Game Ideas?

I have been thinking about designing a game. here are some ideas I've been kicking around: Post-apocalyptic themed RPG: Based loosely on Discovery's new series, The Colony, you would play a character and experience his struggles to survive a cruel and lawless world. Final fantasy styled game. Zelda Platformer: It would incorporate the 'hoppy-jumpy' gameplay of the Mario Bros. Platform games with the dungeon-questing and puzzle-solving of the Legend of Zelda Titles. Mario RTS: Simply combine the gameplay of C&C with the themes of the Mario Brothers. nothing more to say. I am using Game Maker 7 Lite. Thoughts and suggestions are welcome and appreciated!

Posted by AlternateLives 9 years ago


The geek daily Scheduel. <--- i hope i spelt that right, otherwise i'de be a geek castaway.

What Geeks do every day.7:00 AM= Wake up and brush teeth, then polish braces. (LOL)8:00 AM= After hour long brace polishing we eat a healthy fiber filled breakfast.8:30 AM= Leave for school. We like to be early.12:00PM= Talk to friends about Conquer.3:00 PM= After school, run away from bullies, all the way home.3:45 PM= At home, play Conquer.3:46 PM= Live Conquer.4:00 PM= Start doing homework.7:00 PM= Finish homework and study8:00 PM= Eat dinner then sleep instantly. Repeat every day, any day.

Posted by kingghaffari 10 years ago


Protozoans Will Rule Us All!! Agh!

I was looking up poultry diseases on Wikipedia and I stumbled across this.Read it. I dare you.OK assuming you read it, Run for your lives and kill all the cats!! This microbe wants to rule the universe!!!Pretty scary how it can modify you to allow it to pass on and spread *shudders* makes rats seek out cats, and people get cozy....So next time your cat snuggles with you, run for it!! It's an evil protozoan trying to conquer all life forms!!It would be wise to steer clear of your neighborhood crazy cat lady as well... She's been conquered and is attempting to spread it to new hosts!*shivers with terror*Makes vampirism sound plausible...

Posted by KentsOkay 10 years ago


How Can We Make The World A Little Bit Geekier? (Project HCWMTWALBG) (LOL)

Is it possible? Can it be? It's just like episode 44 of StarTrech season 2. (I'm lvl 102 in Conquer. and i have full +1 equips)(OMG) Lets have some fun and put in stupid ideas of how to make the world a little bit geekier.

Posted by kingghaffari 10 years ago


TigerNod (and perhaps other people too) can't create a group

When I tried to submit a group my pc told me to enter a name for my group. I did, and I called it "Command and Conquer Group". For some reason, it keeps telling me to enter a name before I can submit. I'm not that technical with computers or the Internet, so is there someone around to explain me what I should do?

Posted by TigerNod 9 years ago


Free offline RPG?

Does anybody know of any free offline RPGs? It has to be offline be cause I mostly want one so I have something to do while I download my podcasts (can't play games online and download at the same time). Also, I would like it to not be really gay.My friend plays a game called Conquer Online, I thought it might be fun to play, but it's an MMORPG, the key word being online, so I can't play it, because I'm on dial-up and I get disconnected all the time. I guess I'm looking for something similar to that.I know I'm kind of asking a lot of a free, offline game, but I can't play online ones.KTHXBAI

Posted by Aeshir 10 years ago


CRASHspace Group Roll Call!

Welcome welcome CRASHers and other maker people to our hacker space group! This is the time to introduce yourself. Tell us a little about yourself and about what you like to make/hack/disassemble. I'll go first. My my name is Barb, and I'm your humble admin. I've been a member at Crashspace since early 2014, and am systematically conquering all tools the space has. At the time of writing, I'm very much into 3d printing on our Bukito and Bukobot. I also like woodworking, Arduino, electronics, paper, sewing, and plenty of other media. A recent project I'm proud of is my Hexachord, a giant 6-chambered, motorized, rotary string musical instrument. Also, meet the Crashspace mascot, Sparkles, a magical (and functional) soldering unicorn. Sparkles likes heating things up. ;)

Posted by BarbMakesThings 3 years ago


littleBits' #BITWARS Epic Fan Challenge

We're excited to announce this most epic fan challenge of all time.... Bit Wars! Starting today and ending on Dec. 19, we challenge you and your community to invent a new gadget for your favorite Star Wars character. Then film a video that either recreates or remixes your favorite scene, starring YOU and your new creation. GET ALL THE DETAILS IN THE CHALLENGE PAGE : http://littlebits.cc/bit-wars STEP 1: Choose Your Path Select which challenge category you want to create an invention for. Multiple entries encouraged! Can’t decide? Close your eyes and use the Force. Category winners each get a Kit & special swag! Multiple entries encouraged! Geekiest Costume: Bitify your favorite character. Try a Synth Lord costume with its own soundtrack, or an O-Bit-wan Kenobi cape. Ultimate Droid: Bee-boop beep-boop. Invent your own droid inspired by your favorite robotic sidekick! Most Legit Lightsaber: Put your own spin on a lightsaber and create a more elegant weapon for a more civilized age. Award-Winning Film: Step into the story! Film an original Star Wars storyline or recreate your favorite scene. STEP 2: Invent a Gadget Create a new accessory for your favorite character to conquer the galaxy with. Check out some entries from the community for bitspiration. How To Make Star Wars BB8 Droid by Marjan Atanasovski Yoda lifts the X-wing by Braden Irish Luke’s Sidewinder by Tom Balzamo R2D2 BitRobot by Diego Thurler STEP 3: Make a Video Give George Lucas a run for his money! Step into the story and tell it a new way (keep it PG please). We have prepared some pro tips to create your film, check out our blog post. STEP 4: Share Your Masterpiece Enter by uploading your creation to the Invent page including a youtube video and using #BitWars. DEADLINE IS December 19 at midnight EST. STEP 5: Join the Global Makeathon Make alone you need not. From December 11-13, join a Global Makeathon event at Chapters in over 100 cities, from NYC to Beijing and across the DagoBit System. Or host your own :) We've compiled a Resource Guide to help you navigate this workshop like the Millennium Falcon in an astroid field. May the bits be with you.

Posted by liza.stark 2 years ago


Living salad, makerbot songs, and noodle!

My first day at Instructables, I found myself sitting on a chair fabricated by the guy next to me, listening to plans for a living salad which would grow through your plate, fertilized by worms below the surface and a stained glass window made of dried fruit, trying to focus on absorbing all the information Vanessa and Noah were dishing out. Just beyond loomed the amazing fabrication facilities, with rows of 3D printers, zillion-axis CNC machines, a stocked electronics room, every kind of adhesive you could dream of, and even a test kitchen! It was a makers dream, Pier 9 had the material and equipment resources to allow us to realize nearly any idea we could dream up, and dream we did. It was immediately clear that the one month my collaborator Kyle (https://www.instructables.com/member/kylemcdonald/) and I had planned to spend there was not enough. Sadly, it was all we had, so we got to work immediately on Noodle, a little robot with the I/O of a machine but the thoughts and feelings of a human. I could go on about the shop at Pier 9, but the thing that really made the experience for me was the people. Hosting 10-12 AIRs at a time, the studio was always full with people building crazy things. One day we'd experiment with Nick's instruments fashioned from rocks, sticks, and water jugs while sampling cocktails from Ben's machine and Rima's cricket ganache, the next day we'd admire Aaron's work on hoodies that zipped around your hands while being serenaded by Andreas' makerbot which seemed to be singing the future. We were all so excited and inspired it wasn't unusual to find half the group there all weekend long or into the wee hours of the night. I won't go so far as to say anyone slept the night there, but...  Not only did we get to hang out in the AIRea, but we also got to know all the others working at Pier 9. This was a building full of people willing to chat about anything from caustics to contests, lend you their skateboard so you could learn how, or demo their latest projects. Vanessa and Noah couldn't have been more supportive and helpful, and it was so inspiring to run into them in the shop on weekends hacking away on crazy things of their own. With so much going on, we sometimes had to work hard to tune it out and stay focused on our Noodle. Luckily, Kyle and I had worked together before and we were able to divide and conquer pretty productively. Kyle handled the fabrication aspects, spec'ing all the hardware and designing and lasercutting then 3D printing the physical enclosure for Noodle. I was heads down on the software trying to hook up our raspberry pi to Amazon Mechanical Turk, speakers, a display, a camera, and an interface. Thankfully, the long hack sessions were broken up by Vanessa coming by to peek at my computer over my shoulder and ask, "what's taking so long? how hard can it possibly be!" ;) I will end this post here and get to work finishing up our instructable before Vanessa hunts us down. If the specifics of our project are a bit cryptic still, all will be revealed with the instructable post (see attached pictures for more mystery). And to all of you considering applying to the AIR program, DO IT! If you are a motivated, curious person with energy and ideas you will have a blast. And the weather is ok, too. Thanks Vanessa, Noah and Instructables!

Posted by lmccart 4 years ago


Game Design Team looking for help &quot;Guardian&quot;

Unity 3D: Game Engine Currently Seeking: Programmers, Animators, GUI Art, Concept Artist, 3D Modelers, Writers, Composers, and People with great ideas. All work Copyright © 2012 by Boundless Game Studios Written by Casey Williams Version # 1.00 Wednesday, January 11, 2012 Overall Game Information: “Guardian” is a third person view and first person view adventure game that will allow the player to play as a hero on a quest to find the truth of the evils in his land . But, with the help of his guardian that watches over him from above. The guardian will fuse into your weapon and guide you through the hero’s world and conquer evil. On the way you will discover special fragments of fallen stars in all different sorts of ways that can alter your blade, skills, and powers. Our game will run on Mac and PC computers. The game will be free to play. Plot: A Valenian boy named Swen meets his Guardian (Bounda) that will need his help to find a fallen Guardian who has gone corrupt and has fused with his own partner from Valenia to destroy both Swen’s and Bounda’s worlds. So, the myth of the Crescents are true to Swen’s people. They believe that everyone has someone watching over them from the moon. Guardians or Crescents are not supposed to leave their world and travel down to Valenia or fuse body/soul/ and mind with their partner. Features: The game will feature live action battles, treasure hunting, altering Swen’s main weapon with rare fragments of fallen Stars, renaming weapons, voice overs for characters, currency system, text on screen system, choice of being good or bad, orchestral music, books with short stories and valuable information, some magic, and more ideas to come.. Genre: The game is an action adventure fantasy game with cartoon style art. Target Audience: The game is for anyone of any age. No bad language or gore. A little violence. Views: Guardian will be in third person view and in first person as well. Game Scope: There will be at least 5-6 towns or more to explore. The world terrain will be separate from the town. Different zones will load the player to new terrain scene or towns. etc.. There will be 6-10 N.P.C.S each at least in a town that will have some purpose in the game. Filler N.P.C. will be added to. There will be a lot of different weapons like Swords, axes, bows, and a few unique ones. Timeline: This project has no set date to be finished at any certain time at the moment. Common And FAQ: What is Guardian about? “Guardian” is a computer game being developed by Boundless Game Studios © that has an adventure/fantasy genre with a toon style. It features a character name Swen who’s name can be changed by the player at the beginning of the game. Swen will have to embark on a great journey with some help from his guardian Bounda. A fallen guardian from the sky has fused with the person he/she sworn to protect. Now chaos has been let out in Swen’s world. Tell me about the setting and the feel of the game? The setting takes place in a vibrant and colorful world known as Valenia. Also, a few glimpses of Bounda’s unknown world Anaira. “Guardian” will give the player a feeling of adventure, curiosity, and a rush in battle. The game art will be beautiful. How is the combat in the game? The fighting in the game will have preset combinations like swinging your weapon left, right, vertical, down. If you press the attack button once there is only one attack action. Press multiple times and this will give you more attacks with Swen’s sword. There will be more special sword attacks. You will also be able to have 3 items/weapons equipped at a time. This does not include your sword but does for shields. So be careful what you equip. Player can target enemies. Who do I play as? The main character is Swen and you control his role in the game. Which is the hero. Dialogue? Yes the game will have scrolling text and possibly voice dialogue. The player will be able to pick 1-3 choices to reply back with. Does Swen talk? Not literally but he does through the choices you make. He does have sound effects though. How are the camera controls? The game includes a button that will give u a fast switch between camera views. Ex. 3rd person view to first person view. Camera view will adjust to enemies that are targeted. Use the mouse to use the rotating view or simply don’t press any buttons for a minute to auto switch to rotating view. What are the main features in the game? You know the cool stuff? The team would really like to focus on the gameplay, story, and all the cool places, items, or weapons to discovered. The main sword can be altered many times (shapes of blades) which will give that certain sword an effect like extra damage, fire, ice, more magic, and more. How about getting to name your sword? Tired of using your sword and want to shoot something with a bow? maybe a blow gun? Well switch to first person and fire away! Selling treasure. Reading books to find short stories or VALUABLE information. Don’t forget the easter eggs.. There will be more features listed in the future.This game will be free for everyone. Doesn't matter if your new or a veteran. You can come and go on the project. It will be fun to have a lot of people helping out. I am aware that people like seeing progress before they are willing to lend out a helping hand.I will make sure everything goes smoothly as possible. My team mates and I talk on Skype everyday. I feel its important to get to know everyone as well and working with them. I don't want this to be work. Lets have fun. Please do not post negative comments. I'm looking for people interested and not downers. Skewl made the 3d model of the blue bird. Skype: CaseySWilliams52 email : BoundlessgameStudios@gmail.com or kcwilliams52@hotmail.com Website: http://www.boundlessgamestudios.com/ Come by the site, register and tell us what you would like in the game, also see videos, pictures, talk about the game, or ask to be on Team Boundless. Thanks for reading. -Casey

Posted by BoundlessStudios 6 years ago


How to ride DH safely

1. Always wear a helmet, wear body armor as well when needed (how much depends on course, and what you find to be suitable) at all times. 2. Look ahead of you. The faster you are going the further ahead you should look. 3. Stay focused and try not to concentrate or think while you are going at high speed, this tends to slow you down and/or cause accidents...practice alot and everything should come naturally with flow! - Before a run get a song or something that gets you "in the mood" in the back of your mind,and go for it - before you know it you'll be through the track/race no problem...you should all ready know the track turn for turn before doing this. 4. Make sure your tires have appropriate tread on them and are not cracking/damaged 5. Check your bike over in the parking lot before going up the lift. Ride it around and check the brakes and tire pressures. 6. Get enough sleep before riding and especially before racing. 7. Don't drink or get high before racing or riding (you can do it, and seen it done, but if you want to win or want to be safe...don't) 8. Stay relaxed and dialed in on the bike, be as relaxed as possible mentally before you start a race but be pumped physically at the same time. 9. Know the track as well as you can before racing it (the later steps will go into greater detail on how to do this). 10.Learn to 'pump through the ruff stuff'-pull up on the face and push down on the back side of bumps/rocks/landing trannys, etc... 11. Stay light on the back brake as much as you can and try to lock it as rarely as possible if at all...it may cause you to wash out. Only lock the brake on extremely sharp turns or to get into a turn if a cuttie won't be efficient enuff. 12. Try to go as fast as you can when you can-->PEDAL PEDAL PEDAL like a bat out of hell in the open or out of turns when/where ever you can. 13. Practice "cutties". 14. Buy the "Fundamentals" DVD available here on pinkbike.com or at most bike shops and study it...take notes if you have to. You will find how to do "cutties" on the DVD as well as many many more "fundamentals" for DH riding-----> BUY IT, you will be glad you did. 15.Off camber: make sure you weight your outside foot and stand the bike on the egde of the tire, that way it will stick 16. Rock gardens: the faster the better- you will bobble across the top and be on you way before you know it, rather than getting packed down and ending up with major arm pump. 17. Braking: only ever do real braking in straight lines, you can brake on corners but do it conservatively and only to slide around sharp turns better as it may cause you to wash out as mentioned above. The less you brake the faster you go and fast riding is a winning formula- think about that. 18. >>>Don't Crash It can have you out for the rest of the season and that can prevent you from winning races----obviously. Just dont ride like an idiot and attempt things that will probably end in you getting hurt. Ride within your limits! 19. (Words of Pro Down hiller Steve Peat from the "fundamentals" DVD mentioned above) "Stay as light as you can on the bike and pump through the back side of rocks or rough sections as a skateboarder pumps a vert ramp" to gain or maintain speed and momentum. 20. Trust your tires throughout the course. If you believe and have faith in your tires grip, chances are they will have grip fine. If you don't trust your tires and BELEIVE that they wont grip and you will probably fall, chances are they won't grip and as a result you will indeed fall. 21. Walk the track and look for new lines or which lines are best to take and are the fastest 22. Tuck when ever possible to conserve energy. Pedal hard in the open spots before the ruff stuff then tuck and pump and repeat. 23. True your wheels to increase your speed and pedalling efficiency 24. Don't use big fat mud bog tiresfor DH(i.e. 2.6"-3.0") EVER...unless your DH course happens to be a downhill mud swamp 25. Learn to brake with out losing traction , this helps in straight line braking before turns. 26.Push yourself in the warmups, (not stupidly) and give 95% of what your maximum was when you were pushing yourself, in the actual race. This way you wont fall, but you are still hauling a$$. 27.Practice shift points, it is very important to be in the right gear at the right time or youll be sucking wind trying to pedal a flat stretch in too high of a gear. On a fast stretch where you need to begin pedaling to maintain that speed, youll be spinning out. Know what gear to start in and what gear you need to be in at every point in the track. 28. If all else fails look fast across the finish line where everyones watching. 29.When learning, set your fork/and or shock harder than you would normally, this will teach you to use to body rather than relying upon the bike. 30. Try to pick memory markers for your self; tree stump, odd looking rock, etc... and break the course down in your head so you can become very quick overall. 31. Practice simple skills such as manuals (good for roots), Hops, roots/rocks) and of course cutties 32. Commit to berms, brake on a berm and it will end it tears, aim to "rail the berm" to do this - hit the berm at a speed that isnt too fast (this will cause you to slip up it) and not to slow (you will slip down and is slower duh) The ideal speed should carry you round as g forces will push you into the berm. 34.Take a couple of the "Learn to race" clinics offered before many of the sanctioned races. 35.Play with your set up, everything from seat angle, to brake postioning- it can all make a big difference. The more comfortable you are on the bike the faster youll go, the steepness can be different for each course(for instance) so tweak it a little each time but dont EVER change your entire setup before a race. 36.When walking the course, look back up at it. You will find new lines looking up rather then down. 37. While riding (including in the air) never squeeze the seat with your knees. This makes it impossible to flow smoothly, and makes you a ridged weight to be tossed around at the mercy of the trail. It may feel safer, but it will cause you to wreck and lose speed when you would not otherwise. In the air also, it you pinch your seat then you can not compress the lip and extend for landing. Also you can not whip and prepare for upcoming turns and bumps. The ONLY time that pinching your seat would be appropriate is when doing a suicide no hander which, if you can do it without loosing speed, is a cool way to entertain the crowd. 38.Learn to crash,it is an important skill to have that will save you alot of trouble in the long run. 39. Work your way up to the big stuff. Even if you are a good rider always warm up on an easier trail then go for the harder stuff you set out to conquer. Same for riding in general- dont go tackle the hardest trail on the mountain without first being able to do the easy ones---this may sound somewhat obvious but alot of people just cant get this bit of logic into their skulls without being told directly. 40. If the drop doesn't have a great tranny, hit it with more speed. this will cause you to have increased foreward momentum and less downward ( static ) momentum and make the landing smoother. let your bike go off the drop first. 41. If you are in the air ( off a jump drop or whatever... ) and your back end starts to dip too much, tap your back brake, this will cause the front end to dip forward. ( this is used all the time in Motocross) WARNING: Use this with caution and only when its a neccesity. 42. XC riding will make you faster. I always love watching the out of shape downhillers crossing the finish line and nearly having a hear attack. The more tired you are the more mistakes you make and the more likely you are to get hurt. Pedal! Then pedal more! 43. Train like a mofo. During my DH racing times I would spend the summer mornings doing 5-8 runs on local dh trails then dirt jumping and XC riding in the afternoon= Legs that were strong/fast as hell. Dont forget to train in the off season too. 44. Develop a training schedule not just for biking and racing but to keep in shape in general. The more you ride the better you will be. Like Ito was saying, do as much of each mountain biking discipline as possible with emphasis on Down hill. Cedric Gracia wins because he is a great all around rider as is Minaar. 45.Commit to the front end of your bike in corners. Watch Sam Hill, no-one does it better. NOTE: BEFORE DOING THIS, make sure you have practiced it and know how to do this technique at speed (Note is courtesy of Iceboy) 46. Don't pedal like a mad man out of the gate. Pedal, but let your bike gather speed and focus on keeping it. Racing comes down to one thing - exit speed , in particular your speed out of corners. Wait until you feel the flow before you start pushing it harder. If you pedal too hard from the start you'll flip in 60 seconds and get back on your bike a go harder to make up the time. Then you'll flip again. Speaking from experience on this one! It's all about being 'zen'. At least that's what all the dudes who keep beating me are telling me. Learn how to go as fast as you can through turns and sections to know your limits. 47. Make your riding FEEL slow when you are going fast! If you feel fast it's because the trail is catching up with you too quickly for you to process all the info in a comfortable time frame. Probably because you are too busy worrying about going fast and not feeling the flow. Look out, you are about to flip. It's that zen thing you're missing. 48. Practice having FLOW in all your riding, down hill (speed as well as flow), Dirt jumps (flow), XC(speed and flow), what ever (FLOW)... 49.Dont be intimidated by other riders, stay focused on what you have to do not what they are doing, if they crash pay atention to why, and try not to make the same mistake. 50. Learn to go over jumps at as high a speed as possible with out overshooting or losing speed by going too high. Jumps and learning to land them without thinking is a VERY beneficial skill to have... (if you want to stay low coming of jumps learn to soak up the lip...you will go just as far but you'll stay lower) 51. When doing a j-hop, bunny hop or going up the face of a jump don't forget to push into the ground and then come up to get more air. 53. The rougher the place you are riding the more ralaxed and flowy you should be trying to go . 54. Spend time at the track and just watch other riders(especially how they are going through the tricky sections that you are having trouble with), see what they are doing wrong and try to not make the same mistakes, also watch for where the speed spots of the section are. 55.Read Brian Lopes's & Lee McCormick's book " Mastering Mountain Biking Skills", this book covers everything you need to know in great detail from top to bottom, it is with out a doubt the most comprehensive guide for how to ride/race mountain bikes and how to handle and practice everything involved in riding. I HIGHLY RECCOMEND IT, and would say that it is the BIBLE for Mountain Biking! 56.Look where you want to go not at what you are trying to avoid. if you stare at the tree you are trying to go around instead of the trail around it you will more often than not hit the tree. 57. As mentioned previously-The faster you are going the further ahead you should look, always look at what lies further ahead when riding downhill AND avoid staring at your front wheel--staring at your front wheel will slow you down drastically and often will lead to crashing. 58.To re-inerate what Harding.Thomas was saying; do not focus on obstacles like stumps logs and rocks, because thats were you will go instead of where you want to go. In essence, keep an eye on where you want to go and you will go there. Do not look down at what your riding over, let your bike deal with the terrain, thats what its for. This is a very important tip to increasing speed and improving flow. 59. Before you go riding, I find that a simple 10 minute warm up on flat land and practicing tight turns and j-hops helps loosen you up and calms you down If you have any other tips, tell me! ill post them in the list.

Posted by struckbyanarrow 7 years ago