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  • Arduino Fastest Reaction Time Game for 1-4 Players

    For any other newbies out there, I figured this out. 1. Go to the github location (specified above) and change the dropdown list that says "master" to "simon". Download those files and unzip. 2. Use the aforementioned program PlatformIO (not Arduino IDE). You do need Arduino IDE installed however so that you can point to it's "libraries" file folder later on. See this guide to get PlatformIO installed and add the Platform IDE Package setup - https://docs.platformio.org/en/latest/ide/vscode.html 3. Now in PlatformIO you should have an alien icon (Platform IDE). Click the Alien and then start "New Project". This will create a basic file structure for your build.4. In Platform IDE go to the "Libraries" button (this will open the Pl...

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    For any other newbies out there, I figured this out. 1. Go to the github location (specified above) and change the dropdown list that says "master" to "simon". Download those files and unzip. 2. Use the aforementioned program PlatformIO (not Arduino IDE). You do need Arduino IDE installed however so that you can point to it's "libraries" file folder later on. See this guide to get PlatformIO installed and add the Platform IDE Package setup - https://docs.platformio.org/en/latest/ide/vscode.html 3. Now in PlatformIO you should have an alien icon (Platform IDE). Click the Alien and then start "New Project". This will create a basic file structure for your build.4. In Platform IDE go to the "Libraries" button (this will open the PlatformIO Library search engine. Search for "LiquidCrystal". A few will show up....choose the "LiquidCrystal by Arduino"" version. Click the 3 dots beside "Install" and choose "Install to". Scroll down and click "Install". This will copy the library into the PlatformIO directory for automatic call up of that library later on.5. Go back to the "simon" folder you previously downloaded from Github, copy all the files inside that folder and paste them within the file structure window within your PlatformIO project. Let them overwrite any identical files/folders.6. Delete file "main.cpp"7. Rename the "fastest.cpp" file to "main.cpp"8. Click on the platform.ini file to view the code. Line 12 ("lib_dir=) should point to the Arduino "libraries" folder (from you Arduino IDE install directory).9. Also in platform.ini you need to tell it what board you are using. I was using Arduino Uno, so changed everything like so:; [env:uno]; platform=atmelavr; board=uno; framework=arduino;[env:uno];platform=atmelavr;board=uno;framework=arduino[env:uno]platform = atmelavrboard = unoframework = arduino10. Build/Compile11. Upload to your Arduino projectThis worked for me. You lose the ability in the Reaction game to choose between "light only/sound only/light and sound", but you gain the ability to choose either the Simon Game or the Reaction Game. Still get Reaction Game high scores,etc/I'm never programmed, nor am I familiar with these programs ...so took me a while to figure all this stuff out. Still might not be the best explanation above, but should help if anyone else is in the same boat. Was a fun project to build and thanks again to IronRing for the build!

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  • Arduino Fastest Reaction Time Game for 1-4 Players

    fantastic...but i'm having an issue. I downloaded the files from the Branch in Github, however there is no "ino" file and therefore I can't figure out how to load the project into Arduino IDE (or PlatformIO) and compile/upload to Arduino. Arduino IDE simply wont load without the ino file. PlatformIO loads the project, but I get errors when compiling. I'm probably missing something (<-- Newbie)...and hoping for some direction. Thanks.

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