Introduction: HOW TO CREATE a 3D LAMP USING 3D MODELING SOFTWARE

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A lamp is a device used to enlighten a dull space. It is a device for giving light, conceivably one involving an electric bulb alongside its holder and shade or cover, or one consuming gas or oil and including a wick or mantle and a glass disguise.

In this tutorial article, we are 3D designing a lamp in 3D modeling software. We will utilise a few intriguing tools like add thickness, move tool, copy offsets, and 3D shapes,etc. to make this hourglass.

You can also refer to our other articles such as how to design a 3D hourglass by visiting our page.

So, we should get moving!



Step 1: Insert an Icosahedron and a Capsule

First of all, go to the 3D shapes and insert an icosahedron in the working interface. Set the radius to 100, segment to 1 and rotation x to 21. Then, again from the 3D shapes insert a capsule. Set the top radius to 5, bottom radius to 5, height to 200 and position y to 150.

Step 2: Use Shape Generator to Create a Shape

Next, from the generators category select the shape generator. Uncheck the fill of top and bottom both, set the top radius to 100, bottom radius to 100, number of edges to 30, extrusion height to 160, position y to 180. Then finalise the shape generator.

Step 3: Add Thickness and Insert Another Capsule

Now, we will go to the modify and select the add thickness tool. Set the thickness to 3. Then insert another capsule to the working interface. Set the top radius to 2, bottom radius to 2, position y to 330, position z to 50, rotation x to 90.

Step 4: Make Copies of the Capsule in a Pivotal Manner

Next, we will go to the tools and select the copy offsets. Set the operation to pivot and number of copies to 6. Then click on the create copy option.

Step 5: Copy the Whole Group Again

Now, go to the edit menu and choose the group. Then copy offset the group by setting the Y to -150.

Step 6: Insert a Sphere and Scale It

Next, we will insert a sphere to the working interface and set the radius to 25 and position Y to 220. Then go to the scale tool and set Y to 20.

Step 7: Colour the Various Parts Differently

Now, we will go to the colour picker option and change the colour of the sphere to yellow. Then select mesh_8, group_1 and group_1(1) and give it a black colour. After that, colour the mesh_4 into brown and shape_1 to lavender.

Step 8: CONCLUSION: HENCE, WE HAVE CREATED a 3D LAMP IN SelfCAD

We have at last made one of the norm, fundamental and superb lamp designs. We have used shape generators and other tools that helped us with designing various bits of the hourglass. With the help of the copy offsets and add thickness, we have changed the shape as need might have arisen. You can make different plans of such phenomenal relics utilizing SelfCAD.