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Wow, That's great you made it! I love your implementation, on the one board.It will be easy to case it up in a box. I made mine case more complicated, and it took a long time to realize.Sorry, I took so long to note that you had made this post.There is a detailed I/O assignment chart, as expected by the software, in the attached image; and now also in step 3 of http://www.instructables.com/id/Single-Line-LED-Display-Games/In answer to your last question: The Uno and Nano Arduino boards have an LED on them labeled 'L' which is controlled via D13. This is not truly needed.BTW, I updated all the sketchs, improving key decoding, a few days ago.Message me with any further questions, and let me know when it is all working for you.
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I made my external button connectors, with thin speaker wire (stranded) soldered to the middle of a short piece of solid 24ga. wire half stripped, then added shrink tubing for durability. Take a good look at the example pix. These 'male connectors' will then plug into any of the (female) items on the right side in the photo.I use as simple and inexpensive parts as I can manage. I buy most every thing through eBay, buying straight out no bidding. Most of it come from China so I have to plan projects well in advance and stock up on a lot of stuff. In my instructables, you'll see most the parts listed are or have links to those items on eBay.
OK, I have attached a new software sketch,combining all 12 games, to the instructable:http://www.instructables.com/id/4-Button-Games-Using-One-Analog-Input/I'd like to hear back when the boys gettheir unit; and later feedback from them as users.
Sarah, I enjoy your interest in my project and enthusiasm for electronics in general (salvaging LEDs etc.).The binary encoding approach would be impractical with this hardware; partly because momentary buttons are used and not toggle or side switches which hold their state. I plan a two tiered selection (group 1-4 & game 1-4 of that group).an ATtiny-328 (Nano-3) has enough resources for all twelve games and probably enough for 4 more. I will put together the code combining the 12 games and test it this week. I can't hardly imagine coming up with more than 16 games using such a simplistic display. But just the same, it can be a rewarding challenge.You can 'message' me with any questions. Ron
Thank you for the excellent code! I found it very useful.I used 4 different Nano Arduinos. They varied in reading +/-7 F (+/-4C) in absolute accuracy, while being +/-2F (1C) in relative accuracy after offset adjustments.I made update code versions to smooth out readings, output temps in F. and extend recording period to over 1 week; attached.It is cool this requires no wiring. I also have done 2 instructables which require no wiring, which you may find interesting:http://www.instructables.com/id/Play-a-Game-with-a...http://www.instructables.com/id/Fast-Easy-Simon/
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It sounds like I have reinvigorated you. Great, that makes me happy. Did you have any (one line display) games I don't have covered?
4 Button Games using one An...View Instructable »
Yes, I use a Nano (~= Uno, but smaller) for code development testing, as I can change the code quicker and have audio without burning a fuse. Look at the code and you'll see it conditional compiles based on the processor type. Refer to the code for the pin assignments; particularly the audio output.
I have made a “sort of” one of these. What I made is an enhanced multiplexed LED ladder, with added peripherals; up to 6 buttons and an optional audio output; plus expanded software support for display effects and, best of all, 4 games with multiple difficulty levels and some variations.http://www.instructables.com/id/Single-Line-LED-Di...
I have made a “sort of” one ofthese. What I made is an enhanced multiplexed LED ladder, based onthis one, with added peripherals; up to 6 buttons and an optionalaudio output; plus expanded software support for display effects and,best of all, 4 games with multiple difficulty levels and somevariations.http://www.instructables.com/id/Single-Line-LED-Di...
Thanks. I am hoping that many enjoy the discovery and fun of one of these.Your game Idea sounds a little like the JumpMan game turned on end, But with some interesting twists. I like it. I would love to see a greater and greater number of games from a community of makers. This is part of why I put support in the software for so many lighting effects and buttons. I have a couple more games up my sleeve; I'll be implementing and posting, maybe this fall, time permitting.
Single line LED display GamesView Instructable »
You are welcome; and Thank you for sharing photos of your creation. I see you used in-line lights and a mini-pro (love them). Is the knob an on-off switch or sensitivity adjustment? What is the black unit marked 'BLX-A' ?
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