Introduction: Yifan—GAME BALL

As a devoted enthusiast of pixel games, I've long relished the immersive experiences they offer on mobile screens. However, the absence of tangible warmth and physicality prompted a unique idea — to bring the pixelated magic into the real world. Thus, my venture begins: crafting my personalized pixel game, where the once two-dimensional adventures materialize into palpable, real-life experiences. This project seeks to blur the lines between the digital and physical realms, transforming every tap and pixel into a tangible, sensorial delight. Join me on this quest to turn pixelated dreams into a reality, where gaming transcends screens to become an immersive journey in the tangible world.

GAME BALL

Supplies

  • Arduino
  • Breadboard
  • Ultra Sonic sensor
  • WS2812
  • 2 * Servo motor

Step 1: Model Creation and Testing

Create a Model: Design a model tailored to your specific requirements.

Select Sensors: Identify and acquire the necessary sensors for your project.

Volume Measurement: Measure the volume of each sensor to ensure it fits within the model.

Internal Space Planning: Strategically plan the internal layout of the model to accommodate all components efficiently.

3D Printing: Utilize 3D printing to create the necessary components for your model.

Initial Testing: Conduct a series of tests to ensure that each component is functioning as expected.

Integration Testing: Test the components together within the model to ensure they operate cohesively.

Functional Verification: Verify that all components are working properly within the assembled model.

Step 2: Circuit

Circuit Design: Design and create the electronic circuit required for the project.

Sensor Testing: Test the availability and functionality of the sensors using a serial monitor.

Code Development: Write the necessary code for the project, focusing on the loop flow and plausibility of operations.

Code Refinement: Refine and finalize the code to ensure optimal performance.

Code Testing: Test the code thoroughly to ensure it runs correctly and interacts with the hardware as intended.

GAME BALL

Step 3: Assembly and Finalization

Interior Sticker Production: Print stickers designed for the interior of the model.

Sticker Application: Carefully place the stickers on the respective components as per the design specifications.

Component Assembly: Assemble all the components, ensuring they are securely and correctly positioned within the model.

Final Testing: Conduct a final series of tests to confirm that the entire assembly functions as intended.

Completion: Once all steps are successfully completed and the model has passed all testing phases, your project is finished and ready for use or presentation.


Step 4: Final