Introduction: Monster Machine (Halloween 2007)

About: I'm a hired gun programmer, usually regulated to building data-driven web sites. Come Halloween, I unleash my inner gearhead and build wild, interactive games that include both software and hardware in new an…

In our 2007 Halloween rig, kids got to build a monster to attack and destroy their local school. The rig uses Phidgets for a cool interface for the kids to use to choose a monster, mission, and school to attack.