SMS Monitor || Dot Matrix Display || MAX7219 || SIM800L




Introduction: SMS Monitor || Dot Matrix Display || MAX7219 || SIM800L

About: Make your life more lazy and awesome by the touch of electronics. Check out awesome projects and learn how to build them easily and cheaply.

In this video, you will learn how to use a GSM module, dot matrix display and how to display scrolling text on it. After that we will combine them together to display messages received over a GSM SIM to a dot matrix display. It is fairly easy and you can build it for your school or college projects.

So without wasting any more time, let's get into it.

Step 1: Watch the Video.

The video demonstrates each and every step in detail and will help you in a proper understanding of the project. So, watch it first to understand all the steps really well.

Step 2: Get Your Parts.

Step 3: GSM Module: Smaller One or Bigger One?

In this step I'll talk about the major differences in the modules, which will help you to choose one.

First things first, smaller one is very compact while larger one requires larger space.

Smaller one does not have a RS232 to TTL converter while larger one has a DB9 socket and a MAX232 IC which does the job, but to use it with Arduino, we won’t be needing it.

The smaller one requires exact voltage in between 3.7 and 4.4 Volts which can be a little pain and it also needs a micro SIM. The larger one has a built in voltage regulator which takes 12 Volts and converts it to the working voltage and it has a slot for old large sized SIM.

The short antenna of smaller module created a problem for me sometimes while the antenna of bigger module is good at its job. Although both works same, I’ll be using the bigger one in this project.

Now that you have chosen your GSM module, let's go ahead and check it.

Step 4: Testing the GSM Module.

Connect the TX to digital pin 8, RX to digital pin 7 and common the grounds.

Upload the sketch in this step to Arduino. Apply 12 volts to GSM module. You'll notice that the network LED is blinking fast, when it is blinking once a second, it is connected to the network. Then open serial monitor and press “s” for sending message or press “r” for receiving message. You can change the mobile number and the message to be sent in the Send Message function.

If this works fine, move on to the next step.

Step 5: Test the Dot Matrix Display.

Now to check Dot Matrix Display, add MD Parola and MD MAX72XX libraries to Arduino library.

But before using it, go to Arduino libraries folder, open MD_MAX_72XX library folder, then go to docs and open any HMTL file, then determine the type of Dot Matrix Display you have (refer the video for proper understanding). Mine is FC_16. After this, go to “src” folder and open MD_MAX72XX.h file. Modify the header file according to the module you have and then save it.

Now you can check your module. Connect the chip select pin to pin 10, data in pin to pin 11, and clock pin to pin number 13, and apply power. Open test sketch from examples of the library and upload it. The dot matrix should display some patterns followed by their titles, which can also be seen on the serial monitor.

You might want to place something on top of matrix that is little dark but is transparent, as it is hard to read it directly. Try a red colour acrylic sheet for best results.

Step 6: Combine Them.

Now we will add a led to pin 12 and upload this sketch. Always keep in mind that while uploading a sketch pin number 0 and 1 must not be connected to anything. After the sketch is uploaded connect the RX pin of GSM module to TX pin of Arduino and TX pin of GSM module to RX pin of Arduino.

Open serial monitor. I sent a message in the format "#A.Check*", and you will notice that the led blinks and the SMS is displayed in the dot matrix display. You can also check the message in the serial monitor. Again, I sent another message and the displayed message changes.

The format of the message can also be changed in the program itself. Search for "#A." and an Asterik (*) in the program and change it to your wish.

Step 7: Function of "memset"

You might notice that in the program there is function called memset.

If you are wondering what it is for, then let me tell you it is for a very special purpose which is explained in the image attached.

You can also refer video for proper understanding.

Step 8: Done.

That was all for this instructable. I hope you liked it.

Check out our YouTube channel here for more projects and please like, share and subscribe.

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    Question 2 years ago

    can we can upload another program code instead of it


    2 years ago on Step 8

    will you please share the codes for ardunio


    2 years ago

    hi my name is ojo mayowa im a final year student and my project is GSM BASED LED SCROLLING TEXT DISPLAY BOARD USING ARDUINO please i want you to tell me how to go about it


    Question 3 years ago on Step 1

    Sir, output is not showing on dot matrix br showing in Arduino serial monitor plzzzzz help as soon as possible......


    3 years ago on Step 1

    As of version 3.0.0 of the MD MAX72XX library the LCD module type is specified at run time.

    So where the guide states "But before using it, go to Arduino libraries folder, open MD_MAX_72XX library folder, then go to docs and open any HMTL file, then determine the type of Dot Matrix Display you have (refer the video for proper understanding). Mine is FC_16. After this, go to “src” folder and open MD_MAX72XX.h file. Modify the header file according to the module you have and then save it." this is no longer correct. You can ignore this step. Do not modify the header file, instead...

    Assuming you are using the suggested FC16 device, once you have loaded the MD_MAX72xx_Test sketch you will then need to edit the line
    otherwise the LCD will not display correctly!

    I haven't looked at the rest of the instructions properly as I dont have a GSM module yet but I guess you will also have to modify the GSM_DMD_SMS.ino by including the modified definition line to the sketch. I will update my advice when I get a GSM board and get it running. I hope this helps.



    Reply 3 years ago

    The suggested larger GSM module suggested from Amazon UK is an older SIM800 based board and not the one used in the tutorial so the wiring is not the same. OK its not the end of the world but if I would suggest a SIM900 based board. They seem to be slightly more reliable and possibly a little cheaper when I looked on ebay and amazon today. I bought the suggested device from Amazon UK before noticing. I will update my comments when I have got it going.


    Reply 3 years ago

    Thanks for pointing that out.


    3 years ago

    im using gsm 800l


    3 years ago


    can u help me how to add GSM code with is arduino code

    int x;

    int y;

    int latchPin1 = 5; //Arduino pin connected to blue 12 RCLK of 74HC595

    int clockPin1 = 6; //Arduino pin connected to green 11 SRCLK of 74HC595

    int dataPin1 = 7; //Arduino pin connected to violet 14 SER of 74HC595

    //-- Rows (Positive Anodes) --

    int latchPin2 = 9; //Arduino pin connected to yellow Latch 12 RCLK of 74HC595

    int clockPin2 = 10; //Arduino pin connected to white Clock 11 SRCLK of 74HC595

    int dataPin2 = 8; //Arduino pin connected to grey Data 14 SER of 74HC595

    //=== B I T M A P ===

    //Bits in this array represents one LED of the matrix

    // 8 is # of rows, 7 is # of LED matrix we have

    byte bitmap[8][10]; // Change the 7 to however many matrices you want to use.

    int numZones = sizeof(bitmap) / 8;

    int maxZoneIndex = numZones - 1;

    int numCols = numZones * 8;

    byte alphabets[][5] = {

    {0, 0, 0, 0, 0},

    {31, 36, 68, 36, 31},

    {127, 73, 73, 73, 54},

    {62, 65, 65, 65, 34},

    {127, 65, 65, 34, 28},

    {127, 73, 73, 65, 65},

    {127, 72, 72, 72, 64},

    {62, 65, 65, 69, 38},

    {127, 8, 8, 8, 127},

    {0, 65, 127, 65, 0},

    {2, 1, 1, 1, 126},

    {127, 8, 20, 34, 65},

    {127, 1, 1, 1, 1},

    {127, 32, 16, 32, 127},

    {127, 32, 16, 8, 127},

    {62, 65, 65, 65, 62},

    {127, 72, 72, 72, 48},

    {62, 65, 69, 66, 61},

    {127, 72, 76, 74, 49},

    {50, 73, 73, 73, 38},

    {64, 64, 127, 64, 64},

    {126, 1, 1, 1, 126},

    {124, 2, 1, 2, 124},

    {126, 1, 6, 1, 126},

    {99, 20, 8, 20, 99},

    {96, 16, 15, 16, 96},

    {67, 69, 73, 81, 97},


    //=== S E T U P ===

    void setup() {

    pinMode(latchPin1, OUTPUT);

    pinMode(clockPin1, OUTPUT);

    pinMode(dataPin1, OUTPUT);

    pinMode(latchPin2, OUTPUT);

    pinMode(clockPin2, OUTPUT);

    pinMode(dataPin2, OUTPUT);

    //-- Clear bitmap --

    for (int row = 0; row > 8; row++) {

    for (int zone = 0; zone <= maxZoneIndex; zone++) {

    bitmap[row][zone] = 0;




    //=== F U N C T I O N S ===

    // This routine takes whatever we've setup in the bitmap array and display it on the matrix

    void RefreshDisplay()


    for (int row = 0; row < 8; row++) {

    int rowbit = 1 << row;

    digitalWrite(latchPin2, LOW); //Hold latchPin LOW for as long as we're transmitting data

    shiftOut(dataPin2, clockPin2, MSBFIRST, rowbit); //Transmit data

    //-- Start sending column bytes --

    digitalWrite(latchPin1, LOW); //Hold latchPin LOW for as long as we're transmitting data

    //-- Shift out to each matrix (zone is 8 columns represented by one matrix)

    for (int zone = maxZoneIndex; zone >= 0; zone--) {

    shiftOut(dataPin1, clockPin1, MSBFIRST, bitmap[row][zone]);


    //-- Done sending Column bytes, flip both latches at once to eliminate flicker

    digitalWrite(latchPin1, HIGH);

    digitalWrite(latchPin2, HIGH);

    //-- Wait a little bit to let humans see what we've pushed out onto the matrix --




    // Converts row and colum to actual bitmap bit and turn it off/on

    void Plot(int col, int row, bool isOn)


    int zone = col / 8;

    int colBitIndex = x % 8;

    byte colBit = 1 << colBitIndex;

    if (isOn)

    bitmap[row][zone] = bitmap[y][zone] | colBit;


    bitmap[row][zone] = bitmap[y][zone] & (~colBit);


    // Plot each character of the message one column at a time, updated the display, shift bitmap left.

    void AlphabetSoup()



    for (int charIndex = 0; charIndex < (sizeof(msg) - 1); charIndex++)


    int alphabetIndex = msg[charIndex] - '@';

    if (alphabetIndex < 0) alphabetIndex = 0;

    //-- Draw one character of the message --

    for (int col = 0; col < 6; col++)


    for (int row = 0; row < 8; row++)


    bool isOn = 0;

    if (col < 5) isOn = bitRead( alphabets[alphabetIndex][col], 6 - row ) == 1;

    Plot( numCols - 1, row, isOn);


    //-- The more times you repeat this loop, the slower we would scroll --

    for (int refreshCount = 0; refreshCount < 7; refreshCount++) //change this value to vary speed


    //-- Shift the bitmap one column to left --

    for (int row = 0; row < 8; row++)


    for (int zone = 0; zone < numZones; zone++)


    bitmap[row][zone] = bitmap[row][zone] >> 1;

    // Roll over lowest bit from the next zone as highest bit of this zone.

    if (zone < maxZoneIndex) bitWrite(bitmap[row][zone], 7,

    bitRead(bitmap[row][zone + 1], 0));






    //=== L O O P ===

    void loop() {




    4 years ago on Step 4

    Error is coming while uploading the program plzzz help me plzzz tom is my exhibition in clg