Introduction: Yifan—GAME BALL
As a devoted enthusiast of pixel games, I've long relished the immersive experiences they offer on mobile screens. However, the absence of tangible warmth and physicality prompted a unique idea — to bring the pixelated magic into the real world. Thus, my venture begins: crafting my personalized pixel game, where the once two-dimensional adventures materialize into palpable, real-life experiences. This project seeks to blur the lines between the digital and physical realms, transforming every tap and pixel into a tangible, sensorial delight. Join me on this quest to turn pixelated dreams into a reality, where gaming transcends screens to become an immersive journey in the tangible world.
GAME BALL
Supplies
- Arduino
- Breadboard
- Ultra Sonic sensor
- WS2812
- 2 * Servo motor
Step 1: Model Creation and Testing
Create a Model: Design a model tailored to your specific requirements.
Select Sensors: Identify and acquire the necessary sensors for your project.
Volume Measurement: Measure the volume of each sensor to ensure it fits within the model.
Internal Space Planning: Strategically plan the internal layout of the model to accommodate all components efficiently.
3D Printing: Utilize 3D printing to create the necessary components for your model.
Initial Testing: Conduct a series of tests to ensure that each component is functioning as expected.
Integration Testing: Test the components together within the model to ensure they operate cohesively.
Functional Verification: Verify that all components are working properly within the assembled model.
Step 2: Circuit
Circuit Design: Design and create the electronic circuit required for the project.
Sensor Testing: Test the availability and functionality of the sensors using a serial monitor.
Code Development: Write the necessary code for the project, focusing on the loop flow and plausibility of operations.
Code Refinement: Refine and finalize the code to ensure optimal performance.
Code Testing: Test the code thoroughly to ensure it runs correctly and interacts with the hardware as intended.
GAME BALL
Step 3: Assembly and Finalization
Interior Sticker Production: Print stickers designed for the interior of the model.
Sticker Application: Carefully place the stickers on the respective components as per the design specifications.
Component Assembly: Assemble all the components, ensuring they are securely and correctly positioned within the model.
Final Testing: Conduct a final series of tests to confirm that the entire assembly functions as intended.
Completion: Once all steps are successfully completed and the model has passed all testing phases, your project is finished and ready for use or presentation.

