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Knex Wars Video Game - Now Doom PC (classic) engine for online abilitys Answered

Yet again... the game engine is changing! (sorry)
After a million polygon 3D errors (due to the nature and looks of knex guns) the games engine will be changed once again...

Not all hope is lost though! anyone remeber the classic PC, game DOOM!!! thats right so far I've been able to use my old Wolf3D sprites I made, AND! IT WORKS!!! graphic are now being updated to make the higher resolution (wolf3D had 64x64 Doom has 128x128, or if you download an expantion that like requires 150kb (big way back when it came out) a resolution of 256x256 (my fav and lucky number) with now 16 bit color and no longer 8 bit 256 colors!
Oh did I forget to mention ONLINE PLAY!? - Doom pc had online and people could play on custom maps (that colombine shooting kid made maps and graphics and yes I've played them all and they are fun!) -note none are based on the school

If you realy know nothing then let me explain
1) Online play = Fun
2) 256x256 resolution = 4x the ammount of detail as Wolfenstein (go on MS paint and set the size to 64x64 and draw the smallest dot, then set it to 256x256 and you will see a big difrence)
3) polygon 3D = 3D objects made of polygons and other kinds of shapes (think of the early 32 bit and N64 graphics)
4) 8/16 bit color = ammount of colors can be in the game. 8 bit = 256 colors (everything in computers adds up to 256...) 16 bit color is Neer true color (32 bit is considered "true color" and has every color.

Once again sorry for the change (again) but N64 games are not the easiest thing to program when an engine was not meant to be modded (or have weapons so colorful and having so many colors in one part like a real knex gun)

And I know just about everyone has a computer that is older then windows 95 (with me with windows 95 cause i cant put floppys in a laptop) so running the game should be no problem (yet running an n64 game with other programs like virus scanner, or being online makes it 4x slower)

to help the looks of the guns (and reduce time from building them just to see how the would look) could someone make side (like halo) and frontal (not iron sights) pictures of these guns? - do with your own gun if you want, just make sure the pictures not to blurry


Great idea and i have some tips for you. A little while back a group of programmers mad a mod to the game BF-2142 and called it conflict 2142 they added tons of weapons and vehicles and you might be able to get them to help you with the scripting if you contact them and ask. go to www.conflict-2142.com

hmm ill see about it, A couple of my freinds are helping now, and my more powerful desktop just got fixed (finaly!) so idk if ill need their help (yet) cause so far there is no problems (unless you count reload button doesn't always work, skipping the boltback frames when using the TDS2 when you have an odd number of bullets, and the ammo cap of gorkems sniper is 999- wtf ) -these are all simple fixes - i think

do some research before you post forums like this. I made a similar forum a few months ago.

Read the whole thread before you post comments like this. He's actually making a video game unlike you, dreamer.

heh, I was just throwing out the idea so someone could make a game. my apologies to spyran.

I figured the coolest knex FPS wouldn't have premade weapons. I mean where's the fun in that? I was thinking what if the game had some major scripting that allowed you to build your weapons in game? Then it would use some calculations to give it stats of accuracy, range, etc. based on how you built the gun. The best part is you wouldn't be limited by your pieces (except I would make it where you only have so many pieces and you buy more with the money you get from battles you win and stuff like that)

that would be hard to do. expecially since the game would have to figure out what would happen with the gun with a set rubberband force on it. and then there is the element of error involved with any knex gun firing. factor that in with the face that building something big would take for ever. i liked my idea of having the guns be made in mlcad, and then sent in to the team making the game. they can then test the gun and get some real stats witch can be put into the game after some math. then just use the mlcad image to get the 3D images needed for the gun. you could also make some of the pictures that put togeather make a stop motion video of the gun cocking. it would be a little hard to get working but after that you could just have people download the guns they want for the game. i was thinking that this game would be more of a online multiplayer game instead of a one player game. the only thing i see is that someone with a good knowledge of computer games and a little programing background(me for instance) could make a gun with way to high stats pretty easily with the downloading program. what we would need is a stat cap. I.E. pistols or sidearms can only do a max damage of 40(that would be the best pistol out there)and a low of one so even if you did change the stats you would just be able to do a damage of 40. or better yet have the stats of the guns saved on the online server. like if you have my sidearm then it is registered in the server and then loads the stats off of the server. i don't think that should be to hard to pull off. or am i taking this game to far...

i reckon the money idea is good, like start with the sword, and a killerK pistol, cos that was one of the first? then buy better weapons. k'nexsayer would be one of the top ones :) does anyone remember the 'kruzer rounds'? cos they could be an accessory... or better rubberbands? Also have armor upgrades, like the halo helmet, perhaps even a weapons platform like my project paws? i reckon you could have up to 50 guns in there, mabye some only unlockable by doing stuff (finishing the game might give you a sword etc). Just some food for thought.

Yeah, but killerk's was the first THE k'nex gun, if you know what I mean.

And?? Is it special now? It was THE knex gun back then...it's obsolete now. It's not as historical as THE knex cannon or previous guns like that.

if we got another game to become this game. but idk if i could do that

yeah that would be great, but would require 64+ bit graphics, and memory (and I'm not great at anything above 16-low end 32 bit) makes me wonder if i can find an old legogame and change the peices and how they connect though it would also be realy awsome (though I know I can't do this) if you could win "Custom pieces" (improvents to normal) through hard tasks. like a jumbo strength ruberband lol

or it could be like fallout 3 where you win online rounds to get more money, and that money can be spent on pieces, and those pieces go to make a gun, or if you have enough, more guns.

try and get the half-life or half-life two engines? they have allright graphics and easily modable, or make a knex skin pack for css =] lol

ok i think i could make a merchant ("what are you buying" "what are ya selling" "ahh il buy it at a high price") and a form of money for ingame use, as for the half-life engines idk if i can ill try though, even then perfect dark has good graphics - welll for an n64 game, and unlike many gamers today I'm not that picky on graphics

yeh and the merchant sells/buys knex pieces and weapon instructions? like if you the pieces and the instructions it automatically makes it when you click to make it, hehe p.s. make a knex castle map :P

yup, thats a good one. It could be for ps2/ps3/xbox360/PC

Oh now why do you gotta be a wii hater? It's not like any other company but NIntendo would take on to the idea (although no one would as the K'nex company wouldn't allow it.)

I kinda forgot bout the wiu. Anyway, it doesn't have good enough graphics for my taste

Do remember this is like a 64 bit game anyway, don't expect anything more than super mario graphics.

sumthin tells me you would not like this then

I kinda like the wii for its controls tho.

Here are some great guns that deserve to be in it: Knexsayer TDS2 SR-v1 AST pistol IaC's handheld AR commando v2 DD-27 Storm 223 Blazer v1 S0leK3ller's break-action shotgun HAWC BAS Red Impact BBKWW2

will the weapons be semi & or fully automatic?

in wolfenstien the pistol is the only semi automatic gun and the rest are automatic (with maybe fine since if they where all bolt action it would take forever to kill one man

I think you should have it where you pull the bolt back every shot.

well my idea is that you can skip the bolt animation and make it a "slow" semi auto kinda like the semi auto rifle in re4, it's fire, 1,2,3 fire wile the true semi autos will be able to go fire,fire,fire,fire

The pulling-the-bolt animation would look really cool in-game though.

who wants to make the sprites? (computer term) agreed x4

i might be able to. sill it include the reloading sprites aswell

It wouldn't be hard to make a cocking animation. You could probably just use 3 different images for the simplest animation. The hand reaching for the pin, grabbing the pin, and then the pin pulled all the way back.

i have done one of these games before you know

then I would say use mine but i don't have a picture of the newest one

try you start off with a noob gun like a tube and stick block trigger or summat. You could try to add like the storm 220 and upgrade it to 221, 222, 223 or 224 when it comes out lol

You should have a joke weapon, like my guitar as a melée weapon!

lol i was thinking about that. im gona do that - how about also a wii zapper

Could work, in that case are we not only sticking to knex weapons? Or using the knex Wii zapper?

well you asked for a joke weapon =\ want me to sugest a knex baby toy rattle?