How do you make an Inventor assembly with parts that interact? Answered
Currently, I can use constraints to assemble parts, but when they are moved around, they simply go through each other. How can I make the parts push each other around?
For example, I'm designing a paintball marker, and it has a body, bolt, trigger assembly, and various pins. How would I make the bolt catch on the trigger when it is moved rearward? How would I make the bolt go forward when the trigger is moved rearward?
I'm using AutoDesk Inventor Professional 2012. Also, I have access to most current Autodesk programs if they are required.