _xmS      goto $-11       ;seq11  slow fade up down   seq11 clrf fadeUp  ;   clrf fadeDwn   incf fadeUp,f ;to create 1 (delay routine does not like 00)   bsf  gpio,1   movf fadeUp,w   call _xuS   bcf  gpio,1   movf fadeDwn,w   call _xuS         decfsz fadeDwn,f ;   goto $-8   incf fadeDwn,f ;to produce 1   bsf  gpio,1   movf fadeUp,w   call _xuS   bcf  gpio,1   movf fadeDwn,w   call _xuS   decf fadeUp,f     incfsz fadeDwn,f    goto $-8     clrf gpio   retlw 00       ;seq12  fast fade up down   seq12 clrf fadeUp  ;   clrf fadeDwn   incf fadeUp,f ;to create 1 (delay routine does not like 00)   bsf  gpio,1   movf fadeUp,w   call _ZuS   bcf  gpio,1   movf fadeDwn,w   call _ZuS         decfsz fadeDwn,f ;   goto $-8   incf fadeDwn,f ;to produce 1   bsf  gpio,1   movf fadeUp,w   call _ZuS   bcf  gpio,1   movf fadeDwn,w   call _ZuS   decf fadeUp,f     incfsz fadeDwn,f    goto $-8     clrf gpio   retlw 00        ;Store   Store the 15 steps in EEPROM    Store bsf  status,rp0 ;select bank1   clrf eeadr        bcf  status,rp0 ;select bank0    movlw .48   movwf temp1   movlw 2Fh   movwf fsr   incf fsr,f ;fsr starts at file 30h   movf indf,w ;retreive data in file 30h   bsf  status,rp0 ;select bank1   movwf eedata  ;   bcf  status,rp0 ;select bank0   call  write   bsf  status,rp0 ;select bank1   incf eeadr,1        bcf  status,rp0 ;select bank0   decfsz temp1,f   goto $-10   goto Main       write bsf  status,rp0 ;select bank1   bsf  eecon1,wren ;enable write    movlw 55h   ;unlock codes   movwf eecon2   movlw 0aah   movwf eecon2   bsf  eecon1,wr ;write begins   bcf  status,rp0 ;select bank0  writeA btfss pir1,eeif ;wait for write to complete   goto writeA   bcf  pir1,eeif   bsf  status,rp0 ;select bank1   bcf  eecon1,wren ;disable other writes   bcf  status,rp0 ;select bank0       retlw 00           ;**************************************************************** ;* Main        * ;**************************************************************** Main clrf sequences   movf sequences,w   call table2   btfss gpio,5  ;Is swA still pressed?   goto $-3   ;SwA still pressed    movf sequences,w ;SwA released   call table2   btfss gpio,4  ;SwB puts current sequence at turn-on   goto Attract   btfsc gpio,5   goto $-5   ;SwA not pressed   incf sequences,f   movlw .12   xorwf sequences,w   btfss 03,2   goto $-12   goto Main      ;**************************************************************** ;*EEPROM           * ;****************************************************************           org  2100h                 END

Asked by sahebpanda2001 4 years ago  |  last reply 4 years ago


Can you make this game?

I am working on a game last 7 years. I need coders for making this game. I will just give you game idea, you will do the job and you will gain the money. I am played all of games and watching game videos everyday. So game designing is my job, you just read my idea. This game will be a turn based strategy, MMO, open world, crafting, starving, pvp, pve, dungeon blah blah game. I cant make this game as a board game bcause it is too complex and requires calculations. So it cant be funny as a board game bcause causes headache. This game has an unique combat system and strange classes and races like turtle, rhino, ninja, runner, mantis...... So you can play as everything. Some characters can fly, swim, run; depends on what you are playing as. Every turn everybody moves at same time. After that everybody attacks to each other at same time. And cycle repeats. You can order to your character "be that much near to target" and it always tries to be that much near to enemy. Server does this calculation automaticly. Lets see what i designed: CYBER Cyber is a robot looks like human but its made all of steel. So its metalic gray colored. Its dark. It is a serial killer. Hates everything, even itself. He is male but he have no gender. His strongest attack is COMET CANNON. Causes a explosion which will kill the target and damage the who arounds it. Cyber can kill its friends while shooting stuff. ZERO POINT is stronger than Comet Cannon and if you shoot it you will lose all of your HP so this spell consumes HP; its deals same damage to everyone in explosion and this spell always deals damage but enemies will divide damage with their FLE so enemies with high FLE will take less damage. After Zero Point; damaged tiles will damage to who stay on them with heat. GATLING GUN spell deals damage with bullets. Damage will be increased every turn but its MP cost will also increase. You cant move while shooting with Gatling Gun. Also nothing will miss you while you using this spell but %100 of your FLE will become DMG. And your movespeed will become your HIT but only half of it. Also while using this noisy spells your hiding will decrease so enemies can see you from even more faraway. Cyber uses bullets and rockets while using its spells and it gets out of ammo. Ammo will refill 10 turns after an empty turn(nothing attacks you and you attack to nothing). Gatling Gun deals area damage so you can shoot many targets at same time. PAILDRAMON GUNS: If you still didnt mention all of Cyber spells are stolen from digimon and gunslinger of Ragnarök online so this skill is same. So he takes rifles from inside of his calfs and shoot the enemy. You cant use this spell if you moved this turn so you cant move. You can shoot the target until miss it so this spell can be used again after you used it if it hits target. It has more hit than Gatling Gun and it can only shoot 1 target. TWIN STINGERS: you shoot 2 stingers from your nipples. Its a divided attack but stingers must be locked to same target. If they miss target, next turn they will try to hit it again. Enemy can attack to stingers for destroying them but stingers have 0 HP and %500 of your FLE also you must destroy stingers 1 by 1. ROCKET RAIN: using this spell causes you to use all of your ammo. You release all of your firepower as mini stingers. They will randomly attack every enemy they can reach. Missed stingers will hit each other and get destroyed. This attack have high HIT but low DMG. ROCKET STRIKE: you shoot a giant rocket from your arm. Its most basic attack of cyber but it costs too much MP and ammo and have low HIT, but still great for dealing damage to 1 enemy and killing full damage build noobies. PUNCH CANNON: cyber can longer his arms for punching enemy. Really stupid but requires no ammo; also it is ranged. JET BLOW: cyber flies really fast by using his jets and punches enemy from its belly. Bcause of he is so badass, blood comes out from enemy’s body. This spell gets used for reaching enemy and starts melee fight. PUNCH: you punch the enemy. If you dont miss, you can punch next turn. You can only punch three times in a combo, so after that Punch goes cooldown. Bcause of his Punches reducing targets FLE for next turn and dealing massive damage and also dealing damage to targets MP; its Punches consumes too much MP. If you can Punch enemy 3 times after each other; 3rd punch will make enemy unable to move. ENERGY SHIELD: the robot creates an energy field like every mechs doing in Sci-Fi movies so why not? When enemy attacks you it will hit your MP with multiplied by %150 damage. If you turn off your shield you will lose all of your MP and MPR, HPR for next turn and you will gain +%50 HIT, +%50 FLE. The turn after that turn your MP will comeback so you can use your spells again. Also shield will turn off when you reach 0 MP. Than next 2 turns you cant turn on your shield. LIGHTNING JOLT: if you use this spell after turning off Energy Shield you will deal +%50 more damage. And your unexist mana can be consumed for this skill. You shoot lightning which one deals damage to all enemies. If there is less enemy it will deal more damage. This lightning will firstly damage enemy’s FLE for next turn and if it can make FLE 0, than will deal damage HP. LIGHTNING CHARGE: It can only destroy both players MP when it used turn after when Energy Shield turned off manually. You rush to the enemy and punch it. Punch throws enemy to back based on your base speed. If you use same spell after shield off, it will not push enemy but will destroy enemy’s MP by destroying your MP. When one of you reach 0 MP, that event ends. This spell also will deal damage. METAL FORM: you already made of metal but you still want to go in metal form. Metal form is a buff will affect you for next many turns. That buff increases your AMR. Its just that. Increases your AMR for many turns. WASTE: when you die, your remaining ammo will deal damage to enemies in range. All of enemies will take random amount of damage but total damage is always same. BURST SHOOT: you shoot the target with a flamming bullet. Its just that. ARM CANNON: You shoot something unkown but also this attack always missing. When it hits, it deals too much damage for its mana cost. It may hit another random target. Sometimes it causes an explosion and hits many targets. RAINBOW CANNON: you shoot your strongest cannon three times for shooting targets. If three of them hit, it is better than Comet but mostly 1 of them miss. Base values of Cyber(elements will be added when game ends): 3 DMG 1 HIT 0,5 FLE 3 AMR 15 HP 0,5 HPR 10 MP 1 MPR What elements Cyber use? Melee(MLE), Ranged(RNG), MAGnetic, EXPlosive, BuLLet, PLAsma BLoW, WAVe, WiND, HOT, FiRE Sense’s of Cyber: %100 SEE %200 hEAR %200 HEaT %200 MAGnetic Cyber cant fly or swim, bcause of that he has 4 times more attack range than his movement. Also machines are really great ranged units. But Cyber have no ability for escaping. Cyber’s hiding values are: %50 SML %50 MAG %50 HET %0 EAR %150 SEE %200 IDE %200 SUL Cyber is good for killing low FLE and high AMR and low speed units. Cyber is strong against high DMG units.

Posted by yuno44907 4 years ago  |  last reply 4 years ago


Hydrophobic music, dubstep windchimes, Smash Smash Revolution and etc @ Knox Makers Build Night w/ MaKey MaKey!

Wow, what a month at Knox Makers! We were absolutely invaded by MaKey MaKeys at our hackerspace all throughout January. To start us off, we released a freebie project a little early to help out members and guests get some ideas, to drum up local support for our events, and to offer a fun + easy starter project for the other spaces participating: Oversized Music Chest This ended up getting featured in Electronics! It leaves a lot of room to add extra components and tote the MaKey MaKey around, and we turned ours into a musical advertisement for our first Build Night, a mystery hack night about music. Mystery Hack Night: Music! What a blast! Talk about a weird time.. One family brought a theremin and a circuit bending kit for kids; another group brought an amp and speakers, a suitcase of effect pedals and circuit bent instruments, and a 4 channel mixer; we had a random component table for open hacking; an acoustic and broken ukulele was converted into an electronic instrument; we had painters painting music instrument for the MaKey MaKey with conductive paint; there was a table with our hydrophobic drum pad, bananas, an eggplant, flowers, and a grappling hook all controlling a set of browser based drums through the MaKey MaKey; we had members hooking up tactile buttons and levers to MaKey MaKeys; and we closed with the weirdest jam session this side of Alpha Centauri with all the things playing all the sounds at the same time. Mystery Hack Night: Video Game Controllers! This was a fun night, and we had a few new people show up. We tinkered with a platformer adventure game called Fancy Pants Adventure, where we assigned each person one button. At one point, the whole table was controlling the game's protagonist. Somehow, we made it pretty far into the game, considering. A few people commented that this type of exercise seemed like a really useful team building exercise, so we might look at creating some tutorials with this in mind. We also had individuals and small groups testing out their own inventions and games, again revisiting concepts like conductive ink or simple conductive objects. A two person team tinkered around with some simple fighting games that only use one button for each player, there were people playing Tetris and other games with their inventions, and we again offered a random hack table with an assortment of items and components to rummage through. MaKey MaKey Build Night I: When MaKeys Attack.. We had a nice turnout for this event. This was an introduction to the basic concept behind MaKey MaKey, how to remap the beta v1.2 boards using the web remapper, different applications that make a MaKey MaKey naturally awesome to use, and a few sample projects. We opened up the floor to open hacking, and that day our Adafruit group buy had just come in. We were able to add to the random hack table some awesome components, such as: male/male and female/female jumper wires, various diffused LEDs, slow and fast cycling LEDs, conductive thread, flat LED panels, sewable LEDs, tactile buttons, and other items. We wrapped up and one of our newest members stayed late to craft a thin copper wire into a flat copper instrument using a mallet. He ended up using a breadboard with the MaKey MaKey and Wolfram software to write his own music program. As with our other Build Night events this month, we also had people working on side projects in the background which added to the creative energy of the room. For this event, one of our members tested out a Gocupi that managed to draw Rear Admiral Grace Hopper and Albert Einstein on the whiteboard in dry erase marker using continuous lines. MaKey MaKey Build Night II: Big Projects! We had a decent turnout for this event, but mostly the attendees were there for their own big projects unrelated to MaKey MaKey. We got a few MaKey MaKey projects in around good company, though. We had members working on a large geodesic Airolite boat, someone showed up to work on their 3D printer and print out their first scale model of a scanned person, our Facilities Director was able to get some critical inventory done, a couple members mounted new shelves that had been donated that day, and one member's daughter wanted to play around with hydrophobics. We also were able to get electronic musical wind chimes made that work very nicely with the MaKey MaKey, and the same member who tinkered with Wolfram software at the prior event made more progress on some of his own MaKey MaKey ideas. MaKey MaKey Build Night III: Advanced Reprogramming! This was one of the build nights I was most excited about, and we had a nice turnout. We walked members through reprogramming the older MaKey MaKeys using the MaKey MaKey sketch for Arduino IDE. We bested Windows and its infernal resistance to unsigned 3rd party drivers, and we advanced onward. We looked at basic reprogramming of the settings.h key bindings, and we also looked at other Arduino programming such as delay, Keyboard.print, Keyboard.press, Keyboard.release, and some other concepts. A father team duo that are also involved in a local high school robotics club showed up and schooled us a little on Arduino with some tricks they had up their sleeves, another father son duo showed up to experience the MaKey MaKey for the first time together and it seemed to blow their minds, and we talked about the new web remapping tool for the beta v1.2 boards. Mad Science Bingo For one of our educational outreach events, we attended hijacked bingo night at a local senior citizen community center. We let everyone have their bingo fun without interruption, but as bingo concluded we invaded with a MaKey MaKey, our hydrophobic drum pad, fruits and veggies, and some flowers. The senior citizens loved it and have invited us back. At one point, we had three participants record themselves singing into a Scratch program that we mapped to the flowers. The room erupted with laughter when the community center manager went to touch the flowers and they sang at her in her patrons' voices. She even lent her voice to be recorded, which sent the room into mad howls. We also made a chain of about dozen people between ground and the triggers. We didn't really invent anything unique here, but it was a fun bonus event for the community center patrons. We ended up tinkering around a little with hydrophobics and electronics. So far after all our events, we ended up with a few more Build Night projects: Hydrophobic Drum Pad (featured in Science and then Homepaged!) annoy friends with this party game: Wonky Pong Smash Smash Revolution ... black acrylic, conductive paint, and conductive thread Electronic Windchimes sewable Cardboard Feet DDR (featured in Video Games!) We've also set out our MaKey MaKey kits for space use now that our January Build Nights are over with. We have a few members with projects they are still working on at the space, a few projects that are still being documented to upload to Instructables, and a few people batting around their own ideas. If we come up with anything else, we'll be sure and update. A couple "lessons learned" here: Random hack tables are awesome. But.. if they are too chaotic and without the right presentation, these can be intimidating to beginners that may want more direction. Multiple Build Nights rule! But.. it is probably best not to hijack every Saturday of a shared workspace like a hackerspace. This could have been orchestrated a little better (my fault). Overall, this was a blast to participate in. Thanks to Joylabz and Instructables! PS.. with two features and one homepage, that gave us 1 and a half years of Pro. One got used, but we're giving away the remaining year of Pro and 3 months of Pro. The bounty: quick connect projects for MaKey MaKey. Ends 3/1 EST. You know what to do..

Posted by smalltortoise 4 years ago


Stick Rpg CompleteCheats

Stick RPG CompleteSubmitted by: RMCheat mode:Enter HEYZEUS!!!! as a user name to get 555 Stats and 10,000 to start the game.Save money:Start with your intelligence at maximum, then get a job and keep getting promotions until you are the CEO. Do not increase anything else or do anything else until you are Ceo with an intelligence level of 250. Then, stop increasing intelligence until you get a penthouse with a television. Watch the news until you have about 330 intelligence. You can then hot wire the car. The car is like the skateboard except faster and cooler.Easy money:First, start a bank account. You do not need much, but the more the better. Next, go into your apartment and sleep for a few days. The interest in the bank will earn money slowly. The more money you have, the more you will receive. This is very useful if you are trying to get a few stats. Buy the items that raise all of the stats when you sleep. Each night you sleep, you will get better.When you have 999 Intelligence, Charm, and Strength, get to -100 Karma by doing a lot of Drug deals and bar fights. Notice that you will receive an invitation in your home to join in an Election. Click on the 50,000 Election and you should win it. After that, sleep and you will get $5,000 a day.Save the game, then play blackjack. Bet all your money. If you lose, refresh and try again. Save the game each time you win more money.Note: While playing blackjack is an easy way to get money, it takes a long time to click the chips to bet. Instead, do not click them. Press [Tab] until the 500 chip is selected then hold [Enter] for a faster method.Red car:If you get over $500 you will get a new car.Commodities:While doing Commodities, before you leave the bus station to sell, make sure you have agun with 99 ammunition. Also make sure that you pump up Strength and Charm and lower your Karma for extra safety.Darts:When doing the darts, go for the lighter dart board. Convertible:Start out with unlimited intelligence and get the job of the CEO. Follow the first car cheat and get to day 381. Then, press C and you should be in a red convertible.President or Dictator:When it is 2,000 days and you have a castle and lots of money (200,000), you should be invited to have an election. For Dictator, have $200,000, Karma -100, 850+ Stats, CEO, and a castle ($500,000).For President, have $200,000, Karma 100, 750+ Stats, CEO, and a castle ($500,000).Funny messages 1:Whenever your stickman gets run over by a car, he will get one of three messages. One is from Sticknews, another from You Hit, They Run law agency, and the final one is is from Cash for Skidmarks' Inc.Funny messages 2:Give the boy who wants smoke exactly ten of them. He will die and you will get a message from a detective.Red Stickman:Keep robbing places.Kill kid on the corner:Keep giving the kid on the corner of the street cigarettes. He will eventually die from too much smoke inhalation.Sleeping:If you are trying to sleep very quickly, press [Tab] twice, [Enter], [Tab], [Enter] and repeat.Hint:Submitted by: Brandonto wake up at 12:00 am everyday, get a job or the HEYZEUS!!!! and purchase an alarm clock. this should wake up a little earlyer, next buy as many nicatinue pills as possible because every pill used + alarm clock will wake you up at 12:00 amHint:Submitted by: nathanstart the game enter HEYZEUS!!!! get 999 of charm intellagence and streinth get castle check email erace it you will get a lottory if its not when you leave the castle is in the bank choose 50000 you win go to bed you get 5000 each day hey you deserve it for all your hard work im still getting my presidensial account byeEasy money:Get an alarm clock ($200) and caffeine pills. You will be able to work four times a day.For a CEO this results in $2,400 per day. Note: This is also how you get a bus ride.Good karma:Go to the bum by the bar and keep giving him money. You will get good karma in return. Hint:Submitted by:adamif you start a new game and keep working as a CEO and dont rob any places you will get a white stick man. Hint:Submitted by: Daniel Householder to get a red stickman you can either kill the kid on the block and make a lot of deals in las vegas, you can also get into some barfights or you can rob places a lotHint:Submitted by:tim get some money then go to the bank and deposite all but 1 dollar. then go to casino and play black jack click on the token that says 0 on it and a 0 will be added to your money. you can repeat this as long as you want.Very Easy money:Submitted by: davidfirst become presedenant then sleep for 50 days put all your money in the bank and keep doing this.Hint:Submitted by: BoabaDO YOU NEED MOR MONEY? Buy 10 cocain or beer and travel to NJ or LA by bus. Make sure you have a cell phone and a gun with atleast 90 ammo. Sell your comidates and you will get a BIG profit.Hint:Submitted by: PManHi i have just found out a new hint for Stickman RPG:When you get your intelligence up to 330 you can steal a car but if you already have a yellow/red car go to sleep untill day 364 and you should get a message saying Congratzyou have been playing for a game year and you will recieve A BRAAANNNDD NEEEEWWW SPOORRRTTTSS CCAAARRRRbyeMoon walk:So to do the moon walk you hold up left right then you look like you walking forward but your going backwards Sports Car:After 365 stick days you should wake up and get some mail and a sports car!Changing colors:Purple - Win a lot of bar fightsWhite - Become PresidentRed - Rob banksBlue - Start of gameHint:Submitted by: ya mumto get easy money get all your cash out of the bank exepet for 1 doller and go to the casino and bet all of it al if u loose get out of it then back in to iit then u should still have all your cash. and if u win go save it then do it all over again keep doing this until u have alot of cashMoney Trick:Use the following trick for easy money and decreased Karma. Buy 20 pieces of cocaine from the person besides the pawn shop. Make sure every time you wake up it is midnight so you could catch up to the bus. Go to Los Angeles and sell the cocaine you bought for easy money. It is possible that your stick will be red.Cool car:To get a cool car get unlimited time and sleep until the number says like 365 which is a year. If you slept for a year in stick RPG then you get a cool car I guess. It happened to me. Take a bus:Get a alarm clock then get caffine pills go to sleep then go to the bus station and pik anywhere u want to go but its not wat u think it is.Wake Up Car:After you have hotwired the car by your home, enter it and go to your inventory. Press the go home button and go to sleep. After you wake up the next day, save your game and leave your home. You should start off inside your car.Hint:Submitted by: keithMake your car do the moon walk press up left and right together it you'll moon walkHint:Submitted by: hubfirst, buy a computer. the stocks can not go below 1 dollar. Buy as much of it as u can at 1 dollar than wait till it doubles or triples, easy & fast money. Hats:Go to twilly in Falconreach and put minigame prises.win big:If your new to this game listen to me. first make sure you are playing stick rpg complete. Now make your name HEYZEUS!!!! make sure you typed all of the !!!! marks and its all in caps.Now youy shold be playing. If you want to be prez or dictator follow this: prez=999 in all stats, 100 karma, a castle, a convetable, a ceo, and your stick figure has to be white. Dictator= 999 in all stats, -100 karma, a castle, a convertable, a ceo, and your stick has to be red. p.s. you have to wait 2000 days to have election and you need $20000.Skateboard tricks:When you have a skateboard and want to do a trick, hold [Shift] and press [Left], [Right], and [Up].Easy Money:Use the following trick for easy money and decreased Karma. Buy 20 pieces of cocaine from the person besides the pawn shop. Make sure every time you wake up it is midnight so you could catch up to the bus. Go to Los Angeles and sell the cocaine you bought for easy money. It is possible that your stick will be red.Hint:Submitted by: JoshTo get a red stick, just rob the bank a whole lot. you dont have to get away with money to turn red. you just have to have a gun with ammo, and click "Rob the place" when your at the bank and eventually, you will turn redHint:Submitted by: josephcomplete cheats:codes,HEYZEUS!!!! Tips,Sleep for 365 days(1 year) you will get a messege and press c and you can drive a hot rod or to get the yellow car neer apartment and hotwire it by geting 370 intelegence,become CEO evrey day do job and when you get enogh funds you can by a mansion tv satlite (for tv) computer bed!!more information email me at jprgameboy@hotmail.comHints:Submitted by: willeversteps for ultimate gameGOOD1 HEYZUES!!!! improtant (!!!!) 4=555 all stats, $100002 go to the house click on the car at your house hotwire it. 3 go to the bar out side is a bum click on him give him 10 dolars4 go to the pawn shop and buy a almarm clock 5 go to the school and use the gym till u have 999 strenth6 go back to the school with 5000 dollars and do `go to class`7 after u have finished th 5000 dollars if your not at 999 intelagence go to `study` 8 go to the big building beside the bank and ask for promptions till your ceo9 work till you have 600,000 dollars 10 buy the caslte at the bank11 go the bar and drink beer untill you have 999 charm12 make shure u have 100 karma13 go to your castle and sleep untill u get a letter asking to run for presedent 14 say yes 15 play as u wish u are presadent what more could u want u get 5000 dollars a night EVIL1 HEYZUES!!!! improtant (!!!!) 4=555 all stats, $100002 go to the house clic on the car at ur hose hotwir it. 3 go to the bar out side is a bum lick him and giv im 10 dolars ( holly shit ive never accidentally done something that funy)4 go to the pan shop and buy a alarm cock (lol) and knife5 go to the bar and bar fiht till u hav -100 karma6 go to the scool and go to clas until u hav 0 karma7 repet step 5 and 6 til u have 999 strengh and intelgense as well as -100 karma8 go to the bulding beside the bank and become ceo9 work until u have 600000 dolars9 drink ber until u hav 999 charm10 bar fite until u have -100 karma11 wait til u got an emal sain u can be dick-tater ( who wold wana be a dick made of taters) 12 say oui13 play as, want sorry for my BAD spellingHint:Submitted by: tjIf you start out with the name HEYZEUS!!!! you will get money and to get money get the ceo job and then you save to buy castleHint:Submitted by: DillanGet the car and get in and then press the direction pad and press c and the car raves its engineHint:Submitted by: wronTo get lots of money put 10,000 dollars in bank and sleep for 365 day you will wake up check your messages you will get a new car and in your bank is tons of cash, i got a castle fron doing this with money left over!!!Hint:Submitted by: JAKEIf u want a totally black screen while playing, hold "c" and the right arrow key at the same time.Hints:Submitted by: Jordy Give the bum by the bar lots of money until you turn white.Kill the kid that asks for smokes (10 smokes) then go by some coke then go to LA.Hint:Submitted by: mathewplay the game get at least 700 intelligence steel the car then get promotions until u r ceo the get a clock and caffeine pills the sleep go t work u should get $2,400 the go home save game then go to the casino bet all your money if u win u get lots if u8 lose close window and re-open it the keep repeating it and ull beHint:Submitted by: tomfirst put your name as HEYZEUS!!!!second when you have your stats and money save your file then go to the casino.next go to the blackjack table and bet all your money.if you win go to your house and save.if you lose quit the game and go to continue.keep doing this until you have 640,000 dollars.now go buy a castle.go to the furnishing store and buy everything.now go to your house and get on the computer.now buy all the stocks that are at 1 dollar.because the stocks cant go bellow 1.spend all your money.now sleep and next morning the stocks should go up.wait till they are about 2-4 dollars or more. then sell them you should make alot of money.if you get good at stock managing then you can make alot of money.this doesnt take long. about 1-2 hours depending on how good you are.i made over 1.2 mil in 15 mins. so give it a try.Cheat:Submitted by: ZaneGet mega money by either going to the casino and betting all it may take long but if you win save (also save before you go) press tab till its on the 500 and hold enter for faster betting also you can put all your money in the bank then wait untill the intrest is high then make a lot of money and put it in the bank and you will sky rocket up in money i did and got over 5 mil and im still going up.Hint:Submitted by: j&b;If you you are president or dictator get 1million$ and put it in bank. sleep till you get 1million with you. the keep with drawing 1million you should be very richHint:Submitted by: RobbieSave then get 1 mil then bet it all on blackjack. If you don't win then close down the game then log back on and do it again but when u do win save strait awayHint:Submitted by: Sidow21st get a lot of money(no loan)2nd go to Fine Line Furnishings3rd buy every thing there4th go back the next day5th buy every thing again (it has new stuff)6th if you bought every thing you should get more intelligence, Strength and charm everydayHint:Submitted by: Sidow2You need 200 charm 1st you need a gun ($400)2nd get money (CEO is best)3rd deposit money4rd rob the bank4rd-B or go to jail for 5 daysCheat:Submitted by: cODYFirst you must have a health lvl of 560. Use HEYZUES!!!! as your name at the start of the game your health will be at 560/560. go towards tthe edge of the area and fall off you should then have 560/570. Go home and sleep BANG extra hpChanging color:2 become white, u just go 2 work. 2 become red, u smoke, drink, rob, fight and buy cocaine.Hint:Submitted by: JulioHeres a good tip...buy alll the exercise things...and then sleep all the time...your strength will go up with your charm and intellgence...just from sleeping!!! ALSO! Do that Zeus thing from other tips...and you will get so much money fast...after you get 999 of all skillzHint:Submitted by: keaneto work at mcsticks you have to type in HEYZUES in capitals as password.to get are scateboard you have to buy smokes and give them to the blue person on the corner of path.Hint:Submitted by: rexxarWhen u get to one thousand days and when u get $200,000 -100 karma and a castle and ceo u get to become a dictator and its not 2,000 days its 1,000 days.Hint:Submitted by: SETHyou must play complete version of stick rpg you will have a car outside your house click on it to hot wire the press c to drive then hold c to make the screen blink black makes stickman like hes in a invisable car.Easter Egg - Back Wards Cars:Sometime when u put Heyzeus!!!!. U might see a car driving backwards.(It doesn't realy have to be HEYZEUS!!!! as ur name but thats a different code)Cocaine:Dont go to a place with to much cocaine the cops find you and your sent to jail u lose your gun and your stuff.Gambling win:Take out a loan at the bank,then click repay loan.type minus and then the amount that you want(repeat this as many times as you like).then gamble it at the casino and hope you win.if you dont then start a new game and try again.Hint:Submitted by: freddydavebobsmithgrayomif you are in a bar fight and it freezes instead of clicking it froze just click the done button on the fighting bar and it should come back to life... do this every time it freezes and finish off your enemy =]Cheat:Submitted by: Shawn JTo become prez all u have 2 do is have a castle be ceo and haf 200,000$ because that is the best chance to win election and you don't have to wait 1000 days,i was prez at 400 days.Hint:Submitted by: CazzerTo become dictator you have to have been playing for 1000 days, On the 1001 day you will get an answering machine message asking you to become dictator of sticks, the more money you put in the more chance you have of winning the electionHint:Submitted by: EvaWhen you have a lot of money, take it all out of your bank acount and save the game. Then go to the Casino and bet it all on blackjack. If you win, save your game and you will get double money. If you lose however, just dont save, exit, and go back and all your money will be returned to you.Hint:Submitted by: AndrewIf you want to sell stuff in other citys but don't want bad karma sell beer insted of cocain.Bank Glitch:Submitted by: CamerantGet some money. Then go to the bank and put a 0 before it than deposit. Might only work with even number like 02000, 01000 etc. You'll deposit that much and keep half. Email gnicol116@aol.com Bye! hope it helps it did for me.Easy Strength + Charm:Submitted by: brodyAn easy way to build strength and charm is to buy the mansion and the treadmill from the furniture store. Next, go to the convinience store and buy a whole bunch of smokes. Then, go stand one pace away from entering your mansion. Then all you have to do is smoke until your health is too low to smoke any more (you will be prohibited to smoke automaticly, so don't worry about dieing) then enter your house and sleep whickh will raise you health and strength. Continue this until desired.Cheat:Submitted by: shaun when you have a castle + $200,000 + the job as a CEO + 100 karma and have played for a virtual year you should be invited to have an election, accept and choose the $200,000 campaing and you should become presidentnote: when you are president you can not work and you get $5000 when you sleepCheat:Submitted by: BOOBhold forward and backwards in the car put your bonet over the edge near the mansion and make sure u just start the game or i wont work btw u can fall thogh ground why u on the road and went u respawn u start with 999 everthing and preisdent and castle and 9000,00000 money.Here are some cheats for stick Rpg CompleteCheat:Submitted by: samto be director get 999 on every thing but karma, a castle and 200,000 dollars and sleep till 999 days egzactly and you have a messeage read then erase then you get another message and choose the 200,000 dollar option (if u kill people you cant be presidant).

Posted by Bartboy 10 years ago


How to copy/transfer files(songs,video,photo,dvd) from iPod to Mac/PC? ?

[b]The article includes two guides. 1. How to put DVD/video/flash to iPod touch/classic/video/nano Video MP4 on Windows and Mac? 2. How to download and convert YouTube videos to iPod Video, iPod Touch, iPod Nano, iPhone, Zune, PSP, etc? [/b] [b]Guide1. How to put DVD/video/flash to iPod touch/classic/video/nano Video MP4 on Windows and Mac? [/b] [b]This guide includes five parts as follow: [/b] Part 1-1: Rip [url=http://www.dvdtoipodtouch.org/] DVD to iPod touch [/url] /classic/video/nano (Windows) Part 1-2: Convert AVI, WMV, MPEG, RM, RMVB, ASF, MOV, DivX, XviD, MPG to iPod touch/classic/video/nano MP4 or H264 format (Windows) Part 1-3: Rip DVD movie to iPod touch/classic/video/nano (Mac) Part 1-4: Convert AVI, WMV, MPEG, RM, RMVB, ASF, MOV, DivX, XviD, MPG to iPod touch/classic/video/nano MP4 or H264 format (Mac) Part 3-5: Convert flash, swf to iPod touch/classic/video/nano (Windows) It is easy-to-use and the converting speed is fast! After testing, all formats to iPod touch/classic/video/nano conversion works well, the output audio and image quality is excellent! Let's view the steps. [b]Part 1-1 [/b]: How to rip DVD to iPod touch/classic/video/nano (Windows) 1. Download the latest version DVD to iPod Converter + iPod Movie/Video Converter Suite, and install it. You can download about it by referrring here. [img]http://www.dvdtoipodtouch.org/images/dvdtoipodtouchvideo-guide/dvd-to-ipod-touch-guide-1.jpg[/img] 2. Run the DVD to iPod Converter, load your DVD by clicking 'Open DVD' button or choosing 'Open DVD' from 'File' drop down menu. One or several titles appear in the list after loading DVD. 3. As usual, the longest title is the main file of the movie. You can remove the title you don't like to convert by unchecking the title. Set 'Subtitle', 'Audio Languages' to what you like. 4. To 'Output Folder', Enter the full pathname or choose the path where you want to save your video files by clicking the related button. 5. Click 'Convert' button to start the iPod DVD conversion. 6. Find the .mp4 file that DVD to iPod converter created and drag it into your iTunes library, or select 'Add File to Library' from the 'File' menu and select the encoded movies. Now you can watch it with iTunes or Quicktime Player on your PC. 7. Load the MP4 files to iPod by clicking 'File -> Update iPod'. Now, you can enjoy the movies on your fifth generation video iPod anywhere and anytime. [b]Part 1-2 [/b]: How to convert iPod touch/classic/video/nano video, such as AVI to iPod, WMV to iPod, MPEG to iPod, RM to iPod, RMVB to iPod, ASF to iPod, MPG to iPod, DivX to iPod, XviD to iPod video (Windows) 1. Download and install. 2. Run iPod Video converter component. And load the video files you'd like to convert by clicking 'Open file' button. Click 'Output' and choose the pathname where you want to save your video files. Click 'Convert' to start converting video to iPod MP4 or H264 files. Tips: Before converting, you can click 'Advance -> Video settings' to set 'Video format', 'Resolution', 'Framerate', 'Output Quality'. If you'd like to convert video to H264 files, please set 'Video format' to 'H.264 FQ Variable Bitrate'. 'MPEG4(.mp4) FQ Variable Bitrate' is the default value. Certainly, you can also set 'Audio Bitrate', 'Channels', 'Sample Rate' and 'Volume' in 'Audio Settings' page. As usual, we set "Resolution" as "320x240" (i.e. default settings), certainly you can also choose other video sizes you like. 3. After converting, you can open the output folder to check and play the iPod video files (.mp4 or .mov) using Quicktime Player . 4. Transfer the iPod videos to iTunes by draging or clicking "File -> Add File to Library". Now, you can enjoy them on iTunes. Then hit "File -> Update iPod" to sync to your iPod. [b]Part 1-3 [/b]: How to directly convert DVD to iPod touch/classic/video/nano video (Mac OS X) DVD to iPod Converter for Mac can rip DVD movie to iPod straight with high video quality. It supports converting an entire DVD to one iPod video file, and also supports ripping any segment by setting "start time" and "end time". Download the latest Mac DVD to iPod Video Suite or Mac DVD to iPod Video Converter. Insert the DVD movie you'd like to rip into the DVD drive, click "DVD" button to load your DVD, select the output format and set the optional parameters, then hit 'Convert' to start the iPod DVD conversion process. [img]http://www.dvdtoipodtouch.org/images/dvdtoipodtouchvideo-guide/dvd-to-ipod-mac-wondershare.jpg[/img] [b]Part 1-4 [/b]: How to convert AVI, WMV, MPEG, RM, RMVB, ASF, MOV, DivX, XviD, MPG to iPod touch/classic/video/nano (Mac OS X) iPod Video Converter for Mac can not only convert AVI, MOV, MPEG, DivX, WMV, VOB, XviD to iPod video MP4, but also extract/convert media files to iPod audio M4a, MP3 on Mac. It is easy to use. Just download the latest Mac DVD to iPod Video Suite or Mac iPod Video Converter, load your video files and convert by pushing several buttons. You can know about the Mac DVD to iPod Suite software by referring here. [b]Part 1-5 [/b]: How to convert flash, swf to iPod touch/classic/video/nano 1. Download flash to iPod Converter from here, intall and run. 2. Click "Add Flash", load your Flash (.swf) movie or video files. Tips: You can play the swf file by clicking "Play" button. 3. Click "Convert Now!" to start converting swf flash to iPod mp4 video format. Tips: (optional) Before converting, you might as well set "Output folder" to somewhere you like. [b] Guide 2. How to download and convert YouTube videos to iPod Video, iPod Touch, iPod Nano, iPhone, Zune, PSP, etc? [/b] YouTube Mate helps you download, convert, play and manage your favorite YouTube videos... and it's very easy to use. If you're a YouTube fan, you'll certainly love YouTube Mate! It is the most powerful YouTube assistant on the planet. Guide [b]Part 1 [/b]: Download YouTube Videos with this YouTube Downloader [img]http://www.youtubetoipod.org/images/download-youtube-video-guide-1.gif[/img] Firstly, Free download and install it. You can know more about it from Cucusoft Youtube Mate. Then, Click "Download" button, copy the Youtube url address to cucusoft youtube Mate, then click "Ok" button. (Note, you can set the output video path under "save to " option, the default root is under C:\YoutubeDownload, All the downloaded youtube videos shall be stored under the "save to" path you point to). If you open YouTube videos and copy the url, the Download settings panel will pop audo indeed. It's totally a free YouTube Downloader. The whole process is very easy and fast !!! You could download unlimited videos at the same time. Just copy past and click OK. [b]Part 2 [/b]: Convert YouTube Videos & Preview flv Videos with this YouTube Converter, YouTube Player Convert YouTube videos .flv to various video formats, including avi, DivX, XviD, rm, rmvb, MOV, MPEG, MPEG4 AVC, H.264 and WMV, VOB, VCD, SVCD and DVD Format .mpg; Convert downloaded YouTube videos .flv to a format compatible with your favorite portable device, including iPod Video, iPod Touch, iPod Nano, iPhone, Zune, PSP, PDA, Apple TV, as well as video capable MP3 players, 3GP mobile phones, and Pocket PC. [b]Part 3 [/b]: Output Profiles - YouTube Converter helps you convert YouTube flv to 3GPP - 3rd Generation Partnership Project (.3gp) AAC - Advanced Audio Coding (.mp4, .aac) AC3 - Dolby Digital AC-3 Audio (.ac3) Apple TV (1280x720) H.264 Movie(.mp4) Apple TV (640x480) MPEG-4 Movie(.mp4) ASF - Advanced Streaming Format (.asf) AVI - Audio video Interleaved (.avi) DVD - DVD Format (.mpg) FLV - Flash Video Format, YouTube Video, etc. (.flv) iPhone (480x320) H.264 Movie(.mp4) iPhone (480x320) MPEG-4 Movie(.mp4) iPod MPEG-4 Movie (.mp4) -- Default for iPod iPod H.264 Movie (.mp4) iPod touch H.264 Movie(.mp4) iPod touch MPEG-4 Movie(.mp4) iPod TV Size1 (480x368) MPEG-4 Movie (.mp4) iPod video nano H.264 Movie (.mp4) iPod video nano MPEG-4 Movie(.mp4) M4A - MPEG Layer-4 Audio (.m4a) MOV - QuickTime Movie (.mov) MPEG-1 Video (.mpg) PDA - Personal Digital Assistants Device (.wmv) PPC - Pocket P.C. Device (.wmv) PSP - PSP MPEG-4 Movie (.mp4) RA - RealAudio (.ra) RM - RealVideo (.rm) SVCD - Super Video CD Format (.mpg) SWF - For Website Use , SWF Format (.swf) VCD - Video CD Format (.mpg) VOB - VOB file - MPEG2 PS Format (.vob) WMA - Windows Media Audio (.wma) WMV - Windows Media Video (.wmv) Zune TV Size1 (480x368) Windows Media (.wmv) Zune Video - MPEG-4 (.mp4) Zune Video - Windows Media 7 (.wmv) YouTube Mate can NOT ONLY download YouTube videos, convert YouTube .flv videos, BUT ALSO convert AVI, mpg, MPEG, WMV, ASF, MOV, RM/RMVB, MP4, MKV to FLV, etc all output formats. Such a powerful YouTube Video Converter, free YouTube Downloader, it's worth of owning YouTube Mate for Flash videos collecting and YouTube fans like you. Start to put [url=http://www.youtubetoipod.org/]youtube to ipod [/url] now! And, if you need [url=http://www.freedvdripper.org/]free dvd ripper[/url], i think this site can help you. Good luck!

Asked by xxbbyyss 8 years ago


Fastest you have ever been.

I have a car, but no permit or license. One day, my brother told me to bring him something while he was at work. I was driving down the street going the speed limit or a little over and under. I turned onto the main road Speed limit, 50mph, and just went 50 or so the whole way. and when i got back onto the highway, this guy is following me to my bumper basically, so in the non passing zone just getting on i am going about 25mph, as you are getting on it is 35mph limit, as soon as it reaches 50mph, i jam the gas, it goes into passing gear and in no time i am doing 80mph. and on an S-curve still doing 80. On the stretch i am doing about 60mph, and decided i should just stick to the speed limit. Got a story? A Nice Morning Drive It was a fine morning in March 1982. The warm weather and clear sky gave promise of an early spring. Buzz had arisen early that morning, impatiently eaten breakfast and gone to the garage. Opening the door, he saw the sunshine bounce off the gleaming hood of his 15-year-old MGB roadster. After carefully checking the fluid levels, tire pressures and ignition wires, Buzz slid behind the wheel and cranked the engine, which immediately fired to life. He thought happily of the next few hours he would spend with the car, but his happiness was clouded - it was not as easy as it used to be. A dozen years ago things had begun changing. First there were a few modest safety and emission improvements required on new cars; gradually these became more comprehensive. The governmental requirements reached an adequate level, but they didn't stop; they continued and became more and more stringent. Now there were very few of the older models left, through natural deterioration and . . . other reasons. The MG was warmed up now and Buzz left the garage, hoping that this early in the morning there would be no trouble. He kept an eye on the instruments as he made his way down into the valley. The valley roads were no longer used very much: the small farms were all owned by doctors and the roads were somewhat narrow for the MSVs (Modern Safety Vehicles). The safety crusade had been well done at first. The few harebrained schemes were quickly ruled out and a sense of rationality developed. But in the late Seventies, with no major wars, cancer cured and social welfare straightened out, the politicians needed a new cause and once again they turned toward the automobile. The regulations concerning safety became tougher. Cars became larger, heavier, less efficient. They consumed gasoline so voraciously that the United States had had to become a major ally with the Arabian countries. The new cars were hard to stop or maneuver quickly, but they would save your life (usually) in a 50-mph crash. With 200 million cars on the road, however, few people ever drove that fast anymore. Buzz zipped quickly to the valley floor, dodging the frequent potholes which had developed from neglect of the seldom-used roads. The engine sounded spot-on and the entire car had a tight, good feeling about it. He negotiated several quick S-curves and reached 6000 in third gear before backing off for the next turn. He didn't worry about the police down here. No, not the cops . . . Despite the extent of the safety program, it was essentially a good idea. But unforeseen complications had arisen. People became accustomed to cars which went undamaged in 10-mph collisions. They gave even less thought than before to the possibility of being injured in a crash. As a result, they tended to worry less about clearances and rights-of-way, so that the accident rate went up a steady six percent every year. But the damages and injuries actually decreased, so the government was happy, the insurance industry was happy and most of the car owners were happy. Most of the car owners - the owners of the non-MSV cars - were kept busy dodging the less careful MSV drivers, and the result of this mismatch left very few of the older cars in existence. If they weren't crushed between two 6000-pound sleds on the highway they were quietly priced into the junkyard by the insurance peddlers. And worst of all, they became targets . . . Buzz was well into his act now, speeding through the twisting valley roads with all the skill he could muster, to the extent that he had forgotten his earlier worries. Where the road was unbroken he would power around the turns in well controlled oversteer, and where the sections were potholed he saw them as devious chicanes to be mastered. He left the ground briefly going over one of the old wooden bridges and later ascertained that the MG would still hit 110 on the long stretch between the old Hanlin and Grove farms. He was just beginning to wind down when he saw it, there in his mirror, a late-model MSV with hand-painted designs covering most of its body (one of the few modifications allowed on post-1980 cars). Buzz hoped it was a tourist or a wayward driver who got lost looking for a gas station. But now the MSV driver had spotted the MG, and with a whoosh of a well muffled, well cleansed exhaust he started the chase . . . It hadn't taken long for the less responsible element among drivers to discover that their new MSVs could inflict great damage on an older car and go unscathed themselves. As a result some drivers would go looking for the older cars in secluded areas, bounce them off the road or into a bridge abutment, and then speed off undamaged, relieved of whatever frustrations cause this kind of behavior. Police seldom patrolled these out-of-the-way places, their attentions being required more urgently elsewhere, and so it became a great sport for some drivers. Buzz wasn't too worried yet. This had happened a few times before, and unless the MSV driver was an exceptionally good one, the MG could be called upon to elude the other driver without too much difficulty. Yet something bothered him about this gaudy MSV in his mirror, but what was it? Planning carefully, Buzz let the other driver catch up to within a dozen yards or so, and then suddenly shot off down a road to the right. The MSV driver stood on his brakes, skidding 400 feet down the road, made a lumbering U-turn and set off once again after the roadster. The MG had gained a quarter mile in this manner and Buzz was thankful for the radial tires and front and rear anti-roll bars he had put on the car a few years back. He was flying along the twisting road, downshifting, cornering, accelerating and all the while planning his route ahead. He was confident that if he couldn't outrun the MSV then he could at least hold it off for another hour or more, at which time the MSV would be quite low on gas. But what was it that kept bothering him about the other car? They reached a straight section of the road and Buzz opened it up all the way and held it. The MSV was quite a way back but not so far that Buzz couldn't distinguish the tall antenna standing up from the back bumper. Antenna! Not police, but perhaps a Citizen's Band radio in the MSV? He quaked slightly and hoped it was not. The straight stretch was coming to an end now and Buzz put off braking to the last fraction of a second and then sped through a 75-mph right-hander, gaining ten more yards on the MSV. But less than a quarter mile ahead another huge MSV was slowly pulling across the road and to a stop. It was a CB set. The other driver had a cohort in the chase. Now Buzz was in trouble. He stayed on the gas until within a few hundred feet when he banked hard and feinted passing to the left. The MSV crawled in that direction and Buzz slipped by on the right, bouncing heavily over a stone on the shoulder. The two MSVs set off in hot pursuit, almost colliding in the process. Buzz turned right at the first crossroad and then made a quick left, hoping to be out of sight of his pursuers, and in fact he traveled several minutes before spotting one of them on the main road parallel to his lane. At the same time the other appeared in the mirror from around the last comer. By now they were beginning to climb the hills on the far side of the valley and Buzz pressed on for all he was worth, praying that the straining engine would stand up. He lost track of one MSV when the main road turned away, but could see the other one behind him on occasion. Climbing the old Monument Road, Buzz hoped to have time to get over the top and down the old dirt road to the right, which would be too narrow for his pursuers. Climbing, straining, the water temperature rising, using the entire road, flailing the shift lever back and forth from 3rd to 4th, not touching the brakes but scrubbing off the necessary speed in the corners, reaching the peak of the mountain where the lane to the old fire tower went off to the left . . . but coming up the other side of the hill was the second MSV he had lost track of! No time to get to his dirt road. He made a panicked turn left onto the fire tower road but spun on some loose gravel and struck a tree a glancing blow with his right fender. He came to a stop on the opposite side of the road. the engine stalled. Hurriedly he pushed the starter while the overheated engine slowly came back into life. He engaged 1st gear and sped off up the road, just as the first MSV turned the corner. Dazed though he was, Buzz had the advantage of a very narrow road lined on both sides with trees, and he made the most of it. The road twisted constantly and he stayed in 2nd with the engine between 5000 and 5500. The crash hadn't seemed to hurt anything and he was pulling away from the MSV. But to where? It hit him suddenly that the road dead-ended at the fire tower, no place to go but back . . . Still he pushed on and at the top of the hill drove quickly to the far end of the clearing, turned the MG around and waited. The first MSV came flying into the clearing and aimed itself at the sitting MG. Buzz grabbed reverse gear, backed up slightly to feint, stopped, and then backed up at full speed. The MSV, expecting the MG to change direction, veered the wrong way and slid to a stop up against a tree. Buzz was off again, down the fire tower road, and the undamaged MSV set off in pursuit. Buzz's predicament was unenviable. He was going full tilt down the twisting blacktop with a solid MSV coming up at him. and an equally solid MSV coming down after him. On he went, however, braking hard before each turn and then accelerating back up to 45 in between. Coming down to a particularly tight turn, he saw the MSV coming around it from the other direction and stood on the brakes. The sudden extreme pressure in the brake lines was too much for the rear brake line which had been twisted somewhat in his spin, and it broke, robbing Buzz of his brakes. In sheer desperation he pulled the handbrake as tightly as it would go and rammed the gear lever into 1st, popping the clutch as he did so. The back end locked solid and broke away, spinning him off the side of the road and miraculously into some bushes, which brought the car to a halt. As he was collecting his senses, Buzz saw the two MSVs, unable to stop in time, ram each other head on at over 40 mph. It was a long time before Buzz had the MG rebuilt to its original pristine condition of before the chase. It was an even longer time before he went back into the valley for a drive. Now it was only in the very early hours of the day when most people were still sleeping off the effects of the good life. And when he saw in the papers that the government would soon be requiring cars to be capable of withstanding 75-mph headon collisions, he stopped driving the MG altogether. Written by: Richard Foster

Posted by Yerboogieman 9 years ago  |  last reply 5 years ago