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I was thinking of something along the lines of walking dead type story line, different plot line but same idea. Options to choose where you go and what you do. Enemies to encounter that take away health, search places to find food that restores health. I did a beta trial but had trouble keeping the after battle health, it would reset to original health settings. I suppose an end parameter line might work but haven't tried yet.
Well, hopefully you made an update where your program doesn't crash after leaving the store because finding and fixing bugs in someone else's program is such a drag
I am interested in this, however, it would be nice to have some sort of story line, like a plot to follow. If you want I could collaborate with you on this
I have updated this instructable to include an even more advanced AI expeirience/
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