Introduction: Draw: SteamPunk


Steam punk designs just look cool, and drawing them isn't too hard, either. This is a quick tutorial on the steam punk design, but you are going to have to do all the drawing -- I won't walk you through on HOW to draw, but how to ENHANCE the drawing via steam punk.

If you make a picture, don't forget to show me! Thanks.

Step 1: Basic Outlines

Start with the basic outline of what you want to punk out. Try to refrain from installing too much detail inside the figure itself. This method helps if you are drawing something big and would rather fill in details via chunks rather than freestyling the entire piece -- that would be used for something smaller and already without any general detail.

Step 2: Refine and Conquer

Refine the rough (Or pristine) outline of your drawing, and fill in the large details that keeps your model iconic. If you are just drawing something completely random and just want to make it steam punk-like, just forget this.

Take this time to think of where you want to place the numerous armaments or apparel. . . and stuff.

Step 3: Barf on It (Figuratively)

Gears, switches, hydraulics -- put as many instruments as you want on the thing. The more you give your drawing, the more authentic it looks. . . Well, until you overdo it (There is such a thing, surprisingly).

Step 4: Armors and Plates

Here we have an armor plate that sort of looks like a uni-brow on the peashooter. This usually works better for dragons or heavy vehicles, but can look good on smaller objects. Then we need to establish the sheet work -- basically a spiderweb of lines, but be sparse on the seams. There are two ways to do this: the normal spiderweb look, and the shapes tacked together. The spiderweb look goes more toward lighter industry, where you probably made it out of car skin. Whereas the tacked shapes are more like armor, just not. This is like cutting heavy blocks in a neat design and sticking them on a thing for skin.

Step 5: Nuts and Bolts

No, not the people -- I'm talking about screws and stuff. This fastens everything together, or at least gives it the look. Small screws usually run along the edge of to plates while big screws can hold on their own. All in all, small screws are just dots and big screws are circles.

Step 6: War Scars and Shades

Chances are that whatever you tacked this thing together with will be damaged. You don't have to do this, but it usually adds effect to its use -- steam does the same thing. Then shade things in -- I made the background dark with rough edges of light and made the center piece glow a little it. The dents and things cast shadows in the opposite direction of the light source (Naturally) which is to the left (The light source, I mean).

Step 7: Finish

Stick your signature on it and go over it one more time. Your piece is complete! Well. . . maybe it is. Maybe you just wanted to stare at the pictures or something. . .

Have a good day and remember to put your socks on before your shoes! Adieu.