Introduction: Nerf Grenade (Shotgun) Launcher Attachment
Pew pew pew pew pew pew! You release a volley of darts from your Alpha Trooper at your opponent. Your last six. He retreats back around the corner, and you remember your shotgun launcher, inspired by meanbean's instructable and intended as a last-resort device. Your adversary's Raider is primed, and the concrete path scratches at his loudening footsteps. You begin to panic, and try to yank the launcher from your pocket. Stuck! At that moment, your opponent leaps out of cover. Ready to shower you with darts, he lets out a terrifying cry: "hasta la vista, baby!"
If you're looking for a way to avoid this kinda situation, you can do one of three things:
1) Carry a loaded side-arm
2) Don't Nerf
3) Or make this simple shotgun launcher attachment!
Oh yeah, and this thing can pivot up 90 degrees too. Angling it could be useful for longer-range attacks. Or you could just tilt the blaster...
If you're looking for a way to avoid this kinda situation, you can do one of three things:
1) Carry a loaded side-arm
2) Don't Nerf
3) Or make this simple shotgun launcher attachment!
Oh yeah, and this thing can pivot up 90 degrees too. Angling it could be useful for longer-range attacks. Or you could just tilt the blaster...
Step 1: Stuff You'll Need
You'll need:
- a pair of scissors
- medium-sized flathead screwdriver
- a Nerf blaster of your choice (with tactical rail)
- the flip-up sight that came with the Nerf Recon CS-6
- meanbean's grenade launcher
- non-slip strips/tape (at least 2cm wide)
- 2 cables ties (at least 20cm long and 5mm wide)
- 6 foam darts of any kind. Do you really wanna make a dart launcher with no darts to launch?
- a pair of scissors
- medium-sized flathead screwdriver
- a Nerf blaster of your choice (with tactical rail)
- the flip-up sight that came with the Nerf Recon CS-6
- meanbean's grenade launcher
- non-slip strips/tape (at least 2cm wide)
- 2 cables ties (at least 20cm long and 5mm wide)
- 6 foam darts of any kind. Do you really wanna make a dart launcher with no darts to launch?
Step 2: Prepare the Flipping Sight!
To prepare the flip-up sight to attach the launcher, you have to remove the annoying orange-coloured piece. It actually separates into two pieces, as i learned from this site.
However, I didn't wanna risk snapping the black strut attached to the yellow base, so I stuck a flathead screwdriver into the odd-shaped hole on the front of the sight and turned it anticlockwise. The orange, rounded square on the back should pop off the sight, allowing you to separate the back and front.
Do whatever you want with the orange components of the sight, they're useless in this instructable*.
*except feeding it to pets, small children or other people, that kinda stuff tends to end badly.
However, I didn't wanna risk snapping the black strut attached to the yellow base, so I stuck a flathead screwdriver into the odd-shaped hole on the front of the sight and turned it anticlockwise. The orange, rounded square on the back should pop off the sight, allowing you to separate the back and front.
Do whatever you want with the orange components of the sight, they're useless in this instructable*.
*except feeding it to pets, small children or other people, that kinda stuff tends to end badly.
Step 3: Add Some Grip
Now, if you've played with the grenade launcher before, you'll notice it takes a bit of force to turn. Having a smooth surface, the launcher will just rotate on top of the flip-up sight, a function about as useful as having a launcher stuck in your pocket.
To counter this, you have to stick about 8 cm of the non-slip strip/tape flush with the top of the launcher.
But first, take out the mechanical parts of the launcher by bending the handle slightly and pulling.
To make priming the launcher easier, make sure the two ridges on either side of the inner wall of the tube are aligned vertically before applying the tape so half of it is on one side of the ridge and vice versa. As you can see, the tape I used was quite rough. This should provide enough grip against the cable tie for the launcher to stay in place.
To counter this, you have to stick about 8 cm of the non-slip strip/tape flush with the top of the launcher.
But first, take out the mechanical parts of the launcher by bending the handle slightly and pulling.
To make priming the launcher easier, make sure the two ridges on either side of the inner wall of the tube are aligned vertically before applying the tape so half of it is on one side of the ridge and vice versa. As you can see, the tape I used was quite rough. This should provide enough grip against the cable tie for the launcher to stay in place.
Step 4: Put It Together
Place the front of the launcher against the top of the strut.
It should be resting on an indented section with the part you see through in it.
Ensuring that the ridges on the inner wall are still vertical, use the cable ties to secure the launcher to the black strut of the sight.
If the cable ties are different widths, the thicker one should be at the front to keep the launcher still. The thinner one should be at the back of the strut, but positioned after the strut flares out into the pivot point. Keep the heads of the cable ties to one side of the strut so the attachment looks neat.
Then, trim the ends of the cable ties. You're almost done!
It should be resting on an indented section with the part you see through in it.
Ensuring that the ridges on the inner wall are still vertical, use the cable ties to secure the launcher to the black strut of the sight.
If the cable ties are different widths, the thicker one should be at the front to keep the launcher still. The thinner one should be at the back of the strut, but positioned after the strut flares out into the pivot point. Keep the heads of the cable ties to one side of the strut so the attachment looks neat.
Then, trim the ends of the cable ties. You're almost done!
Step 5: Fire!
Time to prime the launcher and fire! Place the cylindrical part onto the centre rod of the handle, press down on the spring, and rotate it clockwise so the "key" locks on the top part of the cylinder*. Slot the whole configuration into the back of the launch tube, and shove some darts in there. I put 6 - the darts aren't crammed in too tightly (squishy darts are only favoured in France as a delicacy).
Slide the launcher attachment onto the tactical rail of your chosen Nerf blaster. You're good to go!
To fire the launcher, hold the handle with your left hand and turn it anticlockwise. The key should rotate out of the rectangular hole in the cylindrical piece and make a loud popping sound as the darts are (rather violently) shot out of the launch tube in a spray.
Now get out there and kick some ass!
*warning: make sure you dont look straight down at the whole thing when doing this - if it happens to slip out of your hand, you're on the express service to a black eye.
Slide the launcher attachment onto the tactical rail of your chosen Nerf blaster. You're good to go!
To fire the launcher, hold the handle with your left hand and turn it anticlockwise. The key should rotate out of the rectangular hole in the cylindrical piece and make a loud popping sound as the darts are (rather violently) shot out of the launch tube in a spray.
Now get out there and kick some ass!
*warning: make sure you dont look straight down at the whole thing when doing this - if it happens to slip out of your hand, you're on the express service to a black eye.
Step 6: Improvements
Some possible improvements that could be made:
- markings to show the position of the notches in the cylinder and the ridges in the tube to show how close you are to firing and where to slot the pieces in.
- get rid of pivoting function? It isn't all too useful and only makes it harder to shoot...
- make it look less home-made.
- markings to show the position of the notches in the cylinder and the ridges in the tube to show how close you are to firing and where to slot the pieces in.
- get rid of pivoting function? It isn't all too useful and only makes it harder to shoot...
- make it look less home-made.