Introduction: MakeyMakey Circuits
We mix in the table a makeymakey board, some crocodile wires and some electric conductive objects. With some interactive projects in scratch we build circuits to interact with the computer or/and with the objects.
- MakeyMakey board
- Crocodile leads
- Conductive elements (fruits, carbon pencils, paint, humans)
- A computer with scratch
-Actuators like servomotors
Step 1: Pedagogical and Maker Objectives
- Understand the connection between digital software and phisical objects
- Scratch code
Step 2: Step by Step
1- Build in scratch some program to connect phisical objects with the code. (we can find examples in the scracth projects database).
2- Design a phisical interactive set with the conductive objects.
2- We connect the makeymakey board via USB to the computer.
3- Use the crocodile wires to connect the board with the conductive elements and actuators such as servos.
4- Start activating the code and check if the interactive design works.
5- We can change fif not work and learn how to solve.