Introduction: Tinkercad Designs - Rover Skeleton and Home Classroom

I am a parent using Tinkercad for five years. Personally I am excited about designing on Tinkercad. It is an excellent tool to express our ideas. I found my son, Satvik, curious about the tool. So, I started explaining the tools and finally created a login for him. Now he is very comfortable in 3d modelling. The three designs 1. Rover, 2. Skeleton and 3. Home Classroom are designed by him. I guided and encouraged him to complete this task. In the following steps, I will explain the process of making these models.

Step 1: Wheels for the Rover

Created a single wheel using torus and cylinder. Torus is coloured in black to mimic a tyre. The same model is duplicated for all the wheels.

Step 2: Wheel Joints

Used connectors and cylinders to form a flexible wheel structure. The design was inspired by looking at several Mars Rovers on the internet. The model on the left is duplicated and used on the other side but with minor edits.

Step 3: Body of the Rover

Created a body for the rover. Used the Soft Box shape generator tool to create the base for the body. Later to give the engine like feel, the outer surface is carved with additional cubes. There is a stand attached on the top to hold the solar panels.

Step 4: Solar Panels on the Rover

Tried a few combinations of panels with plain rectangles but finally worked with Voronoi tool under the Shape Generators. This is an excellent tool to produce a glass-like look. Both the panels are rotated slightly to face the sun.

Step 5: Camera, Antenna and Robot Arm for Rover

Additionally created these items separately and added to the rover body. Used the basic shapes to produce all these items. Several small items are added and subtracted to get the final look.

Step 6: Name Plate on the Rover

Finally, the rover is completed with a nameplate on the body.

Step 7: Rover Final Look

This is the final look of the rover.

Step 8: Assembling Skeleton Foot

We are very excited with the ready-made skeleton model available under the Printables section. It is a fun-filled activity finding and assembling various parts of the skeleton.

Step 9: Assembling Skeleton Legs

The ball joints are easy to assemble. While doing this, certain bones are rotated to fit in place.

Step 10: Assembling Skeleton Body and Head

The head and body bones are available in Tinkercad shapes. Adjust various bones to match and fit with other bones.

Step 11: Home Classroom

With the lockdown due to Coronavirus, kids are exposed to new experiences in education. Now they are used to study at home through online classes. So, kids are planing their classroom at home. This room is designed using the ready-made shapes available under OMSI Hangout space and a few basic shapes.

If you like the designs, please vote for me in the Distance Learning with Tinkercad Contest.

Thank you :)