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- didgitalpunk commented on Deathatsix's instructable Swords, Daggers, and Axes
- didgitalpunk commented on Deathatsix's instructable Swords, Daggers, and AxesView Instructable »
wow. congratz on digging up and commenting on an 8 year old comment. you must feel like a real hero.
- didgitalpunk commented on GGRONBOT's instructable Arduino Based Text to Morse TranslatorView Instructable »
nice code, simple and to the point.It is however wrong. you gave delay(7*time_base); for the 'space' character, when it should have been delay(4*time_base); given that you added a delay(3*time_base); after each character. Other than that, pretty good!
- didgitalpunk completed the lessons Reversing a Motor, Large Motors, Controlling Motor Speed, Further Considerations and 1 other in the class Large Motors Class
- didgitalpunk commented on syedhamzahasan's instructable 3 phase Rectifier (6 and 12 pulse reactifier)
maybe, depends on what type of motor it is, but it most likely will only be two phase, low voltage, and low power. basically, all you will get is a signal, and a hardly useable one at that.Your best bet is to make a three phase generator from a three phase motor. Just watch out what coupling it's using (although you'll be able to change it, most likely)
View Instructable »wye (also called star) and delta ( also called triangle) are the coupling of the individual phases relative to one another. those are not components. you can't "make them". here is a good read: https://en.wikipedia.org/wiki/Three-phase_electric_power#Balanced_circuits
- didgitalpunk commented on SimonM83's instructable Improved Arduino Rotary Encoder Reading
overly complicated...
View Instructable »The way you do that is you store the last state read from the encoder and compare the current state to the last state. For example: if there is a change from high,high to low,high, it means you're going in one direction and you can add 1 to your counter or whatever you're using it for. If you go high,high, to low,low , it means you're going the other direction, and you can remove 1 from your counter. bit of code: upState = digitalRead(up); downState = digitalRead(down); if(lastDownState == 1 && lastUpState == 1){ if(upState == 0 && downState == 0){ //Detects Counter Clock Wise rotation timer--; &…
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well knock yourself out moron.