Introduction: Unreal Tournament '99 Characters

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Show your love for Unreal Tournament (1999) on your desk by building these paper Unreal Tournament characters! Build your favorite player character, you can even apply a custom skin on it! So the time has come to prove you are the best. To impress your friends and build the papercrafts! ;) If you also want the Nali then look at my Unreal Characters papercraft set!

>> Download UT_Player_Characters_Papercraft here <<

Files included:

  • PDO files
  • Textures
  • Readme

PDO files can be opened with Pepakura Viewer/Designer

Tips
- Hover over a flap in Pepakura to see which part is connected to another. - You can resize the papermodel (Pepakura Designer only) by going to the 2D Menu->Change Scale->Scale Factor.
- You can change the textures in Pepakura by going to Settings -> Texture settings -> SpecifyTexture Image

Step 1: Materials

Material list:

  • Aleene's Tacky Glue (can be found at Pipoos)
  • Cutting knife/scissors or Silhouette Cameo 2 (cutting machine)
  • Cutting mat
  • Black marker
  • Tweezers (recommended)
  • Paper
  • Printer

Step 2: Print, Cut and Glue

  1. Print out the templates.
  2. Cut out the parts and use a black marker to hide white edges of the paper. Only use it at dark parts!
  3. Fold and glue the parts together. In Pepakura you can check which parts connect to each other. You can use a ruler, a scissor or slightly go over it with your cutting knife to get a clean fold.

__ _ __ = valley fold

__ __ __ = mountain fold

If you have a Silhouette Cameo, you can use that to cut the templates by making use of the Cameo plugin for Pepakura. Found here: http://www.tamasoft.co.jp/pepakura-en/download/viewer_cut/index.html

If you need some more help here are some useful papercraft tutorials: