Introduction: Threaded Nut and Bolt With Fusion 360
Assumes basic knowledge about creating and modifying objects in Fusion 360.
These steps will show you how to create a 25mm Threaded Bolt and a Threaded Nut that can be scaled up or down for other applications. You will be able to bolt little things together to make bigger things!
Step 1: 20mm Cylinder Shaft
Use CREATE > Cylinder to create a 20mm diameter cylinder 30mm high at the 0,0 origin point. LMC (Left Mouse Click) on the yellow light bulb of Body1 to hide it.
Step 2: Add a Bolt Head
Use SKETCH > Polygon > Inscribed Polygon. Select the bottom plan as the face the 0,0 point as the center. Set the radius to 20mm and LMC to save the settings. Stop Sketch.
Step 3: Extrude Head
Use CREATE > Extrude to make a 5mm thick head.
Step 4: Position Bodies
LMC on the grey light bulb for Body1 to show it. RMC (Right Mouse Click) Body1, select Move, and raise Body1 5.0mm in the Y Distance.
Step 5: Add Thread
Now select CREATE > Thread. Click ON the Modeled option. Select the cylinder's round vertical face then click OK. You should have a M20x2.5 metric thread around the cylinder.
Step 6: Assemble the Bolt
Use MODIFY > Combine to join the bodies. Select Body1 as Target Body and Body2 as Tool Bodies. Use Operation: Join and enable New Component. Click OK. In the object tree, Component1:1 and select properties. Set the Part Name to Bolt25mm. Click OK.
NOTE: This is the orientation for printing the Bolt25.
Step 7: Make the Nut Plate
Click the yellow light bulb to hide Bolt25.
Make another bolt head as in steps 2a and 2b, but make it 10.0mm high. You can use Sketch2 to do this.
NOTE: At the end of step 2b, you could have Copied Body2 and used MODIFY > Press Pull to extend the top face by 5.0mm or you could have used the Keep Tool option of the Combine process to leave a copy of Body2 to modify.
Step 8: Cut Plate
Use CREATE > Cylinder and select the top face of the Nut Plate as the reference face. Click on the TOP of the View Cube (in the upper right) to select the TOP view. Place the center point at the 0,0 position. Switch back to iso view by clicking the little house near the view cube. Drag the Height pointer down -10.0mm to cut a hole in the Nut Plate. Click OK.
Step 9: Add Thread
Now select CREATE > Thread. Click ON the Modeled option. Select the inside hole's round vertical face then click OK. You should have a M20x2.5 metric thread inside the nut plate. Click OK.
Step 10: Complete Nut
In the object tree, RMC Body3 and select Create Components from Bodies.
RMC Component2:1 and select properties. Set the Part Name to Nut25mm. Click OK.
NOTE: This is the orientation for printing the Nut25.
Step 11: Summary:
Congratulations. You now have the base components of a Bolt and Screw.
These can be scaled up or down, but 5.0mm seems about the limit for small. I've had limited success down to 5mm. At 25mm and larger, it makes a nice play toy or demonstration tool.
Use these concepts to bolt pieces of your cool stuff together!
12 Comments
4 weeks ago
This is a great write-up, thank you. Just a suggestion, you might consider adding to the text in step 8, "make the cylinder diameter 20mm." It shows the diameter in the screen shot, but putting it in the text would make it clearer for folks who are less experienced in F360.
4 years ago
Can you tell me why after I add the thread and save it and everything, I send it to cura and the thread is gone???
Reply 10 months ago
Old question but this just bit me... I forgot to click on "Modeled" when I created the thread.
Question 2 years ago on Step 11
I've already worked out how to make the threads etc. but I'm having real issues with getting them to fit..... I have a 'bolt' that is 22mm. If I make the 'nut' 22mm it simply won't fit. 24mm is just too big, but I can't get it to go to 23mm, even if the bolt is altered to 23mm - it then makes me choose between 22 and 24mm. Please help, I need to make bobbins for my spinning wheel, and this is driving me mad. Many thank
Reply 2 years ago
Try reducing the bolt diameter by 2%. So for a 22mm bolt, use 21.6mm. This should give more clearance.
Reply 2 years ago
Thank you for replying, but that's my issue. I was trying to use 23 and 22, but the program forces 23 to either 22 or 24. 22 is too small, 24 is too big....... I'm flummoxed!
Reply 2 years ago
Reduce the size of the bolt OR increase the size of the nut by 2% in your slicer, NOT in Fusion. It's easier.
2 years ago
Great guide! I was trying to get a screw tap in one of my own projects, and this was very helpful. Thank you!
4 years ago on Introduction
Did you convert the Body to a Component after changing the Thread to Modeled and then exporting it as an STL object?
4 years ago
Ah never mind. Typical F360 stupidity - after clicking on just about everything I could click on, I found In the document settings the threads are set to cosmetic by default, instead of modelled. Stupid stupid stupid...
4 years ago
How do you melt or merge or burn the thread into the surface of the cylinder? When I try and select everything to send to cura, the cylinder and bolt head are selected but not the thread?
5 years ago
Looks good! Have you tried printing it out?