Introduction: Jackal V2

About: I first joined this site in 2008 when I was a bored ignorant teenager with a lot of free time on my hands. Now as of 2019, I’m 23 and in graduate school so I’m permanently inactive here. If you still want to k…

Well, this is my second attempt at an assault pistol. It kinda looks like a combo of shadowninja/IAC AP. This one uses removable mags. Shoots green rods


- true trigger
- removable mags (expandable)
-30-40 foot range
- looks tight
- you can also muzzle load this gun if you run out of mag ammo or want to shoot larger rods.


- looks like shadowninja's AP and teh SPIFF combined.

Credit goes to s0lekill3r for the base design (The old version used his removable mag, but i made a new system after experiencing problems with his system).


Step 1: Build These Misc. Parts

These are just parts. Image notes will give you a description of each part and its function. Set them aside for later.

Step 2: Handle

This is the AP handle. Build it.

1. The 2 frames, one has all orange connectors, blue rods, and spacers on it.

2. the complete handle.

3. Add 2 of the misc. parts from step 1 to the handle.

Step 3: Trigger

This is the true trigger.

Picture 1- build it

Picture 2- add to handle

Step 4: Barrel/Mag Area

This is 3 pictures. Sorry that I couldnt be more detailed, but i didnt have a lot of time to take pics.

1- side view

2- looking at it from the bottom

3- add the mag holder you made in step 1

Step 5: Magazine

This is the magazine.

Picture 1- mag pusher

Picture 2- mag pusher holder/lock for when mag is inserted.

Picture 3- top part of mag.

Step 6: Final Assembly

Connect the barrel to the handle

1- connect barrel to handle

2- put the last part you made in step 1 on the gun.

Step 7: Loading and Firing

Picture 1- make the firing pin

Picture 2- Rubberbands for trigger and pin

picture 3- mag insertion

Have fun!

Step 8: Troubleshooting

Q- mag falls out and ammo spills throughout the internals
a1- you put the mag in wrong
a2- you built the mag wrong
a3- your y connector may be faulty

Q- ram gets stuck over the ammo
a- twist the ram somewhat.

Q- ammo does not go over 10 feet
a- this is a common problem. it has to do with the ammo under the current round.