Introduction: 0.9.0 Update for MCPE

About: I loooooooooooooove video games please vote minecraft swap zone rocket

Sorry no pics but, the update is on thurs. June 26th 2014 Pocket Edition 0.9.0 Snapshot. Biggest update ever!
by Owen on June 9, 2014



The Pocket Edition team are a hard-working bunch. Their most recent snapshot is the biggest update to Minecraft: Pocket Edition so far! It really is massive.

If you’re on Android and like the idea of testing these features early, join this Google community, then sign up for the updates.

For those of you who aren’t on Android, this update will be released for all versions of Pocket Edition in the near future with significantly less bugs. Be patient, pocket crafters. It’s going to be great!

Read on for the huge list…


New features

Unlimited worlds!
New culling algorithm
New culling of clouds
Tile entities are saved differently
New falling mechanics for gravel and sand
New insta ticking of water and lava
New blocks

Podzol
Mycelium
Huge mushroom blocks
Cocoa
End portal frame
Double plants
More stairs/slabs for new wood types
New log types (savanna tree and dark oak)
New leafs (savanna tree)
Monster egg
Stained clay
Waterlily
New flowers
Red sand
Hardened clay
End stone
Granite
Diorite
Andesite
Emerald block
Emerald ore
New leveldb based saving format
New entity handling
New crafting screen
Remade network code (mostly the same packages but new system).
New interact button (to make the game easier for new players)
New mobs

Slimes
Endermen
Wolves
Mooshrooms
Silverfish
New and updated biomes

Deserts
Extreme hills
Forests
Redwood taiga
Roofed forests
Frozen
Jungle
Savanna
Mesa
Mushroom island
Taiga
Deep ocean
Swamps
New world feature generation

Sand
Boulders
Ice patch
Ice spike
Spike
Lake
Double plants
Ground bushes
Fancy oaks
Jungle tree
Mega jungle tree
Mega pine tree
Savanna tree
Swamp tree
Huge mushroom
Tallgrass
Waterlily
Vines
Melons
Pumpkin
Dead bush
Monster rooms
Desert well
Fallen logs
Emerald ore
Tweaks to caves

Lava at the bottom of caves
Caves in desert and mesa
Strongholds
Villages
Villagers
Abandoned mine shafts
Flat world generation
Limited world generation
“New” mob spawning
Updated light generation
Grass color for different biomes
Foliage color for different biomes
Water color for swamps
New AI

Spiders
New leaf rendering
Added more spawn eggs in Creative Mode
Added immersive mode for Android
Added drip particles for water and lava
Updated create world screen
Tweaks and bug fixes

Correct name for stairs, slabs and spawn eggs
Beds no longer gives full health in normal difficulty
Smooth lighting added for:
Beds
Fences
Walls
Cobwebs
Chests
Leaves
Smooth lighting removed for:
Glowstone
Glass
Jack ‘o’ lanterns
Improved performance of TNT
Prettier clouds
The fog is darker underground
Known Bugs

The block highlight flickers (z-fights) when more than 10k blocks distant from spawn
Changing the view distance while in a world might crash the game
If players walk too far from each other in multiplayer, they can’t see each other
Known bugs requiring attention

Multiplayer is a bit fragile. Please test it and report all issues to us!
The LevelDB save format + upgrading of old maps. Please report any data corruption!
Crashes in general – uncommon and random crashes might still happen


If you made it this far, thanks! We’re impressed with your dedication.

Owen – @bopogamel, Johan – @jbernhardsson, and Tommasso – @_tomcc