Introduction: Milk-Pong Toss
Introduction (Relation to physics):
The physical aspect of shooting a free throw includes distance and deviation. The distance is determined by two factors: the angle and speed of start. Players have a choice between aiming for a greater target by using more arc or opting for a shooter's touch and aiming with their perfect height arc. Players should figure out what works best for them since this will differ depending on each player.
Launching speed is determined by the amount of force you apply to bring the ball to the target. Launch angle is simply the angle at which you start the basketball in the direction of the basket. Your distance from the target and the release height of your shot decide the perfect starting angle for a slow-moving ball at the rim.
We can apply Newton’s third law of Motion which is with every action, there is an equal and opposite reaction. The speed of your wrist, arm, and legs as you release the ball is dictated by how much force you applied. Your distance from the basket defines the amount of force. The more you push off the ground, the stronger you leap and the more strength you can add to the ball. For longer shots, more force is required.
Materials to be used:
- [ ] Glue gun
- [ ] Glue stick
- [ ] Cutter
- [ ] Pencil
- [ ] Paint brush
- [ ] Paint
- [ ] 3 Large sized cup
- [ ] 2 Medium sized cup
- [ ] 1 Small sized cup
- [ ] 1/2 Illustration Board
- [ ] Balls (fits in the smallest cup)
Step 1: Step 1: Tracing Holes
Trace the perimeter of each cup in a pyramid order on the illustration board. The 3 large cups will be placed on the bottom, the 2 medium cups on the middle placed between the small and large cups, and the smallest cup will be on the top.
Step 2: Step 2: Cutting
Using the cutter, cut the traced marking forming holes on the illustration board. (Ask for the assistance of an adult).
Step 3: Step 3: Paint Any Design
Paint the board with any design using the paint and brush.
Step 4: Step 4: Attach the Cups
With the use of the glue gun, glue the cups behind the painted side of the illustration board to its matching perimeter size. (Ask for the assistance of an adult)
Step 5: Step 5: Labeling
Label each hole on the painted side with scores labeling the smallest cup the highest possible score and the largest cup as the lowest.
Step 6: Step 6: Enjoy the Game!
Prompt the board up against a wall at the desired angle and enjoy the game!
Step 7: How to Play?
- Each player will be given 1 trial for every round. The players will be taking turns making their shot.
- If a player shoots the ball into the cup, the score labeled on the cup will be recorded under the player’s name, then the ball will be removed from the cup to make space. If a player missed a shot, he/she will get to try again in the next round. The next player will be attempting his/her shot.
- All players must have attempted their shot once for each round.
- When all rounds are over, the player with the most score is the winner.