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Hello fellow Instructablites! I'd like to show you a design and build project to make an arcade cabinet. If you are old enough (like me) you may remember spending too much cash on these machines while have a drink in the local pub! Space invaders? Pacman? Galaxian? they are all playable on this machine which, while it is retro styled, it's internal workings are very much up-to-date.

Most of the build time is taken up with building the cabinet itself. You will need reasonable skills to achieve a good result but you could opt for a simpler approach or cut some corners and still have a lot of fun. Also, you may need to buy a few specialist bits for your router or drill. (See the step about tools for more specific information)

I got the inspiration for this style of cabinet from a YouTube video I watch by the "Lumberjackass". He created a series of 4 videos which takes you through his build but there is no specific information on sizes and sources of parts. This Instructable fills in all the information you will need to complete a build including background information and tips. Also, please note, the "Lumberjackass" build is based on a PC whereas this is based on a Raspberry Pi and a software distribution called RetroPie (see next step). However, look at his great videos (set of 4) starting with this one...

https://www.youtube.com/watch?v=JPYDIN3W_xU

I would rate the electronics and wiring of the joysticks and buttons as easy. The recovery of the LCD from the monitor housing is fairly straight forward but you need some strong fingers to prize the bezel away from the monitor body.

Overall, I'd rate this project as "doable" by most DIYers but it took me a few weeks to complete and the odd difficult moment. This instructable is written and documented to be a 1 stop shop for ALL the information you will need to complete the build - no further searching or hidden details need to be worked out!

Happy building!

Simon

Step 1: What Is RetroPie?

RetroPie is a program which sits on top of the Operating System (OS) on a Raspberry Pie and turns it into a retro gaming machine which can emulate all sorts of old hardware. Anyway, rather than rewriting a whole section on what RetroPie is I'll just link you direct to the sites webpage!

https://retropie.org.uk/

Step 2: Tools Required

Apart from the usual workshop tools that can be found in most sheds and garages the following tools will be required.

1) Router - you will also need a "Top following" and "Bottom following" bits if you use the principle of template making and following that I have used. You will also need a slot cutter if you want to finish off the project with "T" moulding.

Link for top following router bit
Link for slot cutting router bit

2) Drill - you will need a 35mm "Forstner" bit for the hinges.

Link for 35mm 'forstner' bit

Step 3: Materials Lists

I'll try and repeat what materials were used during each step but I add this step as a round up of all items you will need to complete this build along with local links (for Sydney, Australia). I've done it in the form of a spreadsheet so you can use it to order the parts you need and mark them off as necessary, alternatively if you do not have excel there is a PDF copy.

Step 4: Materials (background Information) - Buttons and Joysticks

What type of joystick should you use and how many buttons do I need?

Check out this page for a full run down on joysticks and buttons.

http://www.tested.com/art/makers/464539-choosing-buttons-and-joysticks-custom-arcade-cabinet/

Also this is a really valuable resource for joystick/button layouts and mounting:

http://www.slagcoin.com/joystick.html

I choose a high quality joystick from one of the original manufacturers (Sanwa), I got them from here.

Link to Ozstick for Sanwa joystick

...and the push buttons from here

Link to Ozstick for the buttons

NB: while like the actions of the buttons (non clicking) I found it less than ideal fitting the wiring harness crimps to the tiny tabs on these buttons. Not a deal breaker but it is a bit of a pain

Step 5: Materials - "Harvesting" an LCD Screen

The project utilizes a 17" monitor in the vertical or portrait layout. Hopefully you can get hold of a old unused/unloved monitor for free. Mine was a Dell which had the added benefit of USB outputs and a 12V output which was designed for a dedicated sound bar. I used the USB socket(s) to power the Raspberry Pi and the 12V to power the small 3w amplifier and string of blue LED's.

To remove the LCD panel from its housing the plastic bezel needs to be prized away from the back. This takes strong fingers and some patience. Start in the centre of the bezel where it flexes the most then work towards the corners. You may be surprised at how simple the construction of these monitors are once you are inside!

Step 6: The Design

It is 30 yeqrs since I did any CAD work. Yes, CAD was in its infancy in 1985 but I did quite a lot of advanced (for the time) 3d wire frame modelling which was on a shiny new mainframe computer in its own A/C room.....we even had a pen plotter - woohoo! Anyway, I decided to try my hand again and have created a set of drawings which I hope you find useful. I'll put them here as an assembly (DXF format) and as PDF's (zipped into 2 files) that you can just print out. I detailed the model only to ensure the parts fitted together and I did not detail some smaller features such as the screw fixing holes, I just worked those out as I went along.

NB: The Glass top is also not modelled.

Step 7: Cut All the Pieces Out of the 18mm MDF Melamine

Here is a PDF showing the rough cutting layout to get the major pieces out of one 2400mm x 1200mm sheet. I couldn't get a full sheet home in my car so I asked the vendor to split into 3 individual pieces.

All the major parts can now be cut out of the one piece of white melamine MDF.

1) Top x 1

2) LH & RH Sides x 1 each identical

3) Front and Rear x 1 each identical, NB: note the angled top/bottom edges for this part!

4) Base x 1 only

5) Control Box End Panels x 4 identical (not shown on cutting layout as they are relatively small)

6) Control Box top panels x 2 identical

Whilst the duplicate parts are identical at this stage it is good to mark them up in pencil, inner/outer, LH, RH etc as when you do further drilling and processing of these panels they will become unique!

To create a good fit and symmetry is is wise (and quicker in the long run) to create templates. The template material I suggest is 6mm MDF

I created the following templates:

1) A template for the top, actually one side which was flipped over to create the other edge

2) A side template. NB: I reused this piece of MDF later for the LCD monitor cut-out

3) A template for the 4 control box end panels.

Step 8: Cut Out All the Parts for the Control Box Sub Assembly

All the parts were cut out from 1 sheet of 9mm MDF

Bunnings link for 9mm MDF

Control box end pieces

Control box front and back x 4

Control box bases x 2

Sorry, I seemed to have lost my accompanying photos of this step!

Step 9: Drilling the Front/rear Control Panel Mounting

Using the control panel rear panel I marked out then drilled 9mm holes ready for the metal threaded inserts.

Before drilling the through hole I created a counter-bore for the head of the metal insert to sit flush. If you don't do this the melamine will probably crack as you tighten the insert into position.

Just to make sure the insert does not unscrew I used a small amount of 2 part Araldite to permanently fix them in position.

NB: The insert is 2mm thinker than the melamine material. I choose them this length as I wanted to ensure the control box never comes away from the body of the cabinet. More details later in the instructable.

Link to Metal Insert M6 x 20mm long

I then temporarily bolted the rear panel to the melamine and used a the same 35mm hole saw used to cut the hole in the rear panel to create a similar hole in the melamine. This ensures the holes are nice and concentric!

Step 10: Control Box End Panels

Ok, lets leave the main cabinet parts to one side and concentrate on the control boxes.

Pre-assemble the 4 inner end panels for the 2 control boxes.

I glued and screwed some 18mm square DAR (Dressed All Round) along the top and bottom edge of each end panel, these will allow the base and top to be fixed in position during a later step.

Step 11: Control Box Front and Rear Panels

Similar to the previous step I glued and screwed another length of 18mm Sq DAR to the front and rear control box panels. Again this DAR will support the top of the control box fitted much later in the project. The Length of the DAR is shorter than the MDF as the inner end panels need to fit 'inbound'.

Step 12: The 2 Control Box Sub Assemblies

The 2 sides, front and back are glued and screwed together. You can also test fit the base but DO NOT glue this in position as this is your access panel for the joystick and button wiring. You may want to 'feather' the edges so it slips in and out easily.

Step 13: Routing a Radius on the Underside of the Control Box Front

With the box assembled it is now easy to rout a radius on the control front lower edge - just in case your knees bump into the box!

Step 14: Spot Drill Control Both Panel Sides

On a flat surface, clamp both sides of the side panel to the control box and spot drill where the screw will fit NB: DO NOT DRILL ALL THE WAY THROUGH!

Step 15: Fill in the Screw Heads

Using a wood filler or similar material, fill in the screw heads on the front of the control box.

Step 16: Spray the Front & Base of the Control Box Black

To provide a bit of contrast the control box front and base are spray painted black. (3 coats)

Bunnings link for spray paint

Step 17: Fit the 4 Braces to the End Panels

Now, lets leave the control boxes and go back to do some work on the main carcass of the cabinet.

Cut 4 braces to exactly the same length - they must be all the same or the length or the unit will not be square and you will not fit the front and rear panels in properly. Also to leave a small gap the length of these braces should be very slightly longer than the width of the front/rear panel - but only by 1/2mm!

Step 18: Fit the Front and Rear Panel

The front and rear panels are attached to the 4 braces. I pre-drilled the braces in 2 locations then attached the sides using metal threaded inserts similar to the ones used to hold the control panels in position. Again I used a small amount of 2 part Araldite to ensure the inserts don't come loose over time.

Link for screw insert M6 x 13mm

I also used some "mudguard" washes to spread the load of the M6 bolts

Step 19: Fit the Base

The base was fitted using 4 x 8G x 40mm wood screws (into the bottom braces).

Note: I fitted another brace later in the build (at the bottom of the cabinet between the 2 lower braces - this was attached with another 2off 8G x 40mm screws (to base) and 4off 8G x 60 screws from the lateral braces into the cross base. (remove front/rear panel for access).

Step 20: Fitting the Hinges

To allow quick and easy access to the inside of the cabinet the top is hinged. I used 3 hinges which are initially fitted to the end panel by creating 3 flat bottomed holes made with a 35mm "Forstner" bit. This step should probably have been done earlier as its best to drill the flat bottomed holes on the bench. However, its just a 2 minute job to remove the side panel so no great problem! The dimensions for the hinge fitting are printed on the pack of hinges.

Link to 35mm Forstner bit

After the hinges are fitted to the side panel the cabinet top can be marked up and pilot holes pre-drilled. The top can then be 'offered up' and the hinges can be screwed in place.

Note: You may need another pair of hands with this as it is hard to hold the top AND screw in the hinge fixings at the same time!

Bunnings link to Blum hinges

Step 21: Routing Out the Top for the LCD

This step is a bit tricky so take your time.

The top needs to be routed out to accommodate the LCD screen. To do this you need to rout from the upper surface AND from the lower surface, this will allow the screen to be close to the top of the melamine and not seem 'buried' deep beneath the surface of the cabinet.

The top routing needs to be neat so I created a template first. The routing from the underneath can be less accurate - I did it free hand. Well, partially free hand, I still used a straight edge to run the router along.

Step 22: Fit the LCD Screen in Place

After routing the upper and lower cut the LCD can be fitted in position using 2 lengths of 50mm x 19mm dressed pine. I routed an undercut to accommodate the LCD screen metal surrounds. 2 x M6 bolts were used on each side with the 13mm blind metal inserts used to hold the side panels in position.

NB: The M6 x50 bolts needed cutting back as they are too long to fit in the blind holes

Bunnings link for 42mm x 18mm DAR

Step 23: Fitting the Speakers

I bought some cheap speakers that are self contained as they are designed as 'in ceiling' speakers. I'll link them in here but have to say the quality of the sound is OK for an 80's retro arcade cabinet but you won't want t listen to music too long - they lack any depth. What can I expect at this price!

Ebay link for speakers

If the above link goes dead the speakers are SA150 from Studio Acoustics.

Link for Studio Accoustics

Again using the router I cut the speaker holes using a technique utilizing a pivot pin embedded into a plastic plate fitted to the base of the router. You can buy professional hole cutters based on this principle but they tend to be pricey and dedicated to certain routers.


Step 24: Add the Feet!

These feet are zinc die cast and have a retro rocket 50's look to them. I got then from this vendor in china and had to wait 3 weeks for delivery but if you order then when you start the project they should turn up just it time as they did for me!

Ali-Express link for feet

Step 25: Routing the Grooves for the "T" Molding

The "T" moulding provides a great finishing touch to the cabinet. It also lends an authentic feel and a soft edge to be bumped . To enable the moulding to stay in position it needs a 1.6mm (1/16") slotting cutter. The trick is setting up the cutter to exactly half way across the section of MDF. Use a test piece before cutting the real thing!

T moulding is fitted to:

1) the cabinet top (all the way around)

2) the end panels

3) the base panel

4) The control panel

a) Top

b) End panels

I cut all the slots at the same time (but quite late in the build) - however it can be done much earlier if you want.

Here is where I got the moulding:

Link for white "T" moulding

Step 26: Creating a Platform for the Raspberry Pi

To minimize the wiring lengths and also make the controls easily accessible I added a platform for the Raspberry Pi to be mounted on. It was a scrap piece of plywood left over from a previous project. The size is approx

Step 27: Prepare the Conrol Box Tops (joystick and Button Locations).

For a full rundown on joystick button locations see the amazing detail on this website:

http://www.slagcoin.com/joystick.html

...and choose your own preferred layout . I chose a layout with 1 joystick and 3 buttons. This is more than enough for most early games from the 1980's/90's, particularly when you consider this vertical screen layout. The joystick is mounted to the top in a recess 6mm deep. This leaves 12mm for the 8 screws used to hold the joystick in position. The buttons are mounted in 28mm holes, I counter-bored the holes with the 35mm Forstner bit but this wasn't necessary as the buttons have a really long thread on them and I think I'd skip this detail on a future build.

Note: The drawing calls for a 36mm counterbore as the plastic nuts on the buttons are 35mm in diameter - however I found the 35mm Forstner bit worked fine.

Step 28: Fit "T" Moulding to the Front Panel Top

Roughly cut a length of "T" moulding to fit. 1st press the moulding into the groove then hammer home with a rubber mallet. Trim excess with a sharp knife.

Step 29: Fitting the Control Boxes to the Main Cabinet.

To ensure the control boxes are going to stay put I used 4 large "mudguard" washers under the M6 bolts (and an additional 4 under a M6 nut on the inside of the cabinet). These will help spread the load of the frenetic joystick and button pushing for years to come!

I purchased the washers at Bunnings but couldn't find the link so here it is from another vendor:

Link for Mudguard Washers

Step 30: Install the Joystick and Buttons

I used all 8 slots/holes in the joystick to keep it in place (6g x15mm wood screws) . The buttons are simply held in place with a large plastic nut.

Bunnings link for 6g x 15mm wood screws

Step 31: Prewire the Control Boxes Prior to Fitting to the Main Cabinet

Using the pre-assembled (purchased) wiring harness link up the joystick micro switches and buttons. A common black return wire daisy chains all the individual micro switches together. Then individually coloured wired are used for the other terminal.

Step 32: Refit the Control Box Tops

Screw the top of the control box back in place.

Step 33: Refit the Control Box Outer Sides

2 screws (8g x25mm) each side were used to hold the outer to the inner control box side.

Step 34: Wire Up the Joysticks and Buttons

I choose to use a "ControlBlock" to interface between my joystick and button wiring and the Raspberry Pi.

Link to PetrockBlock joystick/button interface

The ControlBlock PCB simply plugs into the Raspberry Pi and is the same form factor. The wiring from the joystick and buttons can now be terminated directly into this PCB using the green terminal blocks. This PCB also has an on/off function into which I wired a switch (see later step).

Also, I added a 3mm Blue LED which indicates the Raspberry Pi status (on/off/booting).

Step 35: Adding Some Sound Amplification!

The arcade machines of the 1980's had very basic audio sounds so I'm not trying to produce a Hi Fi sound with this machine!

I used a tiny (and very cheap) amplifier which can produce 3w of power. I first tested the setup outside the plastic box to ensure it worked without getting hot (which it doesn't). The amplifier is powered from a 12V to 5V DC-DC converter. The sound is adequate to fill the room and has to be turned down quite a lot for normal use.

Link to ebay amplifier PCB

Link to DC-DC converter

Step 36: Fitting the Volume Potentiometer

To enable the user to adjust the volume of the speakers I added a potentiometer to the right hand side of the player 1 control box. The type of potentiometer I used is made to really be fitted to a metal /plastic box with a wall thickness of say 2mm. This means the 18mm MDF needs to be carefully counter-bored to enable the potentiometer to fit. After fitting the shaft was shortened with a Dremel so the volume knob was ~1mm from the surface of the melamine when fully seated.

Jaycar link for volume pot

Jaycar link for the volume knob

Step 37: Adding an On/Off Button

An on off Button was added to the underside of the base of the cabinet (essentially hidden). This button is of the on/off type (not a momentry type). The button is wired into the ControlBlock PCB on top of the Raspberry Pi. Although the button is an on/off type it works through the ControlBlock to do a software shutdown and so it takes about 20seconds for the Pi to actually go off.

I also added a small 3mm LED to show the status of the Raspberry Pi

Jaycar link for on/off push button

Step 38: Fitting the Top "hold Down" Pegs

Here you can see the 3 pegs used to hold down the top. This step could be left out but I thought it necessary for moving and transporting the unit.

I drilled the required 5mm holes and then glued and screwed the pegs in. I then marked out the locations for the other end of the fixings and drilled out the 8mm hole and 14mm cross hole. The end result is not as neat as I might have hoped but with it being under the top is is hardly visible.

Link to Prestige minifix cam locks

Step 39: Add the 240V Power

Using a chopped off white 2m extension lead and an IEC lead I routed the mains power into the cabinet. A simple screw connector block interconnects the 3 wires.

Bunnings link to mains extension cable

Bunnings link to IEC cable

Step 40: Choosing and Printing Some Artwork

It is entirely optional as to whether you decorate your cabinet with artwork. Some people prefer the authentic look with artwork dedicated to one game or theme. In my case I chose artwork with a space theme. The top is a real photograph of the Australian night sky and the artwork on the sides is fictional but still with a space theme.

It took me a while to find what I wanted (too much choice out there perhaps). In the end I picked 3 files from Shutterstock. The images and associated ID numbers are shown in the photographs.

I had my art printed (in Sydney, Australia) by Ella at Elytrart.com

www.elytrart.com

The gloss images are printed on a self adhesive backing and have been laminated.

Step 41: Applying the Side Artwork

Turn the unit on its side so that you are working on a flat surface.

Peel back a small portion of the self adhesive backing and stick the print to the melamine. It's important to get it square as no further angle adjustments will be possible.

Slowly peel off the backing while ensure the print has no rucks or bubbles by smoothing down as you go. I used a small piece of plastic wrapped in a soft cloth.

Trim the excess. I used a sharp model knife and ran it down the "T" moulding groove. The radius ends need to be done with scissors and to stop the print bunching small triangle cut-outs were made in the print.

Step 42: Add the "T" Moulding

Now you can finish off the sides with the "T" moulding. Attach the moulding starting at the top and working around a few cm at a time, always ensuring the print is well folded over the edge and trapped by the moulding as you go. This is a bit trick as the print does not stick to the exposed MDF very well and will only stay in position for a few seconds. Be patient we are nearly finished!

Step 43: Applying the Top Print.

Using the same technique used to apply the side prints, the top print can now be fitted. I ended up removing the LCD monitor to finish off the print fitting (and you could do this now), but if you leave it in you would want to put a piece of paper over the screen to stop the print sticking to it.

Once the print is on the "T" moulding can be done. I put the join in the centre of one of the ends.

Step 44: The Cut-out for the LCD Monitor

Complete the top print by removing the cut-out for the LCD monitor.

1)Temporarily remove LCD monitor

2) Make a 45Deg x 30mm in each corner of the LCD cut-out. Then cut the centre out to leave 4 flaps.

3) Fold over each flap and trim excess as necessary.

4) Replace LCD monitor - this will trap the print to stop it coming away in the future.

Step 45: Make a Template for the Glazier.

The final constructional element is the top glass. If you are old enough to remember pub's in the 80's this is where your pint of beer sat as you played the game! Any spillages won't go down through the monitor etc.

The top glass needs to fit the top itself quite accurately for a good effect and so providing a template to the glazier should ensure this happens.

NB: The top glass does NOT have a cut-back over the control boxes. This would be possible but it would make the glaziers job pretty hard and much more expensive.

I placed a protective piece of paper (in fact the backing paper for the print attached in the last step), over the print. I then roughly cut out some 6mm MDF and clamped it to the top. The routing was carried out in 2 steps:

1) Rout the radius corners and ends first with a bottom following bit touching the "T" moulding.

2) Using a straight edge (length of MDF) between the already routed ends I used a top following cutter to finish off each side.

Off to the glazier.......

Step 46: Setting Up the Raspberry Pi - Preparation

Now everything is wired in and connected to power we can set-up the Raspberry Pie computer for the 1st time.

I recommend using a minimum 8GB class 10 SD card for this - only go bigger if you intend to load up 100's of different games.

NB:These instructions are for setting up via a windows based computer, if your an Apple aficionado to the RetroPie wiki and follow the device specific instructions there:

1) Download SD format from here:

https://www.sdcard.org/downloads/formatter_4/

Once you have loaded this program on your computer, run the software and format your SD card with "Fat32" Ensure you pick the correct drive to format! Call the SD card "RetroPie"

2) Download Disc imager32 from here:

https://sourceforge.net/projects/win32diskimager/

Extract (unzip) the program to your C: drive.

3) Download the latest image of RetroPie from here:

https://retropie.org.uk/download/

Make sure you download the correct version for your Raspberry Pi hardware! If you are unsure as to the version of Raspberry Pi you have then look at this page....

https://www.element14.com/community/docs/DOC-78141/l/identifying-your-model-of-raspberry-pi

4) Open up Win32DiskImager and select the SD card as the card to write to. Then using the drop down, browse to the image downloaded in step 3 and write the image to the card. Go for a coffee as this will take a few minutes!

5) "Eject" the card for your computer by right clicking the drive in windows explorer (safer than just pulling it out). The SD card can now be removed and placed in the Raspberry Pi.

Here is a great video showing the installation and configuration of RetroPie - its for an earlier version but it should guide you ok and I recommend you follow it However, but be aware some features have changed for the version I used here (4.0.2 Sept 2016)

https://retropie.org.uk/documentation/installing-retropie/

Here is a video showing the new4.0 features:

https://www.youtube.com/watch?v=weDh993jmw4

NB: the screen will default to the normal landscape mode, I'll show you in the next step how to fix this:

Step 47: Setting Up Specific Configurations for This Project

So, if you have followed all the instructions in the video then you will be well on the way to finishing.

Now we need to do some specific configuration settings particular installation. The 1st this is to turn the screen around 90Degrees to use it in the portrait format.

We need to modify the way the Raspberry Pi boots and we do this by typing the following command into a terminal window. (F4 will drop you out of emulation station and back to the terminal window)

sudo nano /boot/config.txt

Then we want to add the following line to the end of the file:

display_rotate=1

if this doesn't rotate the display the right way (and this is going to depend on how you mounted the monitor) hen try the numbers 2 or 3 (0 should be normal mode so to speak).

You will need to reboot for this to take affect,

sudo reboot now

Once the Pi has rebooted you need to follow the instructions in section 8 on the page (scroll well down) to load up and compile the driver for the ControlBlock PCB

http://blog.petrockblock.com/2014/12/29/controlblock-power-switch-and-io-for-the-raspberry-pi/#Software_Setup_and_Configuration

Your ControlBlock should now be up and running and recognised in the Emulation Station as 2 new "Gamepads"

Now we just need to get the games going.....

Step 48: Setting Up the Raspberry Pi - the ROM Files

....What are ROM files? Hmmmmm well in short they are the 'game' files. I can't give direct links here due to commercial rules but I'll suggest how you might search the Internet for files for your favourite game. I found this the most frustrating part of the project and I wasted some hours in research. For that reason I"m going to endeavour to tell you a quick route to get your system up and running ASAP. From there you may gain confidence and start your own searches to find suitable files.

I set my RetroPie up with the intention of using one emulator. This narrows the criteria for searching for the right ROM files. the Emulator I chose was "Ir.mame2003". this version of MAME using a particular version of ROM set, namely 0.78.

For this reason I suggest you try your luck and search for "full romset mame 0.78"

These full romset's contain hundreds of games and are consequently very large (several GB). Either the whole file can be 'torrented' or maybe split into several zip files. It took me a day to download a full set so "patience is a virtue" You can search for individual game files but in the end I found it most productive to get a full romset and then pick out which games I wanted one by one.

To load a particular ROM you complete the following steps.

1) Format a USB key, eject it and plug it into your Raspberry Pi. The LED on the key will flash then after a minute or so will either go out or be on all the time. The USB key can then be removed from the Raspberry Pi and plugged back into your computer. This steps only needs to be done once and RetroPie should have created a series of rom folders on the USB drive.

2) Copy the zip file for your chosen game from the romset onto the USB drive. Put the file in the sub folder for the emulator you want to use. In my case I put the files in the "Arcade" folder

3) Eject the USB key from your computer and place it back in the Raspberry Pi. The files will now be automatically copied from the USB key onto the Raspberry Pi and will appear in Emulation Station next time you reboot (or restart Emulation Station).

4) To restart Emulation station you can hit the "System" key and choose the option to "Restart Emulation Station"

Step 49: Now....finally Play the Games!

Wow, this has been a long and detailed instructable - I need to play more games!

Comments and suggestions welcomed.

<p>Hello, I would like to know how did you solve the player two problem. I mean, does the screen turn when player two is up?</p>
<p>Not all games have this feature but if they do it is settable in the game menu. The game menu is accessed by attaching a keyboard to the Raspberry Pi and hitting the &quot;tab&quot; key. a menu will appear on the screen and if the game supports it there is a setting for Cabinet type - &quot;Cocktail&quot; or &quot;Upright&quot; - choose cocktail and exit the menu. The game remembers the setting so you only need to do it for each game once.</p>
<p>Hi Simon</p><p>Great project. A very stylish design.</p><p>I would like to make one and going over your plans I was wondering if you could provide the measurements for the the Control Panel positioning and positions for the Braces on the End Panels</p><p>Cheers</p><p>Craig</p>
<p>Excellent Intractable.</p><p>I am thinking of making an upright version. What would change with the button and software configurations</p>
Not much at all really - there would be no need to rotate the screen (in the boot config.txt file) as I assume you would use it in 'normal' landscape mode. With many arcade games there is a 'in game' menu that is accessed by using a keyboard and hiting the &quot;Tab&quot; key after the game has started. In this menu you may find a &quot;Upright or Cocktail&quot; setting which you need to choose the first time you run that game.<br><br>That's it -can't think of anything more of hand!<br>Simon
<p>Hi Simon,<br>Really great instructable. Also, it's great to see someone else who 'tracks' all their costs and web links to all gear, particularly great since it's almost always US-based sites with Home-Depot and other stores that we don't have here in Australia...</p><p>Anyway, can I ask a favor - are you able to please do a quick measurement for me? I want to know what is the likely LARGEST Monitor that would fit into the available cabinets top dimensions... If you can measure the table top and see what is the 'useable' area on the underside of the lid that won't hit anything once it's all put together (Eg: The wooden framing)</p><p>- I want to know if this will fit a 24&quot; Monitor (16:10). The dimensions for this aspect are (very close to) 52.0cm (wide) x 32cm (high).<br>- Or even better a 26&quot; Monitor (again at 16:10). The dimensions for this aspect are 56.0cm (wide) x 36cm (high).</p><p>Once I know then i'll get a monitor to suit and update you once it's done so others can also see how this looks and works.</p><div>Thanks!<br>Tony</div>
Hi Tony<br><br>I've added a picture which should help. <br><br>I'm assuming in my answer that you will be using the monitor in the landscape format not portrait as I have with the dell 17&quot;. Anyway, the width is about 370mm but don't forget the timbers taper in at 5 degrees. So, both the 24&quot; (definitely) and hopefully the 26&quot; would fit in. The larger monitor would be a very tight fit though. As for the length dimension the hinges take up about 70mm in from one end of the cabinet, if you centralize the monitor then you'd be taking 2 x 70mm from the interior length (which is 660). 660-140=520mm hmm this means that even the smaller monitor is going to be a squeeze, possible best to just make the cabinet sides a bit longer.<br><br>Another thing to consider is the location of the Raspberry Pi and how close it is the the back of the monitor, although this is easy to overcome by placing the platform a bit lower.<br><br>All the best<br>Simon
Nice work. Did you keep a tally on what you spent putting thi together?
<p>Hi mstone25 - yes full details on step 3. Its not a cheap build but you could do something similar for a fraction of the costs Incurred. For a budget build you would forget the &quot;T&quot; moulding, leave out the glass top and perhaps the artwork could be hand drawn (but not by me I have no talents in that department)!</p><p>Cheers</p><p>Simon</p>
Here's mine
<p>When I try to copy files to thumb drive there is no &quot;mame2003&quot; folder any suggestions?</p>
<p>Try putting the roms in the &quot;Arcade&quot; folder. </p>
<p>I've update the step to reflect this - the finding and loading of the roms is definately the most challenging to get right!!!!</p>
<p>Superb!!!!! Seriously amazing!</p>
<p>Awesome instructable!! Does the screen size matter for game play ? </p>
<p>I don't think so, the RetroPie and the various emulations seem to be configurable for resolution (if need be). However, I did not have to make any adjustments for the games I've tried to date.</p>
<p>This is beautifully done. Two quick questions:</p><p>1. I can't quite tell from the various shots (and maybe I need to just pay more attention. Is the screen 4:3 or 16:9 aspect ratio?</p><p>2. Does retropie know to swap the screen orientation for the second player (obviously pretty important in a cocktail arcade machine).</p><p>Cheers</p>
<p>Hi Jo</p><p>1) 4:3 it is from an old Dell 17&quot; monitor</p><p>2) The screen orientation change is set up in each game rom you load up. Once the game has loaded, (using a keyboard) you hit the &quot;Tab&quot; key and this brings up an 'in game' menu. Here you can set a number of parameters (or dip switches, this is a reference to the original set-up where individual micro switches inside the machine could change parameters). One of the parameters you can set is &quot;upright&quot; or &quot;cocktail&quot;. This data seems to save ok between boots so you shouldn't need the keyboard connected permanently.</p><p>Simon</p>
<p>VERY nice! A very impressive, professional job. All you need to add is a prop-rod to hold the lid up while working so the glass doesn't accidentally slam down.</p>
<p>Good idea Chris - it too makes me nervous when the lid is up! I would have preferred a 3rd glass clip at the hinge end also. Now the project is finished I guess the need to be inside the machine is much less. With a WiFi dongle you can load games onto the Pi without accessing the inside - perhaps I'll add another step!!!</p>
<p>My favorite was a game called Galaxy. It became my favorite when, during hard times in the mid-80s, the one at my local theater broke down and had a sign hanging on it that said &quot;Galaxy Is Out of Order.&quot; 'Nuff said!</p>
<p>&quot;Galaxy Is Out of Order.&quot; Ha Ha do they know something we don't?</p>
I have been wanting one of these! Thanks for the build!
<p>No probelm - enjoy!</p>
<p>Simply wow... Great job and thank you for the detailed instructions.</p>
<p>Thanks Ron. </p><p>I think it's my most detailed Instructable to date!</p>
<p>Awesome build! Thanks for sharing! Can't wait to see more of your projects!</p>
<p>Thanks so much, my next project is ......hmmmmm</p>
<p>That was one of the most thorough and well documented Instructables I've ever seen. Thank you so much for putting it together, it helps tremendously in my project.</p><p>* I think it's missing drink holders..;-)</p>
<p>Thanks so much for the feedback.</p><p>...as for a drink holder, absolutely!</p>
<p>This is awesome. Well done! I am in the process of designing a stand-up cabinet to put in the basement bar, and was looking for guidance. Your instructable is as brilliant as it is detailed. I never considered the art on the cabinet as I had planned to paint it but seeing the effect on yours is gorgeous and I've converted. I plan on adding 6 buttons (3 top, 3 bottom) and 2 joysticks (standard side by side arcade configuration) to be able to emulate most games. I didn't think the Pi could handle emulation at speed for many games, but I'll go experiment with it now seeing how you've had success with it. Thanks for this guide.</p>
<p>I think the Pi 3 should be ok for most early games. Of course as you move into the more highly rendered 3D games I'm guessing a PC with a dedicated video card may be required. I hope your build goes well!</p><p>Simon</p>
<p>Is the software set up to account for player 1 vs player 2 viewing screen from different sides of table? Meaning, does the display flip to player 2's view when it moves to player 2 on single player per screen games? And if both players are on same screen, does player 2's joystick invert (so left is right and up is down) to account for player 2 being on other side..assuming screen is correct orientation for player 1? Just one thing i've never been able to figure out how to automate when designing one of these things (i've had this on my list forever but could never find a way to account for the players on different sides of table). It does look amazing and I will likely follow your designs when my other unfinished projects get finished (or scrapped in favor of this).</p>
<p>The screen inverts on single player per screen games - IE: Pacman is no problem . I have only tried a few two player games where the players are supposed to be side by side (eg Air Gallet) and that doesn't flip or split the screen so its only good for 1 player really. I'll have to make an upright cabinet next! I did see that on the &quot;Lumberjackass&quot; videos (the last one I think), that he had a version of Metal Slug that was a split screen - I guess it might just be a case of finding the right game or rom version of that game which was made for a cocktail cabinet.</p><p>Simon</p>
<p>Very kool. Here is one that is completely portable.</p><p>http://www.flashbackfun.com/slide1.htm</p>
<p>Pie? I thought it was spelled 'Pi' (like the circle constant)</p>
<p>The arcade software is Retropie. http://retropie.org.uk</p>
Excellent instructable was going to make one out of a pc think i might go this way now
<p>Yes, I used a Pi 2 which I already had on hand. If buying new I'd <br>definitely go for a Pi 3 as the price is now the same as the older <br>model. Also, the ControlBlock is such a good and seamless integration <br>I've got to recommend that also. The result is a much smaller physical and power footprint.</p>
<p>Out-freaking-standing!</p>
<p>...Glad you like it!</p>
<p>Absolutely amazing. Thank you!</p>
<p>Thanks - much appreciated!</p>
<p>Brilliant! <br>Am looking forward having a go sometime - please please please bring it into work... </p>
<p>next week I think. Game on!</p>
Great work! Very impressive!
<p>Thanks for the positive feedback Peter</p><p>Cheers</p><p>Simon</p>

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Bio: An engineer who likes to tinker with electronics and make stuff!
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