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Hardware/software for indoor digital signage? Answered


What I would like to build is a digital signage kiosk. I am using a 32" LCD display and wood for the housing but I can't figure out in which direction to go regarding the hardware/software which would breath life in this stuff.

Room is not a problem inside the housing, so I could go mini or a normal pc, x64 or ARM. The interface would be rendered in HTML (+java script for animation), which would contain some short (1-2 minute) video clips, but overall the requirements are not that big. So here comes the software decision: windows or android???

Android with smaller lighter (energy saving) hardware or the ARM powered Raspberry Pi is tempting, but maybe in the future I would incorporate touch capabilities which may need a more sophisticated hardware...I am confused, which way to go????



I think you should just go with a small PC to get it up and running. Even a spare old PC with linux would do. Just make sure the cabinet has plenty of holes or screened back for heat venting. It would be your first model so you can flush out what you need and then streamline it for later. A PC offers you a nice environment for kiosk development, you have a full sized DVD player, remote access by virtual terminal, wireless LAN access, you can easily hook up a printer or webcam, sound, plenty of hard disk space, etc. Use a wireless keyboard and mouse to access the machine sealed up in the kiosk. Doing stuff on a Pi might be limiting you to figuring out the drivers, compatibility with peripherals, RAM and storage considerations, and limit on the speed of the processor. Good luck.

Hi caitlinsdad,

Thank you for your suggestions, indeed a PC would be the most useful in creating the computational background for this kiosk. I am already playing with a lot of cool ideas this configuration could give.

One would be a touchscreen, I made some resourcing on this subject but still haven't found the best choice.

Maybe you got a suggestion on this too...:D


Don't know what you are doing - commercial application, school/museum interactive or art project. Do you need text input, mapping to buttons or icons, directional control only, gestures or multi-touch, waterproof, etc. I guess you could look up similar kiosks out there and see what they use. I have seen some resistive overlays available as the more expensive capacitive ones may only be for a smaller console second display. You can look up some of the multi-touch instructables where they make a table your mouse surface or the kinect body motion sensing.

Thanks for the sugesstions. I will try this direction. :)