Introduction: Wire Game With Makey Makey
Step 1:
First we'll make the wand - this is what you'll hold when playing the game.
Cut a foot long piece of wire and shape it like this.
Step 2:
You can cover up the hand held part to keep it together. This can be a good time to attach an alligator clip - I used the 6ft long alligator clip from the Booster Pack for extra flexibility, but you could use a shorter alligator clip or any old insulated wire.
Step 3:
To make the track you can use any kind of base you want, I used cardboard. Start by poking two holes in it.
Step 4:
Poke your wire through and flatten it out.
Step 5:
Fasten it down with some tape. Depending on how much wire is at the bottom, your game might be prone to falling over. it can be an idea to add an extra layer of cardboard on the bottom if this is an issue.
Step 6:
Put your wand and your two washers on the wire and close it up on the other side.
If you don't have washers, you can make little wire loops for this.
Step 7:
Now you've got to insulate the bottom of the wire with same tape - you don't want the washer making contact with it.
Step 8:
You can make the actual wire as wacky as you want to - this is where you can decide the difficulty. The nice thing about this is that it's 100% customizable. You can even cover some extra-hard parts with tape to make it easier, or add additional wire to make it harder. It's up to you!
Step 9:
Connect it to your Makey Makey.
The scratch project I made for this game uses LEFT ARROW, RIGHT ARROW, and SPACEBAR.
SPACE connects to the wire
RIGH & LEFT ARROWS connects to each of the washers
EARTH connects to your wand
Step 10:
Scratch linkhttps://scratch.mit.edu/projects/135996660/
Click here to remix in Scratch
Try it out! And good luck.
This scratch project is made so you get a point each time you get from one side to the other. If you have a Makey Makey GO, you could use only the spacebar as the buzzer and count your points on paper.
Step 11:
Here's a video of my friend Mic getting just one point on the game that I made.