Introduction: DIY 3D Printed Citrus Juicer

About: I am Sammy, passionate in 3D Modeling.

Do you enjoy drinking juice? If yes, this instructable is meant for you! I will illustrate the steps you need to follow to design a printable Citrus juicer quickly in SelfCAD. You can use it to squeeze out juice from your fruits. It is simple, easy and will save you the money you would have used to buy a blender.

Step 1: What You Will Neeed

You Need:

  • SelfCAD Software- Create an account in SelfCAD. If you have an account already, sign in and launch the editor.
  • 3D Printer- You need a 3D printer to use to print your model once you have designed it. If you don't own one you can use any online 3d printing services like
  • Filament- This is the material you need for printing purposes.

Once you have the above we are ready to go!

Step 2: Designing the Base of the Model

We are going to use the 3D sketching tool to sketch our object and later convert the sketch into a 3D object using the Loft tool. 3D sketching will help to create custom shapes and 3D sketches in seconds since you have full control over your project and can affect the precision and plane orientation in tools settings

To begin,

1. Switch to Top VIew and Orthographic projection

2. Open 3d Sketch Tool and select Sphere brush

3. Set edges to 64

4. Open Precision settings section

5. Turn on Minimum Step size

6. Then open Plane Settings

7. Move cursor to middle of the grid and set Radius to 45

8. Unselect profile, by clicking button on the right

Check the first Gif above and image to learn how this is done.

Step 3: Modifying the Base

We will need profiles in the base section.

1. Set offset to 10 and radius to 60 2.

2. Set offset to 25 and radius to 60 3.

3. Set radius to 55 and offset to 10

4. Set radius to 55 and offset to 15

5. Set edges to 32 and radius to 30

Close the sketching tools and switch the camera back to perspective mode.

Step 4: Increasing the Sharpness

1. Open Scale tool

2. Click on Advanced settings.

3. Turn on Keep Proportion

4. Set X to 65

5. Open Copy Offsets

6. Set Y to 25

7. Number of Copies set to 2

8. Click Copy Button

Step 5: Modifying the Top Section

1. Open Scale tool

2. Click on Advanced settings

3. Turn on Keep Proportion

4. Set X to 65

5. Open Copy Offsets

6. Set Y to 25

7. Number of Copies set to 2

8. Click Copy Button

Now we are done with the profiles.

Step 6: Finalizing the Sketch

1.Open Copy Offsets

2. Set value of Y to 10

3. Number of Copies to 1

4. Click Copy Button

5. Open Scale Tool

6. Set value of X to 3

7. Select second profile

8. Open Move tool. Move it a little lower to be as shown in the first image above.

9. Select third profile.

10. Move a little lower too

11. And select the last profile

12. Also move it lower

13. Select third and fourth profiles

14. And move a little upper to be as shown in the second image above.

We have successfully created the sketch of our object. In the next step you will learn how to convert it into a 3D model.

Step 7: Converting the Sketch Into a 3D Object.

1. Select all profiles alternately

2. Select the Loft tool and

3. Then click finalize button

4. Click Inverse selection button

5. And press delete

6. Then click Yes

You will have created the model shown in the second and third images above.

Step 8: Adding "SelfCAD" Text on the Model

To add the pattern on the model, we will use the SelfCAD text tool

1. Open ImageTo3D Tool

2. Click select image

3. And select image, you like . For our case, we prepared SelfCAD image.

4. Then turn on Flip Background

5. And turn on Antialiasing to make it smoother.

6. And click finalize button

Step 9: Resizing and Positioning the Text on the Model


  • Open Scale Tool
  • In advanced settings, turn on Keep Proportion
  • Set value of X to 40
  • Open Move tool
  • And move it to the edge
  • Then open Rotate tool
  • And rotate it by 90 on Z axis
  • If you can see in the second image above, the model is cylindrical and the text isn't. To fix this, we will use the Bend tool.
  • Open Bend tool
  • Open advanced settings
  • Set origin to middle 4. And set Z to minus 40
  • Open Rotate tool again
  • And rotate it by minus 90 on Z axis
  • Open Move tool
  • And move it a little lower to be as shown in the third image above.

Step 10: Creating Holes for the Juicer

  • Open Cylinder Shape
  • Set view to right
  • Switch to Orthographic
  • Turn off hide objects
  • Turn off wireframe
  • Then on the right click on Wireframe
  • Set both radiuses to 3 8. And height to 40 9. Then click finalise button
  • Switch Projection to perspective

Step 11: Modifying the Cylinders

  • .Open Move tool
  • Move it a little to the left
  • Open copy offsets
  • Set Y to 0
  • Set Z to 10
  • Click Copy button
  • Select first cylinder
  • Open Copy Offsets
  • Number of copies set to 11
  • Z set to 0 11. And Click Copy button
  • Select another cylinder

  • Number of copies set to 20

  • And click Copy Button

  • Select exactly the Juicer and the text

  • Then click Inverse selection

  • And use Merge Objects Utilities so that you can create an object like the one shown in the second image above.

Step 12: Cutting Out the Cylinders From the Model

  • We need now to create holes inside the model by cutting out the clinders.
  • Select the juicer and cylinders
  • Open Stitch & Scoop
  • Select Difference section
  • In drop down select cylinders object
  • And click Apply button and you will have created the model similar to the one above.

Step 13: Making the Model Printable

● Select Juicer and Text

● Use Merge Objects utilities

● Open Magic Fix tool

● Tolerance set to 250

● And click finalize button and we will have successfully created our Juicer.

You can watch the video tutorial here

1 Hour Challenge

Participated in the
1 Hour Challenge