Introduction: Null

About: i am now a full-time 3D Artist, constantly believe i can be a better man, Just be the change you wanna see in the world, thats why i am here...

The modeling process is done in blender as following; Block out the placement of the ball bearing in real life scale Add a Bezier curve mimicking the Koru shape Model half of your symmetric design Add Mirror Modifier Add Array modifier Add curve deform modifier to the array using curve obtained from step 2 Add additional deformers for a rounded profile Model the rest of the 1/3 portion however your like Boolean the piece at angle 120° for tiling (I have attached my blend file for your reference!! feel free to contact me should you have any question about it!!) full project process here: https://www.instructables.com/id/Giant-Fidget-Spinner-3D-Printed/

Fidget Spinner Design Contest

Runner Up in the
Fidget Spinner Design Contest