Introduction: Factory Funner Boardgame (Customisable Machines)
Do you know the boardgame Factory Funner?
It is a superb, commercially available abstract 1-5 person boardgame!
The goal of the game: position a set of "machines" each requiring specific inputs & generating output, on a plant room and connect piping between them in an efficient manner.
One minor caveat though, even in the various expansion(s): The machines layout is limited to a pre-fixed subset of tiles!
Luckily, there's an free-to-play online game (single & match play), featuring random machines.
However, even that's not enough to satisfy my customisation hunger, leading me to:
Fully customisable Factory Funner (Machines)!
Interest in abstact boardgame Factory Funner
2x MDF plates of 600 x 300 mm
5 colours of Ink or paint, preferably Red, Green, Blue, Orange, Black
A Laser cutter
Step 1: What?
So... To play this game we need/want to make (per person):
* means it is included in this instructable
- Customisable "empty" machines, with 4 slots for input / output colours *. The plants in this instructable are about 38 mm side to side, making them compatible with -though slightly smaller than- their commercial counterparts, which are 48 mm side to side.
- inlays to represent the size (1,2 or 3) and colour of the product (one of 5 possibilities) *
Great to have:
- a tray to store non-used machines or reservoirs *
- a tray to store non-used inlays *
Optional (if you have the boardgame, you already have these!):
- a standard or XL board * (or you can use the commercially available board)
- 4 supply reservoirs * (or can use the ones in the commercially available board) a dozen white and black end
- product reservoirs * (or you can use the commercially available reservoirs)
- pipes and pipe crossings (or can use the commercially available ones (NOT included in this instructable... maybe in a next one/a derivative?)
Step 2: Create a Vector Drawing
Create a vector drawing of the desired layout. A custom file can be made using drawing software, e.g. GIMP. My template for board, inlays, machines & trays are available in attachment. This was generated in Autocad.
As the base material, I used 2 MDF boards of 600 x 300 mm:
- One for the game-board with place next to it, to position up to 20 machine and reservoir tiles
- One MDF board to make the machine tiles (labled 0 to 11), several black and white reservoirs (labeled "Z" & " W" ) & 4 primary color reservoirs (labeled "R", "G","O" and "B"), and to a large set of machine flow inserts, in 3 volume sizes (1-2-3), the inlay feet and an insert storage board.
PS: You could also use plexi or acryl (more expensive, but also a neater finish)!
Step 3: Cut / Engrave It With a Laser Cutter
I used following standard color scheme (blue/black = engrave, red lines = cut).
You can use this file, or apply a custom scheme and set the software accordingly.
Step 4: Glue the Inlays
Glue the inlays with volume of 1,2 and 3 (labeled "A") to a small inlay-base (ellips-shaped shapes, labeled B).
The small inlay base will slide in the machine slots, while the volume will be visible clearly on top of the machine.
Step 5: Color the Inlays
Step 4: Color the inlays in desired product flow colours
The traditional game limits itself to Black, Blue, Orange(/yellow), Red (and black),
But why restrict yourself when you are customising?! ;-)
The expansion included rainbow or choice tiles.
Some alternative creative coloring ideas:
- Make the game color-impared- friendly: colours to use then are black, orange, sky-blue, green and yellow.
- a plant with variable color each machine phase, depending on the number of input plant you are currently placing.
- a plant that needs 2 out of 3 inputs connected.
Step 6: Prepare the Custom Machines With Inlays
Prepare the custom machines by:
- Placing a color inlay at the OUTPUT positon (top of numbered hexagonal tiles) for each machine
- Place up to 3 color inlays at the bottom, INPUT position of the tile (bottom of numbered hexagonal tiles)
for each machine
Prepare up to 8 machines for a game match, or up to 12 for a XL game.
Step 7: Play the Game!
Play the game!
Rules (also available on boardgamegeek):
0) Place the pillars (spider-web marked tiles) on a fixed (predefined, random or given) position
For machine 0 to 7 (or 0 to 11):
- Try to position the machine on the board, withouth changing the position of the other previously placed machines.
- Connect each machine with existing or new pipes to the appropriate coloured input and output reservoirs with sufficient flow.
- Check if there are no circular loops in your layout
- Restart step 1 for the next machine.
(& Repeat for another board/machine layout ;-)